Difference between revisions of "Ghostbusters: The Video Game Remastered"
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Baronsmoki (talk | contribs) (→Video settings: Removed vsync "On by default" note so glossary link appears) |
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+ | {{disambig|the 2019 remaster|the 2016 game|[[Ghostbusters (2016)]]|the 2009 original|[[Ghostbusters: The Video Game]]}} | ||
{{Infobox game | {{Infobox game | ||
|cover = Ghostbusters The Video Game Remastered - cover.jpg | |cover = Ghostbusters The Video Game Remastered - cover.jpg | ||
|developers = | |developers = | ||
− | {{Infobox game/row/developer|Terminal Reality}} | + | {{Infobox game/row/developer|Terminal Reality|Original}} |
− | {{Infobox game/row/developer|Saber Interactive}} | + | {{Infobox game/row/developer|Saber Interactive|Remaster}} |
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Mad Dog Games}} | {{Infobox game/row/publisher|Mad Dog Games}} | ||
Line 10: | Line 11: | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|October 4, 2019}} | {{Infobox game/row/date|Windows|October 4, 2019}} | ||
− | |steam appid = | + | |reception = |
− | |steam appid side | + | {{Infobox game/row/reception|Metacritic|ghostbusters-the-video-game-remastered|67}} |
+ | {{Infobox game/row/reception|OpenCritic|8266/ghostbusters-the-video-game-remastered|69}} | ||
+ | {{Infobox game/row/reception|IGDB|ghostbusters-the-video-game-remastered|60}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | No microtransactions }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time}} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Third-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control}} | ||
+ | {{Infobox game/row/taxonomy/genres | Action }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | Contemporary, North America, Supernatural, Sci-fi }} | ||
+ | {{Infobox game/row/taxonomy/series | Ghostbusters}} | ||
+ | |steam appid = 1449280 | ||
+ | |steam appid side = | ||
|gogcom id = | |gogcom id = | ||
+ | |gogcom id side = | ||
+ | |official site= http://www.playghostbusters.com | ||
+ | |hltb = 67957 | ||
|strategywiki = | |strategywiki = | ||
− | |wikipedia = | + | |mobygames = ghostbusters-the-video-game-remastered |
+ | |wikipedia = Ghostbusters:_The_Video_Game#Remastered_version | ||
|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
− | {{ | + | |
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |release history = | ||
+ | |current state = | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/1449280/discussions/ Steam Community Discussions] |
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Epic Games Store | ghostbusters-the-video-game-remastered | | + | {{Availability/row| Epic Games Store | ghostbusters-the-video-game-remastered | DRM-free | <ref>{{Refcheck|user=Pedrovay2003|date=2019-12-27|comment=With the launcher closed and all folders renamed, Ghostbusters: The Video Game Remastered runs perfectly.}}</ref> | | Windows }} |
{{Availability/row| Humble | ghostbusters-the-video-game-remastered | Epic Games Store| | | Windows }} | {{Availability/row| Humble | ghostbusters-the-video-game-remastered | Epic Games Store| | | Windows }} | ||
+ | {{Availability/row| Steam | 1449280 | Steam | | | Windows }} | ||
+ | }} | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===Skip intro videos=== | ||
+ | {{Fixbox|description=Skip intro videos|fix= | ||
+ | # Go to <code>{{p|game}}\video\</code> | ||
+ | # Delete or rename {{file|logo.ogv}} and {{file|logo.mp4}} | ||
+ | {{ii}} Photosensitive warning and copyright screen will still be displayed. | ||
}} | }} | ||
Line 42: | Line 78: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = false |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = false |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Display_Settings_Ghostbusters_The_Video_Game_Remastered.png|Display Settings}} | {{Image|Display_Settings_Ghostbusters_The_Video_Game_Remastered.png|Display Settings}} | ||
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 71: | Line 107: | ||
|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = limited | |ultrawidescreen = limited | ||
− | |ultrawidescreen notes = {{term|Hor+}} gameplay, | + | |ultrawidescreen notes = {{term|Hor+}} gameplay, {{term|windowboxed}} {{term|FMV}}s, {{term|vert-}} cutscenes and gameplay UI, causing out-of-view button prompts and objectives.<ref>{{Refurl|url=https://www.youtube.com/watch?v=fjvRBmqfLMo|title=Ghostbusters The Videogame Remastered - PC Ultra Quality (3440x1440)|date=2019-10-05}}</ref> Use [https://www.flawlesswidescreen.org/ Flawless Widescreen] as a workaround. |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = false | |fov = false | ||
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = hackable |
− | |windowed notes = | + | |windowed notes = See [[#Windowed|Windowed]]. |
− | |borderless windowed = | + | |borderless windowed = always on |
− | |borderless windowed notes = | + | |borderless windowed notes = The game is always borderless. |
|anisotropic = false | |anisotropic = false | ||
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = limited |
|antialiasing notes = [[FXAA]] only, can be improved by following the steps in [[#Anti-aliasing (AA)|Anti-aliasing (AA)]]. | |antialiasing notes = [[FXAA]] only, can be improved by following the steps in [[#Anti-aliasing (AA)|Anti-aliasing (AA)]]. | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = always on | |vsync = always on | ||
− | |vsync notes = | + | |vsync notes = Always on due to lack of exclusive fullscreen. |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = {{term|FMV}}s, menus and some animations are | + | |120 fps notes = {{term|FMV}}s, menus and some animations are at 30 FPS, game is hard capped to 120 FPS, regardless of monitor refresh rate. |
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
Line 96: | Line 135: | ||
}} | }} | ||
{{ii}} <code>settings.ini</code> also contains an option for SSAO | {{ii}} <code>settings.ini</code> also contains an option for SSAO | ||
+ | |||
+ | ===[[Glossary:Windowed|Windowed]]=== | ||
+ | {{Fixbox|description=Set windowed mode|ref=<ref>{{Refcheck|user=Keith|date=2019-10-06|comment=}}</ref>|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>settings.ini</code>. | ||
+ | # Change <code>runWindowed=0</code> to <code>runWindowed=1</code>. | ||
+ | }} | ||
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== | ===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== | ||
Line 105: | Line 151: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
{{Image|Controls_Settings_Ghostbusters_The_Video_Game_Remastered.png|Controls Settings}} | {{Image|Controls_Settings_Ghostbusters_The_Video_Game_Remastered.png|Controls Settings}} | ||
{{Image|Keyboard_Bindings_Ghostbusters_The_Video_Game_Remastered.png|Keyboard Key Bindings}} | {{Image|Keyboard_Bindings_Ghostbusters_The_Video_Game_Remastered.png|Keyboard Key Bindings}} | ||
{{Image|Controller_Key_Bindings_1_Ghostbusters_The_Video_Game_Remastered.png|Controller Key Bindings}} | {{Image|Controller_Key_Bindings_1_Ghostbusters_The_Video_Game_Remastered.png|Controller Key Bindings}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = always on |
− | |acceleration option notes = | + | |acceleration option notes = Negative mouse acceleration by default.{{cn}} |
|mouse sensitivity = true | |mouse sensitivity = true | ||
|mouse sensitivity notes = Under '''Horizontal''' and '''Vertical Sensitivity'''. | |mouse sensitivity notes = Under '''Horizontal''' and '''Vertical Sensitivity'''. | ||
Line 158: | Line 204: | ||
|haptic feedback = true | |haptic feedback = true | ||
|haptic feedback notes = Can be turned ON and OFF | |haptic feedback notes = Can be turned ON and OFF | ||
− | |simultaneous input = | + | |simultaneous input = false |
− | |simultaneous input notes = | + | |simultaneous input notes = Automatically switches input type, but only one can be active at once |
|steam input api = unknown | |steam input api = unknown | ||
|steam input api notes = | |steam input api notes = | ||
Line 172: | Line 218: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|Sound_Settings_Ghostbusters_The_Video_Game_Remastered.png|Sound Settings}} | {{Image|Sound_Settings_Ghostbusters_The_Video_Game_Remastered.png|Sound Settings}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Music, Effects, Dialog and Movie | |separate volume notes = Music, Effects, Dialog and Movie | ||
Line 186: | Line 232: | ||
|mute on focus lost notes = Sounds keep playing when minimized | |mute on focus lost notes = Sounds keep playing when minimized | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
− | {{ii}} Setting the sound quality in Windows above | + | {{ii}} Setting the sound quality in Windows above 44100 kHz could crash the game after the warning screen or result in audio desync when the game is playing prerendered cutscenes or other video files |
{{L10n|content= | {{L10n|content= | ||
+ | {{ii}} All non-English audio languages from the original game (French, German, Italian, Spanish) have been removed in the Remastered version. However they can be restored with [https://www.nexusmods.com/ghostbustersthevideogameremastered/mods/29 this mod] | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
Line 197: | Line 246: | ||
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Traditional Chinese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = Added in a September 2020 update.<ref>{{Refurl|url=https://twitter.com/PlayGBremaster/status/1301558574661812225|title=Ghostbusters: The Video Game Remastered is now localized in Chinese, Japanese, and Korean - strap on your proton pack and #JoinTheGhostbusters!|date=November 2023}}</ref> | ||
|fan = | |fan = | ||
}} | }} | ||
Line 210: | Line 267: | ||
|language = French | |language = French | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = hackable |
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = Restored with [https://www.nexusmods.com/ghostbustersthevideogameremastered/mods/29 this mod] |
|fan = | |fan = | ||
}} | }} | ||
Line 218: | Line 275: | ||
|language = German | |language = German | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = hackable |
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = Restored with [https://www.nexusmods.com/ghostbustersthevideogameremastered/mods/29 this mod] |
|fan = | |fan = | ||
}} | }} | ||
Line 226: | Line 283: | ||
|language = Italian | |language = Italian | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = hackable |
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = Restored with [https://www.nexusmods.com/ghostbustersthevideogameremastered/mods/29 this mod] |
|fan = | |fan = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Korean |
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = Added in a September 2020 update.<ref>{{Refurl|url=https://twitter.com/PlayGBremaster/status/1301558574661812225|title=Ghostbusters: The Video Game Remastered is now localized in Chinese, Japanese, and Korean - strap on your proton pack and #JoinTheGhostbusters!|date=November 2023}}</ref> |
|fan = | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Brazilian Portuguese | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Fan translations were made by [https://alvanista.com/centraldetraducoes/posts/3938506-traducao-do-ghostbusters-the-video-game-remastered-pc-pt-br Alvanista], [https://ggames.com.br/files/file/3228-traducao-do-ghostbusters-the-video-game-remastered-pt-br/ GGames] and [https://tribogamer.com/traducoes/448_traducao-do-ghostbusters-the-video-game-remastered-para-portugues-do-brasil.html Tribo Gamer]. | ||
+ | |fan = true | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Russian | |language = Russian | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Fan translation, [https://www.zoneofgames.ru/games/ghostbusters_the_video_game/files/7212.html download]. | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = hackable |
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = Restored with [https://www.nexusmods.com/ghostbustersthevideogameremastered/mods/29 this mod] |
|fan = | |fan = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Japanese |
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = Added in a September 2020 update.<ref>{{Refurl|url=https://twitter.com/PlayGBremaster/status/1301558574661812225|title=Ghostbusters: The Video Game Remastered is now localized in Chinese, Japanese, and Korean - strap on your proton pack and #JoinTheGhostbusters!|date=November 2023}}</ref> |
|fan = | |fan = | ||
}} | }} | ||
}} | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Game settings do not save=== | ||
+ | {{ii}}The game may not have created the configuration file(s) location | ||
+ | {{Fixbox|description=Create the configuration file(s) location|fix= | ||
+ | # Go to <code>{{P|localappdata}}</code> | ||
+ | # Create a new folder named <code>GHOSTBUSTERS</code> | ||
+ | }} | ||
+ | |||
+ | ===Audio/Video desync in cinematics=== | ||
+ | {{ii}}The built-in video player has a bug on some PC systems where the cutscene video files might play with slowdown, however the audio track plays properly, causing desynchronization between video and audio. You can either change the output sample rate of the default audio device to 48000 Hz, or you can download an archive with re-encoded video cutscenes and extract it <code>{{p|game}}\video\</code> replacing the original files. | ||
+ | {{Fixbox|description=[https://community.pcgamingwiki.com/files/file/2059-ghostbusters-the-video-game-remastered-videos-1080p/ Download 1080p replacement videos]|fix= | ||
+ | }} | ||
+ | |||
+ | ===Mono Audio in cinematics=== | ||
+ | {{ii}}Unlike the original 2009 game that had 5.1 surround sound, the remastered version seems to be limited to stereo output while in-game. Additionally, while the prerendered cutscenes (such as the intro, gb01) are in "stereo", the cutscenes generated with the game engine (such as CS_FH1_01a) are in "mono". Nevertheless, stereo sound can be achieved for all cutscenes with [https://www.nexusmods.com/ghostbustersthevideogameremastered/mods/29 this mod]. | ||
==Other information== | ==Other information== | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 11 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 280: | Line 369: | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = |
− | |macos 64-bit app | + | |macos intel 64-bit app = |
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Licensed content restoration=== | ||
+ | {{ii}} Restores licensed brands and items from the original version of the game: the 1959 Cadillac Miller-Meteor that the Ecto-1 is built out of, several retro advertisements such as the 1991 Doritos ads, and New York license plates. | ||
+ | {{Fixbox|description=Use [https://www.nexusmods.com/ghostbustersthevideogameremastered/mods/1 Licensed Content mod].|ref=|fix= | ||
+ | }} | ||
+ | |||
+ | ===Extract music from game files=== | ||
+ | {{cleanup|section|reason=the meaning of <code>.\</code> is ambiguous; consider rewriting for clarity}} | ||
+ | {{ii}} The game's music is stored as [[Wikipedia:Vorbis|Ogg Vorbis]] files, but these files are contained within proprietary containers and archives. | ||
+ | {{Fixbox|description=Use scripts to isolate music files|ref=<ref>{{Refcheck|user=SirYodaJedi|date=2021-09-17|comment=I "wrote" the shell script (using StackOverflow code, of course). QuickBMS script tested with QuickBMS 0.9.0.}}</ref>|fix= | ||
+ | Prerequisite programs: | ||
+ | * [https://aluigi.altervista.org/quickbms.htm QuickBMS] <!-- Google sent me to the http site instead of https; idk why--> | ||
+ | * A linux shell that can run {{code|.sh}} shell scripts, such as [https://gitforwindows.org/ Git for Windows] | ||
+ | Directions: | ||
+ | # Download and run the {{file|ghostbusters_pod.bms}} QuickBMS script ([https://aluigi.altervista.org/bms/ghostbusters_pod.bms direct link]) to extract {{file|{{p|game}}\W64MUSND.POD}} to a new folder. | ||
+ | # Download [https://gist.github.com/SirYodaJedi/c63d3c1843db9190764a2a0b272b1c08 StripSmp.sh] and run the {{code|.sh}} file in the {{code|.\sound\music}} subdirectory of the folder where the {{code|.POD}} file was extracted. | ||
+ | # There should now be a new folder at {{code|.\sound\music\vorbis}} containing the music and ambience files. If desired, use {{code|zzz_FixExtensions.bat}} to rename the files from {{code|.smp.ogg}} to just {{code|.ogg}}. | ||
}} | }} | ||
Line 295: | Line 405: | ||
|minCPU = Intel Core i3 | |minCPU = Intel Core i3 | ||
|minRAM = 4 GB | |minRAM = 4 GB | ||
− | |minHD = | + | |minHD = 24 GB |
|minGPU = Nvidia GeForce GT 630 | |minGPU = Nvidia GeForce GT 630 | ||
− | |recOS = | + | |recOS = 10 |
|recCPU = Intel Core i5-4690 | |recCPU = Intel Core i5-4690 | ||
|recRAM = 6 GB | |recRAM = 6 GB | ||
|recHD = | |recHD = | ||
|recGPU = Nvidia GeForce GTX 670 | |recGPU = Nvidia GeForce GTX 670 | ||
+ | |||
+ | |notes = {{ii}} Windows 7 SP2 does not exist, the game will run on SP1. | ||
}} | }} | ||
+ | {{ii}} A 64 bit operating system is required. | ||
{{References}} | {{References}} |
Latest revision as of 11:57, 8 November 2023
This page is for the 2019 remaster. For the 2016 game, see Ghostbusters (2016). For the 2009 original, see Ghostbusters: The Video Game.
Developers | |
---|---|
Original | Terminal Reality |
Remaster | Saber Interactive |
Publishers | |
Mad Dog Games | |
Engines | |
Infernal Engine | |
Release dates | |
Windows | October 4, 2019 |
Reception | |
Metacritic | 67 |
OpenCritic | 69 |
IGDB | 60 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action |
Art styles | Realistic |
Themes | Contemporary, North America, Supernatural, Sci-fi |
Series | Ghostbusters |
Ghostbusters: The Video Game Remastered is a singleplayer third-person action game in the Ghostbusters series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | [1] | |||
Humble Store | ||||
Steam |
Essential improvements
Skip intro videos
Skip intro videos |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\GHOSTBUSTERS\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1449280/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\GHOSTBUSTERS\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1449280/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Hor+ gameplay, windowboxed FMVs, Vert- cutscenes and gameplay UI, causing out-of-view button prompts and objectives.[2] Use Flawless Widescreen as a workaround. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | The game is always borderless. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | FXAA only, can be improved by following the steps in Anti-aliasing (AA). | ||
Vertical sync (Vsync) | Always on due to lack of exclusive fullscreen. | ||
60 FPS and 120+ FPS | FMVs, menus and some animations are at 30 FPS, game is hard capped to 120 FPS, regardless of monitor refresh rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
-
settings.ini
also contains an option for SSAO
Windowed
Set windowed mode[3] |
---|
|
Anti-aliasing (AA)
Set higher AA[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Negative mouse acceleration by default.[citation needed] | |
Mouse sensitivity | Under Horizontal and Vertical Sensitivity. | |
Mouse input in menus | ||
Mouse Y-axis inversion | Under Invert Y-Axis (Camera Look) | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | Under Horizontal and Vertical Sensitivity. | |
Controller Y-axis inversion | Under Invert Y-Axis (Camera Look) |
Controller types |
---|
XInput-compatible controllers | [4] | |
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | [5] | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | [6] | |
Haptic feedback | Can be turned ON and OFF | |
Digital movement supported | ||
Simultaneous controller+KB/M | Automatically switches input type, but only one can be active at once |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Effects, Dialog and Movie | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | Sounds keep playing when minimized | |
Royalty free audio |
- Setting the sound quality in Windows above 44100 kHz could crash the game after the warning screen or result in audio desync when the game is playing prerendered cutscenes or other video files
Localizations
- All non-English audio languages from the original game (French, German, Italian, Spanish) have been removed in the Remastered version. However they can be restored with this mod
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | Added in a September 2020 update.[7] | |||
Dutch | ||||
French | Restored with this mod | |||
German | Restored with this mod | |||
Italian | Restored with this mod | |||
Korean | Added in a September 2020 update.[8] | |||
Brazilian Portuguese | Fan translations were made by Alvanista, GGames and Tribo Gamer. | |||
Russian | Fan translation, download. | |||
Spanish | Restored with this mod | |||
Japanese | Added in a September 2020 update.[9] |
Issues fixed
Game settings do not save
- The game may not have created the configuration file(s) location
Create the configuration file(s) location |
---|
|
Audio/Video desync in cinematics
- The built-in video player has a bug on some PC systems where the cutscene video files might play with slowdown, however the audio track plays properly, causing desynchronization between video and audio. You can either change the output sample rate of the default audio device to 48000 Hz, or you can download an archive with re-encoded video cutscenes and extract it
<path-to-game>\video\
replacing the original files.
Download 1080p replacement videos |
---|
Mono Audio in cinematics
- Unlike the original 2009 game that had 5.1 surround sound, the remastered version seems to be limited to stereo output while in-game. Additionally, while the prerendered cutscenes (such as the intro, gb01) are in "stereo", the cutscenes generated with the game engine (such as CS_FH1_01a) are in "mono". Nevertheless, stereo sound can be achieved for all cutscenes with this mod.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Licensed content restoration
- Restores licensed brands and items from the original version of the game: the 1959 Cadillac Miller-Meteor that the Ecto-1 is built out of, several retro advertisements such as the 1991 Doritos ads, and New York license plates.
Use Licensed Content mod. |
---|
Extract music from game files
This section may require cleanup to meet basic quality standards. The specific problem is: the meaning of
.\
is ambiguous; consider rewriting for clarity. You can help by modifying
the article. The discussion page may contain useful suggestions.- The game's music is stored as Ogg Vorbis files, but these files are contained within proprietary containers and archives.
Use scripts to isolate music files[10] |
---|
Prerequisite programs:
Directions:
|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 SP2 | 10 |
Processor (CPU) | Intel Core i3 | Intel Core i5-4690 |
System memory (RAM) | 4 GB | 6 GB |
Hard disk drive (HDD) | 24 GB | |
Video card (GPU) | Nvidia GeForce GT 630 | Nvidia GeForce GTX 670 |
- Windows 7 SP2 does not exist, the game will run on SP1.
- A 64 bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1449280) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Pedrovay2003 on 2019-12-27
- With the launcher closed and all folders renamed, Ghostbusters: The Video Game Remastered runs perfectly.
- ↑ Ghostbusters The Videogame Remastered - PC Ultra Quality (3440x1440) - last accessed on 2019-10-05
- ↑ Verified by User:Keith on 2019-10-06
- ↑ Verified by User:AlRayes BRN on 2019-10-05
- Verified by testing the game with a Microsoft Xbox One Controller with a USB cable
- ↑ Verified by User:AlRayes BRN on 2019-10-05
- Verified by testing the game with a Sony PlayStation DualShock 4 V2 Controller with a USB cable
- ↑ Verified by User:AlRayes BRN on 2019-10-05
- Verified by hot-plugging 2 different controllers
- ↑ Ghostbusters: The Video Game Remastered is now localized in Chinese, Japanese, and Korean - strap on your proton pack and #JoinTheGhostbusters! - last accessed on November 2023
- ↑ Ghostbusters: The Video Game Remastered is now localized in Chinese, Japanese, and Korean - strap on your proton pack and #JoinTheGhostbusters! - last accessed on November 2023
- ↑ Ghostbusters: The Video Game Remastered is now localized in Chinese, Japanese, and Korean - strap on your proton pack and #JoinTheGhostbusters! - last accessed on November 2023
- ↑ Verified by User:SirYodaJedi on 2021-09-17
- I "wrote" the shell script (using StackOverflow code, of course). QuickBMS script tested with QuickBMS 0.9.0.