Difference between revisions of "Tribes: Vengeance"
AlphaYellow (talk | contribs) |
|||
(One intermediate revision by one other user not shown) | |||
Line 21: | Line 21: | ||
{{Infobox game/row/taxonomy/perspectives | First-person, Third-person }} | {{Infobox game/row/taxonomy/perspectives | First-person, Third-person }} | ||
{{Infobox game/row/taxonomy/controls | Direct control }} | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
− | {{Infobox game/row/taxonomy/genres | Action, FPS | + | {{Infobox game/row/taxonomy/genres | Action, FPS }} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
− | {{Infobox game/row/taxonomy/art styles | }} | + | {{Infobox game/row/taxonomy/art styles | Realistic }} |
{{Infobox game/row/taxonomy/themes | Sci-fi }} | {{Infobox game/row/taxonomy/themes | Sci-fi }} | ||
{{Infobox game/row/taxonomy/series | Tribes }} | {{Infobox game/row/taxonomy/series | Tribes }} | ||
Line 35: | Line 35: | ||
|winehq = 1795 | |winehq = 1795 | ||
|license = former commercial | |license = former commercial | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = The game was re-released for free by [[Company:Hi-Rez Studios|Hi-Rez Studios]] in 2015. | ||
+ | |||
+ | |current state = | ||
}} | }} | ||
'''General information''' | '''General information''' | ||
− | |||
{{mm}} [http://www.tribalwar.com/forums/forumdisplay.php?f=239 Tribalwar] | {{mm}} [http://www.tribalwar.com/forums/forumdisplay.php?f=239 Tribalwar] | ||
{{mm}} [https://www.reddit.com/r/tribes Subreddit] | {{mm}} [https://www.reddit.com/r/tribes Subreddit] | ||
Line 78: | Line 85: | ||
|4k ultra hd wsgf award = incomplete | |4k ultra hd wsgf award = incomplete | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
− | |widescreen resolution notes= See the [https://www.wsgf.org/dr/tribes-vengeance WSGF entry]. | + | |widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]] and the [https://www.wsgf.org/dr/tribes-vengeance WSGF entry]. |
− | |multimonitor = | + | |multimonitor = hackable |
− | |multimonitor notes = | + | |multimonitor notes = See [[#Widescreen resolution|Widescreen resolution]] and the [https://www.wsgf.org/dr/tribes-vengeance WSGF entry]. |
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = See [[#Widescreen resolution|Widescreen resolution]] and the [https://www.wsgf.org/dr/tribes-vengeance WSGF entry]. |
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]] and the [https://www.wsgf.org/dr/tribes-vengeance WSGF entry]. |
|fov = hackable | |fov = hackable | ||
− | |fov notes = 85° | + | |fov notes = 85° by default. See [[#Field of view (FOV)|Field of view (FOV)]] or [https://www.wsgf.org/dr/tribes-vengeance WSGF entry] to change it. |
|windowed = hackable | |windowed = hackable | ||
|windowed notes = See [[#Windowed|Windowed]]. | |windowed notes = See [[#Windowed|Windowed]]. | ||
Line 95: | Line 102: | ||
|antialiasing = false | |antialiasing = false | ||
|antialiasing notes = | |antialiasing notes = | ||
− | |upscaling = | + | |upscaling = false |
|upscaling tech = | |upscaling tech = | ||
|upscaling notes = | |upscaling notes = | ||
Line 125: | Line 132: | ||
ScreenResolutionChoices=2560x1440 | ScreenResolutionChoices=2560x1440 | ||
ScreenResolutionChoices=3840x2160</pre> | ScreenResolutionChoices=3840x2160</pre> | ||
+ | |||
+ | '''Notes''' | ||
+ | {{--}} {{term|Vert-}}; FOV should be increased to compensate. | ||
}} | }} | ||
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
− | {{Fixbox|description=Edit ini file|ref={{ | + | {{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-11-30}}</ref>|fix= |
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
# Open {{file|User.ini}} (run the game at least once if not found). | # Open {{file|User.ini}} (run the game at least once if not found). | ||
# Go to class <code>[Engine.PlayerController]</code>. | # Go to class <code>[Engine.PlayerController]</code>. | ||
# In this section adjust both <code>DesiredFOV=85.000000</code> and <code>DefaultFOV=85.000000</code>. | # In this section adjust both <code>DesiredFOV=85.000000</code> and <code>DefaultFOV=85.000000</code>. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{--}} Weapon FOV stays the same. | ||
}} | }} | ||
===[[Glossary:Windowed|Windowed]]=== | ===[[Glossary:Windowed|Windowed]]=== | ||
− | {{Fixbox|description=Edit ini file|ref={{ | + | {{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-11-30}}</ref>|fix= |
# Open {{file|TV_CD_DVD.ini}} within [[#Game data|configuration file(s) location]] with a text editor (run the game at least once if not found). | # Open {{file|TV_CD_DVD.ini}} within [[#Game data|configuration file(s) location]] with a text editor (run the game at least once if not found). | ||
− | # Find <code>Suppress=WindowedMode</code> and comment it (put a <code>;</code> at beginning of the line) | + | # Find <code>Suppress=WindowedMode</code> and comment it (put a <code>;</code> at beginning of the line). |
'''Notes''' | '''Notes''' | ||
Line 145: | Line 158: | ||
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ||
− | {{Fixbox|description=Edit ini file|ref={{ | + | {{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-11-30}}</ref>|fix= |
# Open {{file|TV_CD_DVD.ini}} within [[#Game data|configuration file(s) location]] with a text editor (run the game at least once if not found). | # Open {{file|TV_CD_DVD.ini}} within [[#Game data|configuration file(s) location]] with a text editor (run the game at least once if not found). | ||
# Go to class <code>[D3DDrv.D3DRenderDevice]</code>. | # Go to class <code>[D3DDrv.D3DRenderDevice]</code>. | ||
Line 152: | Line 165: | ||
===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]=== | ===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]=== | ||
− | {{Fixbox|description=Edit ini file|ref={{ | + | {{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-11-30}}</ref>|fix= |
# Open {{file|TV_CD_DVD.ini}} within [[#Game data|configuration file(s) location]] with a text editor (run the game at least once if not found). | # Open {{file|TV_CD_DVD.ini}} within [[#Game data|configuration file(s) location]] with a text editor (run the game at least once if not found). | ||
# Go to class <code>[D3DDrv.D3DRenderDevice]</code>. | # Go to class <code>[D3DDrv.D3DRenderDevice]</code>. | ||
Line 163: | Line 176: | ||
|key remap notes = | |key remap notes = | ||
|acceleration option = hackable | |acceleration option = hackable | ||
− | |acceleration option notes = [[#Mouse acceleration|Mouse acceleration | + | |acceleration option notes = Enabled by default. See [[#Mouse acceleration|Mouse acceleration]] to disable it. |
|mouse sensitivity = true | |mouse sensitivity = true | ||
|mouse sensitivity notes = See [[#Mouse sensitivity|Mouse sensitivity]]. | |mouse sensitivity notes = See [[#Mouse sensitivity|Mouse sensitivity]]. | ||
Line 223: | Line 236: | ||
===[[Glossary:Mouse acceleration|Mouse acceleration]]=== | ===[[Glossary:Mouse acceleration|Mouse acceleration]]=== | ||
− | {{Fixbox|description=Edit User.ini|ref={{ | + | {{Fixbox|description=Edit User.ini|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-11-30}}</ref>|fix= |
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
# Open {{file|User.ini}} (run the game at least once if not found). | # Open {{file|User.ini}} (run the game at least once if not found). | ||
Line 235: | Line 248: | ||
MouseAccelThreshold=0.000000 | MouseAccelThreshold=0.000000 | ||
DoubleClickTime=0.200000</pre> | DoubleClickTime=0.200000</pre> | ||
− | {{ii}} [Engine.PlayerInput] entries are created upon inverting mouse y-axis | + | |
+ | '''Notes''' | ||
+ | {{ii}} [Engine.PlayerInput] entries are created upon inverting mouse y-axis. | ||
}} | }} | ||
===[[Glossary:Mouse#Sensitivity|Mouse sensitivity]]=== | ===[[Glossary:Mouse#Sensitivity|Mouse sensitivity]]=== | ||
− | {{Fixbox|description=Edit User.ini|ref={{ | + | {{Fixbox|description=Edit User.ini|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-11-30}}</ref>|fix= |
# Set in-game sensitivity slider to 1.00 | # Set in-game sensitivity slider to 1.00 | ||
# Calculate your sensitivity for UT2004 on [http://www.mouse-sensitivity.com mouse-sensitivity.com] | # Calculate your sensitivity for UT2004 on [http://www.mouse-sensitivity.com mouse-sensitivity.com] | ||
Line 248: | Line 263: | ||
[Engine.PlayerInput] | [Engine.PlayerInput] | ||
− | MouseSensitivity=1.00000</pre> | + | MouseSensitivity=1.00000</pre> |
− | {{ii}} [Engine.PlayerInput] entries are created upon inverting mouse y-axis | + | |
+ | '''Notes''' | ||
+ | {{ii}} [Engine.PlayerInput] entries are created upon inverting mouse y-axis. | ||
}} | }} | ||
Line 265: | Line 282: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = hackable | |eax support = hackable | ||
− | |eax support notes = | + | |eax support notes = Setting <code>UseEAX=True</code> in {{file|TV_CD_DVD.ini}} only adds reverb to cutscenes. |
|royalty free audio = unknown | |royalty free audio = unknown | ||
|royalty free audio notes = | |royalty free audio notes = | ||
Line 316: | Line 333: | ||
==Issues fixed== | ==Issues fixed== | ||
− | |||
===Run the game at screen refresh rate=== | ===Run the game at screen refresh rate=== | ||
{{--}} Maximum selectable refresh rate is 60 Hz. This does not limit FPS, but may set the monitor's refresh rate to 100 Hz, which may result in screen tearing on a 120 or 144 Hz monitor. | {{--}} Maximum selectable refresh rate is 60 Hz. This does not limit FPS, but may set the monitor's refresh rate to 100 Hz, which may result in screen tearing on a 120 or 144 Hz monitor. | ||
− | {{Fixbox|description=Set fullscreen refresh rate|ref={{ | + | {{Fixbox|description=Set fullscreen refresh rate|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-11-30}}</ref>|fix= |
− | # Go to {{folder|{{p|game}}\ | + | # Go to {{folder|{{p|game}}\Program\Bin}}. |
− | # Open {{file| | + | # Open {{file|TV_CD_DVD.ini}}. |
− | # Find | + | # Find the line <code>DesiredRefreshRate=60</code>. |
− | # Change the value to | + | # Change the value to your monitor's refresh rate, for example 120 or 144. |
'''Notes''' | '''Notes''' | ||
Line 355: | Line 371: | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
− | |windows arm app = | + | |windows arm app = |
|windows exe notes = | |windows exe notes = | ||
|macos intel 32-bit app = | |macos intel 32-bit app = | ||
|macos intel 64-bit app = | |macos intel 64-bit app = | ||
− | |macos arm app = | + | |macos arm app = |
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
− | |linux arm app = | + | |linux arm app = |
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Revision as of 23:27, 30 November 2023
Developers | |
---|---|
Irrational Games Australia | |
Publishers | |
Retail | Sierra Entertainment |
Digital | Hi-Rez Studios |
Engines | |
Unreal Engine 2 | |
Release dates | |
Windows | October 5, 2004 |
Reception | |
Metacritic | 83 |
Taxonomy | |
Monetization | Freeware |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Action, FPS |
Art styles | Realistic |
Themes | Sci-fi |
Series | Tribes |
Tribes | |
---|---|
Subseries of Metaltech | |
Starsiege: Tribes | 1998 |
Tribes 2 | 2001 |
Tribes: Vengeance | 2004 |
Tribes: Ascend | 2012 |
Tribes 3: Rivals | 2024 |
Warnings
Tribes: Vengeance is a singleplayer and multiplayer first-person and third-person action and FPS game in the Tribes series.
The game was re-released for free by Hi-Rez Studios in 2015.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM 5 DRM. | |||
Official website |
Essential improvements
Patches
- The official v1.01 patch can be found on Patches-Scrolls.
Tribes: Revengeance
Unofficial patch with various fixes, a new server browser master server, mods, maps and more.
Tribes: Vengeance 2017 Community Build
Alternative to Revengeance with similar feature set.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Program\Bin[Note 1] <path-to-game>\Content\System[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Content\Saves[Note 1] |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution and the WSGF entry. | ||
Multi-monitor | See Widescreen resolution and the WSGF entry. | ||
Ultra-widescreen | See Widescreen resolution and the WSGF entry. | ||
4K Ultra HD | See Widescreen resolution and the WSGF entry. | ||
Field of view (FOV) | 85° by default. See Field of view (FOV) or WSGF entry to change it. | ||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See Vertical sync (Vsync). | ||
60 FPS and 120+ FPS | See Run the game at screen refresh rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
Edit INI files[1] |
---|
ScreenResolutionChoices=800x600 ScreenResolutionChoices=1024x576 ScreenResolutionChoices=1024x768 ScreenResolutionChoices=1280x720 ScreenResolutionChoices=1280x1024 ScreenResolutionChoices=1366x768 ScreenResolutionChoices=1600x1200 ScreenResolutionChoices=1920x1080 ScreenResolutionChoices=2560x1440 ScreenResolutionChoices=3840x2160 Notes
|
Field of view (FOV)
Edit ini file[2] |
---|
Notes
|
Windowed
Edit ini file[3] |
---|
Notes
|
Anisotropic filtering (AF)
Edit ini file[4] |
---|
|
Vertical sync (Vsync)
Edit ini file[5] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Enabled by default. See Mouse acceleration to disable it. | |
Mouse sensitivity | See Mouse sensitivity. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Mouse acceleration
Edit User.ini[6] |
---|
[Engine.PlayerInput] bInvertMouse=False MouseSmoothingMode=0 MouseSmoothingStrength=0.000000 MouseSensitivity=1.00000 MouseSamplingTime=0.001 MouseAccelThreshold=0.000000 DoubleClickTime=0.200000 Notes
|
Mouse sensitivity
Edit User.ini[7] |
---|
[Engine.Input] MouseX=Count bXAxis | Axis aMouseX Speed=2.0 MouseY=Count bYAxis | Axis aMouseY Speed=2.0 [Engine.PlayerInput] MouseSensitivity=1.00000 Notes
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound, Music, Speech. | |
Surround sound | Up to 7.0 with Creative ALchemy | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | Setting UseEAX=True in TV_CD_DVD.ini only adds reverb to cutscenes. |
|
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 32 | |||
Online play | 32 | The official GameSpy service has been shut down; see Essential improvements for workarounds. |
Issues fixed
Run the game at screen refresh rate
- Maximum selectable refresh rate is 60 Hz. This does not limit FPS, but may set the monitor's refresh rate to 100 Hz, which may result in screen tearing on a 120 or 144 Hz monitor.
Set fullscreen refresh rate[8] |
---|
Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Audio | OpenAL | |
Multiplayer | GameSpy |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98SE, 2000, ME | XP |
Processor (CPU) | Intel Pentium IV 1.0 GHz AMD Athlon 1.0 GHz |
Intel Pentium IV 2.5 GHz AMD Athlon XP 2400+ |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | Nvidia GeForce 3 ATI Radeon 7200 32 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce FX 5700 ATI Radeon 9600 128 MB of VRAM |
Other | 4X CD-ROM | 24X CD-ROM |
Notes
- ↑ 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ moddb, SWAT 4 Widescreen Mod (Gold Edition) - last accessed on May 2023
- ↑ Verified by User:AlphaYellow on 2023-11-30
- ↑ Verified by User:AlphaYellow on 2023-11-30
- ↑ Verified by User:AlphaYellow on 2023-11-30
- ↑ Verified by User:AlphaYellow on 2023-11-30
- ↑ Verified by User:AlphaYellow on 2023-11-30
- ↑ Verified by User:AlphaYellow on 2023-11-30
- ↑ Verified by User:AlphaYellow on 2023-11-30