Difference between revisions of "Ghostrunner 2"
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|120 fps = true | |120 fps = true | ||
|120 fps notes = 30, 60, 120, 144, 240 and unlimited. | |120 fps notes = 30, 60, 120, 144, 240 and unlimited. | ||
− | |hdr = | + | |hdr = false |
− | |hdr notes = | + | |hdr notes = An HDR Brightness slider setting is included in the graphics menu, but it doesn't change anything |
|ray tracing = true | |ray tracing = true | ||
− | |ray tracing notes = To be implemented with a | + | |ray tracing notes = To be implemented with a post-launch patch; only available in DX12 mode. |
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = |
Revision as of 06:09, 28 October 2023
Cover image missing, please upload it | |
Developers | |
---|---|
One More Level | |
Publishers | |
505 Games | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | October 26, 2023 |
Reception | |
Metacritic | 80 |
OpenCritic | 79 |
IGDB | 78 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action |
Art styles | Realistic |
Themes | Cyberpunk, Post-apocalyptic |
Series | Ghostrunner |
Ghostrunner | |
---|---|
Ghostrunner | 2020 |
Ghostrunner 2 | 2023 |
Ghostrunner 2 is a singleplayer first-person action game in the Ghostrunner series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | Deluxe Edition and Brutal Edition also available. | |||
GamersGate | Deluxe Edition and Brutal Edition also available. | |||
Deluxe Edition and Brutal Edition also available. | ||||
GOG.com | Deluxe Edition and Brutal Edition also available. | |||
Green Man Gaming | Deluxe Edition and Brutal Edition also available. | |||
Humble Store | Deluxe Edition and Brutal Edition also available. | |||
Steam | Deluxe Edition and Brutal Edition also available. |
- A demo is available on Steam, GOG.com, and Epic Games Store.
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Ghostrunner2\Saved\SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2144740/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Ghostrunner2\Saved\SaveGames\<user-id>\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2144740/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | As a slider from 60 to 120. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Scales with the Textures Quality setting.[1] | ||
Anti-aliasing (AA) | Off, Medium, High, Epic TAA. SSAA can be setup with the resolution scale slider. | ||
High-fidelity upscaling | FSR 2.2, DLSS 3.1, XeSS 1.2 XeSS cannot be used on SM6.4 GPUs using DX11[2] |
||
Vertical sync (Vsync) | As a toggle. | ||
60 FPS and 120+ FPS | 30, 60, 120, 144, 240 and unlimited. | ||
High dynamic range display (HDR) | An HDR Brightness slider setting is included in the graphics menu, but it doesn't change anything | ||
Ray tracing (RT) | To be implemented with a post-launch patch; only available in DX12 mode. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | As a slider from 0 to 100. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | 6 pre configured presets only. | |
Controller sensitivity | As a slider from 0 to 100. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | . | |
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music, Sound Effects, Dialogs Volume sliders. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish | ||||
Ukrainian |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 | Launch option can be configured on launch. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-4590 or equivalent AMD FX-8350 or equivalent |
AMD Ryzen 5 5600X or equivalent Intel Core i9-9900k or equivalent |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 65 GB available space | |
Video card (GPU) | GeForce GTX 960 (4096 MB) Radeon RX 480 (8192 MB) Intel Arc A380 (8192 MB) DirectX 11 compatible | GeForce RTX 2070 Super (8192 MB) Radeon RX 6800 XT (16384 MB) Intel Arc A770 (16384 MB) DirectX 12 compatible |
- Specs subject to change.
Notes
- ↑ Unreal Engine 4 engine build: 4.27.2
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/2144740/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (2144740) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Fayaine on 2023-10-24
- Checked with UUU.
- ↑ Verified by User:Mine18 on 2023-09-19
- All of these upscalers are in the demo, and version numbers were manually checked, checked on an RX 590.