Difference between revisions of "SpongeBob SquarePants: Employee of the Month"
From PCGamingWiki, the wiki about fixing PC games
(→API: Traces point to D3D6) |
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Line 5: | Line 5: | ||
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|THQ}} | {{Infobox game/row/publisher|THQ}} | ||
− | |engines = | + | |engines = |
+ | {{Infobox game/row/engine|Granny 3D}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|September 22, 2002}} | {{Infobox game/row/date|Windows|September 22, 2002}} | ||
Line 54: | Line 55: | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
− | |widescreen resolution notes= 640x480 only unless hack is applied, | + | |widescreen resolution notes= 640x480 only unless hack is applied, see [[#Widescreen resolution|Widescreen resolution]] |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
Line 66: | Line 67: | ||
|windowed notes = | |windowed notes = | ||
|borderless windowed = hackable | |borderless windowed = hackable | ||
− | |borderless windowed notes = Possible with dgvoodoo2 | + | |borderless windowed notes = Possible with dgvoodoo2, see [[#Widescreen resolution|Widescreen resolution]]. |
|anisotropic = unknown | |anisotropic = unknown | ||
|anisotropic notes = | |anisotropic notes = | ||
Line 74: | Line 75: | ||
|vsync notes = | |vsync notes = | ||
|60 fps = hackable | |60 fps = hackable | ||
− | |60 fps notes = | + | |60 fps notes = Possible with dgVoodoo2, see [[#Widescreen resolution|Widescreen resolution]]. |
|120 fps = hackable | |120 fps = hackable | ||
− | |120 fps notes = | + | |120 fps notes = Also possible with dgVoodoo2, see [[#Widescreen resolution|Widescreen resolution]]. |
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
Line 115: | Line 116: | ||
|full controller = false | |full controller = false | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = false |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = false |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = false |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = false |
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = false |
|dualshock 4 notes = | |dualshock 4 notes = | ||
− | |dualshock prompts = | + | |dualshock prompts = false |
|dualshock prompts notes = | |dualshock prompts notes = | ||
− | |light bar support = | + | |light bar support = false |
|light bar support notes = | |light bar support notes = | ||
− | |dualshock 4 modes = | + | |dualshock 4 modes = false |
|dualshock 4 modes notes = | |dualshock 4 modes notes = | ||
− | |tracked motion controllers= | + | |tracked motion controllers= false |
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
− | |tracked motion prompts = | + | |tracked motion prompts = false |
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = false |
|other controllers notes = | |other controllers notes = | ||
− | |other button prompts = | + | |other button prompts = false |
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = false |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = false |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = false |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown | ||
Line 220: | Line 221: | ||
|shader model notes = | |shader model notes = | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
− | |windows 64-bit exe = | + | |windows 64-bit exe = false |
|windows arm app = false | |windows arm app = false | ||
|windows exe notes = | |windows exe notes = |
Latest revision as of 05:49, 18 December 2023
Developers | |
---|---|
AWE Games | |
Publishers | |
THQ | |
Engines | |
Granny 3D | |
Release dates | |
Windows | September 22, 2002 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Perspectives | Cinematic camera |
Controls | Point and select |
Genres | Adventure |
Art styles | Cartoon |
Series | SpongeBob SquarePants |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\THQ\SpongeBob 2\Settings |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\saved[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 640x480 only unless hack is applied, see Widescreen resolution | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | See Widescreen resolution, only possible if you have a 4k monitor | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Possible with dgvoodoo2, see Widescreen resolution. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS | Possible with dgVoodoo2, see Widescreen resolution. | ||
120+ FPS | Also possible with dgVoodoo2, see Widescreen resolution. | ||
High dynamic range display (HDR) |
Widescreen resolution
- Game only runs at 15 FPS by default and is locked to 640x480 fullscreen. Additionally, some users experience graphical/rendering issues. The following may resolve these issues.
Use dgVoodoo2[citation needed] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues unresolved
Game crashes on launch
Continuously relaunch it until it works[1] |
---|
Try setting "Windows XP (Service Pack 2)" and "Run as Administrator" in compatibility mode settings |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 6 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, ME | XP |
Processor (CPU) | 266 MHz | Pentium II 400 MHz |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | 16-bit graphics card 4 MB of VRAM DirectX 8.0 compatible | (3D Accelerator recommended) |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:Hman360 on 2022-08-16
- Terrible workaround, but I was able to get it running randomly