Difference between revisions of "Chrome SpecForce"
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===Visual fidelity (unofficial patch)=== | ===Visual fidelity (unofficial patch)=== | ||
{{ii}} A set of widescreen, FOV, HUD and text rendering fixes for Chrome and Chrome SpecForce. Enables native support for higher resolutions and {{term|hor+}} FOV. Also includes files to disable mouse acceleration, LOD switching and increase draw distance. [https://www.moddb.com/games/chrome/downloads/chrome-and-chrome-specforce-unofficial-patch Download from Mod DB]. | {{ii}} A set of widescreen, FOV, HUD and text rendering fixes for Chrome and Chrome SpecForce. Enables native support for higher resolutions and {{term|hor+}} FOV. Also includes files to disable mouse acceleration, LOD switching and increase draw distance. [https://www.moddb.com/games/chrome/downloads/chrome-and-chrome-specforce-unofficial-patch Download from Mod DB]. | ||
+ | |||
+ | ===Limit FPS=== | ||
+ | You should '''limit the FPS to 60''', otherwise problems can arise, like "slippery / sliding" movement.<ref name="fps_1">https://www.youtube.com/watch?v=xHTe_q4PnoA&lc=UgyPN-wcW9-Sfe2X45V4AaABAg</ref><ref name="fps_2">https://steamcommunity.com/app/46420/discussions/0/846944689665842962/</ref><ref name="fps_3">https://steamcommunity.com/app/46420/discussions/0/133261370013840532/</ref> Use a tool like [https://www.guru3d.com/files-details/rtss-rivatuner-statistics-server-download.html Rivatuner Statistics Server] or your GPU tool for that and apply a 60 FPS limit on ''ChromeSingle.exe''. Alternatively, force VSync if it leads to the same outcome for your monitor. | ||
==Game data== | ==Game data== | ||
Line 117: | Line 120: | ||
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = limited |
− | |120 fps notes = No frame rate cap. Excessively high frame | + | |120 fps notes = No frame rate cap. Game was designed to be played at 60~ FPS. Excessively high frame rate (over 200) results in delayed player movement responsiveness and sliding on terrain. See [[#Limit FPS|limit FPS]].<ref name="fps_1"/><ref name="fps_2"/><ref name="fps_3"/> |
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = |
Revision as of 09:13, 24 January 2024
Developers | |
---|---|
Techland | |
Publishers | |
Meridian4 | |
Engines | |
Chrome Engine 2 | |
Release dates | |
Windows | August 19, 2005 |
Reception | |
Metacritic | 62 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Action, FPS, Shooter |
Art styles | Realistic |
Themes | Sci-fi |
Series | Chrome |
Chrome | |
---|---|
Chrome | 2003 |
Chrome SpecForce | 2005 |
Warnings
- StarForce DRM for this game does not work on modern versions of Windows (see Availability for affected versions).
Key points
- The game includes a level editor and Java source code that can be recompiled to change the game logic and settings.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | StarForce 3 DRM[Note 1] | |||
Amazon.com (unavailable) | ||||
Steam (unavailable) |
- StarForce DRM for this game does not work on modern versions of Windows (see above for affected versions).
Essential improvements
Visual fidelity (unofficial patch)
- A set of widescreen, FOV, HUD and text rendering fixes for Chrome and Chrome SpecForce. Enables native support for higher resolutions and Hor+ FOV. Also includes files to disable mouse acceleration, LOD switching and increase draw distance. Download from Mod DB.
Limit FPS
You should limit the FPS to 60, otherwise problems can arise, like "slippery / sliding" movement.[5][6][7] Use a tool like Rivatuner Statistics Server or your GPU tool for that and apply a 60 FPS limit on ChromeSingle.exe. Alternatively, force VSync if it leads to the same outcome for your monitor.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Data\[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/46430/pfx/[Note 3] |
-
AudioSettings.scr
contains audio settings. -
Controller.scr
contains mouse and controller settings. -
VideoSettings.scr
contains video settings. -
UserControls.scr
contains key mapping settings.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Save\[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/46430/pfx/[Note 3] |
- Each save uses multiple files.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | Run in window mode and use Borderless Gaming. | ||
Anisotropic filtering (AF) | Set in <path-to-game>\ or use the unofficial patch to enable it in the options menu. Force in the graphics card control panel for highest quality. |
||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Disabled by default. Use D3Doverrider if it can't be forced using the graphics card control panel. | ||
60 FPS | |||
120+ FPS | No frame rate cap. Game was designed to be played at 60~ FPS. Excessively high frame rate (over 200) results in delayed player movement responsiveness and sliding on terrain. See limit FPS.[5][6][7] | ||
High dynamic range display (HDR) |
Widescreen resolution
Set resolution in VideoSettings.scr[8] |
---|
Notes
|
Field of view (FOV)
Instructions[9] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | On by default. Unofficial patch includes a recompiled Player.class that disables it (put it inside <path-to-game>\ ). |
|
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and FX. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | Disabled by default. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | Only for retail, is censored (blood, bullet wounds and ragdoll removed).[10] | |||
Hungarian | Only for retail, the official patch is available. | |||
Italian | Only for retail. | |||
Russian | Fan translation, download. | |||
Spanish | Fan translation by Clan Dlan, download. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 32 | |||
Online play | 32 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues fixed
Steam version installs DirectX at every launch
Delete/rename 46430_install.vdf[citation needed] |
---|
|
Sliding during movement
Limit FPS[11] |
---|
Use a tool like Rivatuner Statistics Server to limit the maximum FPS in the game to 60. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 | ME, 2000, XP |
Processor (CPU) | Intel Pentium III 1.3 GHz AMD Athlon 1.3 GHz |
Intel Pentium 4 2.0 GHz AMD Athlon 2.0 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce 3 ATI Radeon 9200 64 MB of VRAM DirectX 8.0 compatible | Nvidia GeForce FX 5700 ATI Radeon 9600 128 MB of VRAM DirectX 9.0 compatible |
Notes
- ↑ This version of StarForce DRM does not work on Windows Vista or later.[1][2][3][4] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (46430) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Windows Vista support - StarForce Support
- ↑ Windows 7 support - StarForce Support
- ↑ Windows 8.1 support - StarForce Support
- ↑ Windows 10 support - StarForce Support
- ↑ 5.0 5.1 https://www.youtube.com/watch?v=xHTe_q4PnoA&lc=UgyPN-wcW9-Sfe2X45V4AaABAg
- ↑ 6.0 6.1 https://steamcommunity.com/app/46420/discussions/0/846944689665842962/
- ↑ 7.0 7.1 https://steamcommunity.com/app/46420/discussions/0/133261370013840532/
- ↑ Chrome SpecForce| WSGF
- ↑ Chrome SpecForce FOV fix | WSGF
- ↑ https://www.schnittberichte.com/schnittbericht.php?ID=3250
- ↑ Steam Community - last accessed on May 2023