Difference between revisions of "Strider (2014)"
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|reception = | |reception = | ||
{{Infobox game/row/reception|Metacritic|strider|78}} | {{Infobox game/row/reception|Metacritic|strider|78}} | ||
+ | {{Infobox game/row/reception|OpenCritic|287/strider|77}} | ||
+ | {{Infobox game/row/reception|IGDB|strider|78}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Side view, Scrolling }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Platform }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | Cyberpunk, Metroidvania, Sci-fi }} | ||
+ | {{Infobox game/row/taxonomy/series | Strider }} | ||
|steam appid = 235210 | |steam appid = 235210 | ||
|gogcom id = | |gogcom id = | ||
+ | |hltb = 16794 | ||
+ | |mobygames = 63909 | ||
|strategywiki = Strider (2014) | |strategywiki = Strider (2014) | ||
− | |||
|wikipedia = Strider (2014 video game) | |wikipedia = Strider (2014 video game) | ||
|winehq = 17558 | |winehq = 17558 | ||
+ | |license = commercial | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
}} | }} | ||
− | |||
'''General information''' | '''General information''' | ||
− | |||
{{mm}} [https://steamcommunity.com/app/235210/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/235210/discussions/ Steam Community Discussions] | ||
Line 48: | Line 71: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
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|widescreen wsgf award = gold | |widescreen wsgf award = gold | ||
|multimonitor wsgf award = unsupported | |multimonitor wsgf award = unsupported | ||
− | |ultrawidescreen wsgf award = | + | |ultrawidescreen wsgf award = limited |
|4k ultra hd wsgf award = incomplete | |4k ultra hd wsgf award = incomplete | ||
|widescreen resolution = true | |widescreen resolution = true | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = false | |multimonitor = false | ||
− | |multimonitor notes = 16:9 pillarboxing. | + | |multimonitor notes = 16:9 {{term|pillarboxing}}. |
|ultrawidescreen = false | |ultrawidescreen = false | ||
− | |ultrawidescreen notes = 16:9 pillarboxing. | + | |ultrawidescreen notes = 16:9 {{term|pillarboxing}}. |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
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|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = [[FXAA]] | + | |antialiasing notes = [[FXAA]]. |
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = hackable | |vsync = hackable | ||
− | |vsync notes = Enabled by default. To disable, edit {{ | + | |vsync notes = Enabled by default. To disable, edit {{file|[[#Game data|vars_pc.cfg]]}}. |
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = | + | |60 fps notes = Despite settings allowing selection of refresh rates of up to 120 Hz in resolution selection, the game has a maximum FPS of 60. |
|120 fps = false | |120 fps = false | ||
− | |120 fps notes = | + | |120 fps notes = |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
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===[[Glossary:Remapping|Remapping]]=== | ===[[Glossary:Remapping|Remapping]]=== | ||
− | {{Fixbox|description=Modify binds_pc.cfg|ref=<ref> | + | {{Fixbox|description=Modify binds_pc.cfg|ref=<ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=230131462|title=Steam community :: Guide :: Rebinding Controls (Keyboard, Mouse, Gamepad & D-Pad Movement)|date=May 2023}}</ref>|fix= |
− | + | <ol> | |
− | + | <li>Backup {{file|{{p|game}}\binds_pc.cfg}} and open it with the preferred text editor.</li> | |
+ | <li>Find the following section:</li> | ||
<pre>### THESE BINDINGS ARE COPIED DIRECTLY FROM THE XBOX 360 BINDS | <pre>### THESE BINDINGS ARE COPIED DIRECTLY FROM THE XBOX 360 BINDS | ||
### CONTROLLER 1</pre> | ### CONTROLLER 1</pre> | ||
− | + | <li>First part is for the controller and second one is for the keyboard and mouse. Sections are formatted as following:</li> | |
<pre>setbind/addbind <player number> <game command> <device controller/mouse/keyboard> <device number> <key/button/axis> <axis values></pre> | <pre>setbind/addbind <player number> <game command> <device controller/mouse/keyboard> <device number> <key/button/axis> <axis values></pre> | ||
− | So as an example, secondary added binding (addbind) for punching set to keyboard key S: | + | <li>So as an example, secondary added binding (addbind) for punching set to keyboard key S:</li> |
<pre>addbind 0 COMMAND_PUNCH KEYBOARD 0 KEY_S -1.0 1.0 1.0</pre> | <pre>addbind 0 COMMAND_PUNCH KEYBOARD 0 KEY_S -1.0 1.0 1.0</pre> | ||
− | + | <li>Make desired changes and save the file.</li> | |
+ | </ol> | ||
+ | |||
+ | '''Notes''' | ||
{{ii}} {{code|### CONTROLLER 2}} is for second player (player 1, device 1) which is never used. | {{ii}} {{code|### CONTROLLER 2}} is for second player (player 1, device 1) which is never used. | ||
{{ii}} Example commands and keys are listed at the top of the file. | {{ii}} Example commands and keys are listed at the top of the file. | ||
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===[[Controller:DualShock 3|DirectInput]]=== | ===[[Controller:DualShock 3|DirectInput]]=== | ||
{{Fixbox|description=Enable DirectInput| |fix= | {{Fixbox|description=Enable DirectInput| |fix= | ||
− | + | * Add {{code|1=usedirectinputapi = 1}} into {{file|default_pc.cfg}}. | |
+ | |||
+ | '''Notes''' | ||
{{--}} Configuration doesn't respect button placement or number, causing buttons to be misassigned. | {{--}} Configuration doesn't respect button placement or number, causing buttons to be misassigned. | ||
{{ii}} Game will continue to use Xbox button prompts. | {{ii}} Game will continue to use Xbox button prompts. | ||
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===[[Glossary:Remapping|Controller remapping]]=== | ===[[Glossary:Remapping|Controller remapping]]=== | ||
− | {{Fixbox|description=Remap controls | + | {{Fixbox|description=Remap controls|fix= |
− | # Use [[Xbox 360 Controller Emulator|x360ce]] 64-bit variant for XInput wrapping. | + | # Use the [[Xbox 360 Controller Emulator|x360ce]]'s 64-bit variant for XInput wrapping. |
− | # Copy {{ | + | # Copy {{file|xinput1_3.dll}} and rename it to {{file|xinput9_1_0.dll}}. |
}} | }} | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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==Issues fixed== | ==Issues fixed== | ||
===Resolution scaling issues with fullscreen=== | ===Resolution scaling issues with fullscreen=== | ||
− | {{ii}} Fixed with the first patch, which added refresh rate selection to the resolution options and borderless fullscreen mode.<ref> | + | {{ii}} Fixed with the first patch, which added refresh rate selection to the resolution options and borderless fullscreen mode.<ref>{{Refurl|url=https://steamcommunity.com/games/235210/announcements/detail/1370524457527612071|title=Strider Update #1 Released!|date=9 June 2023}}</ref> |
===No sound=== | ===No sound=== | ||
{{Fixbox|description=SSD incompatibility|fix= | {{Fixbox|description=SSD incompatibility|fix= | ||
− | + | * Install the game on HDD. | |
}} | }} | ||
{{Fixbox|description=Drive size incompatibility|fix= | {{Fixbox|description=Drive size incompatibility|fix= | ||
− | + | * Install the game on drive with less than 1 TB size. | |
}} | }} | ||
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{{Fixbox|description=Exception code 0xc0000005|fix= | {{Fixbox|description=Exception code 0xc0000005|fix= | ||
− | + | * Disable hyperthreading (HT) or simultaneous multithreading (SMT). | |
}} | }} | ||
{{Fixbox|description=Exception code 0xc0000005 (AMD specific)|fix= | {{Fixbox|description=Exception code 0xc0000005 (AMD specific)|fix= | ||
− | + | * Enable ''Legacy Compatibility Mode'' in ''Ryzen Master''. | |
}} | }} | ||
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|windows 32-bit exe = false | |windows 32-bit exe = false | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
− | |macos intel 32-bit app = | + | |macos intel 32-bit app = |
− | |macos intel 64-bit app = | + | |macos intel 64-bit app = |
+ | |macos arm app = | ||
|macos app notes = | |macos app notes = | ||
− | |linux 32-bit executable= | + | |linux 32-bit executable= |
− | |linux 64-bit executable= | + | |linux 64-bit executable= |
+ | |linux arm app = | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
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===Middleware=== | ===Middleware=== | ||
{{Middleware | {{Middleware | ||
− | |physics = | + | |physics = Havok |
|physics notes = | |physics notes = | ||
|audio = Wwise | |audio = Wwise |
Revision as of 00:46, 22 January 2024
Developers | |
---|---|
Double Helix Games | |
Publishers | |
Capcom | |
Engines | |
Slayer | |
Release dates | |
Windows | February 18, 2014 |
Reception | |
Metacritic | 78 |
OpenCritic | 77 |
IGDB | 78 |
Taxonomy | |
Monetization | One-time game purchase |
Pacing | Real-time |
Perspectives | Side view, Scrolling |
Controls | Direct control |
Genres | Platform |
Themes | Cyberpunk, , Sci-fi |
Series | Strider |
Strider | |
---|---|
Strider | 1989 |
Strider (2014) | 2014 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\235210\local\vars_pc.cfg <path-to-game>\*.cfg[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/235210/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Steam | <Steam-folder>\userdata\<user-id>\235210\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/235210/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | 16:9 pillarboxing. | ||
Ultra-widescreen | 16:9 pillarboxing. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Select Window ingame under Fullscreen. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | FXAA. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Enabled by default. To disable, edit vars_pc.cfg . |
||
60 FPS | Despite settings allowing selection of refresh rates of up to 120 Hz in resolution selection, the game has a maximum FPS of 60. | ||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See Remapping. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See Remapping. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers | See DirectInput. | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | XInput only. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Remapping
Modify binds_pc.cfg[1] |
---|
### THESE BINDINGS ARE COPIED DIRECTLY FROM THE XBOX 360 BINDS ### CONTROLLER 1 setbind/addbind <player number> <game command> <device controller/mouse/keyboard> <device number> <key/button/axis> <axis values> addbind 0 COMMAND_PUNCH KEYBOARD 0 KEY_S -1.0 1.0 1.0 Notes
|
DirectInput
Enable DirectInput |
---|
Notes
|
Controller remapping
Remap controls |
---|
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Dialog, Music and SFX. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Spanish |
Issues unresolved
Game Randomly Crashes
- Known issue developers never fixed. Seems to happen at random with no known cause. Can make completing the game frustrating/difficult.[2]
Issues fixed
Resolution scaling issues with fullscreen
- Fixed with the first patch, which added refresh rate selection to the resolution options and borderless fullscreen mode.[3]
No sound
SSD incompatibility |
---|
|
Drive size incompatibility |
---|
|
Linux specific fixes
Sensitivity to install location |
---|
|
Crashes
Crash to Desktop
- Strider does not behave well on systems with more than 8 CPU cores.
Exception code 0xc0000005 |
---|
|
Exception code 0xc0000005 (AMD specific) |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Audio | Wwise |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | Vista SP2, 7, 8 | |
Processor (CPU) | Intel Core 2 Quad Q9550 2.83 GHz AMD Phenom II X3 720 2.8 GHz |
|
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 3.7 GB | |
Video card (GPU) | Nvidia GeForce GTX 460 ATI Radeon HD 5770 DirectX 11 compatible |
|
Sound (audio device) | DirectX 9.0c compatible | |
Other | Broadband Internet connection |
- A 64-bit operating system is required.
- Integrated GPUs are not supported.
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/235210/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (235210) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Steam community :: Guide :: Rebinding Controls (Keyboard, Mouse, Gamepad & D-Pad Movement) - last accessed on May 2023
- ↑ Game keeps crashing | Steam Forums Discussion
- ↑ Strider Update #1 Released! - last accessed on 9 June 2023