Difference between revisions of "Atomic Bomberman"
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{{Infobox game | {{Infobox game | ||
|cover = Abombercov.jpg | |cover = Abombercov.jpg | ||
Line 5: | Line 4: | ||
{{Infobox game/row/developer|Interplay Entertainment}} | {{Infobox game/row/developer|Interplay Entertainment}} | ||
|publishers = | |publishers = | ||
+ | {{Infobox game/row/publisher|Interplay Entertainment}} | ||
+ | {{Infobox game/row/publisher|Sold Out Software|Retail re-release}} | ||
|engines = | |engines = | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|July 31, 1997}} | {{Infobox game/row/date|Windows|July 31, 1997}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Top-down view }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, Arcade }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | Bomberman }} | ||
|steam appid = | |steam appid = | ||
− | |gogcom | + | |gogcom id = |
|strategywiki = | |strategywiki = | ||
+ | |mobygames = 2269 | ||
|wikipedia = Atomic Bomberman | |wikipedia = Atomic Bomberman | ||
|winehq = 3261 | |winehq = 3261 | ||
+ | |license = commercial | ||
}} | }} | ||
− | {{ | + | |
+ | '''Key points''' | ||
+ | {{ii}} PC exclusive entry in ''Bomberman'' series developed by Interplay under license from Hudson Soft | ||
==Availability== | ==Availability== | ||
Line 20: | Line 38: | ||
{{Availability/row| Retail | | unknown | | | Windows }} | {{Availability/row| Retail | | unknown | | | Windows }} | ||
}} | }} | ||
+ | |||
+ | ==Essential Improvements== | ||
+ | ===[https://www.goldencode.de Atomic Bomberman Fan Remake]=== | ||
+ | A fan made remake can be found [https://www.goldencode.de here]. The remake stays faithful to the original look and feel of the game, while completely rewriting the game for extended OS compatability, USB input device support and online play via TCP rather than IPX, along with a few minor extras and improvements. | ||
+ | {{ii}}Requires files from the original CD to function. | ||
+ | {{ii}}The new code for online play is only in Beta state. | ||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{p|game}}\}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{p|game}}\}} |
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 39: | Line 63: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = false |
− | |widescreen resolution notes= | + | |widescreen resolution notes= Locked to 640x480 |
− | |multimonitor = | + | |multimonitor = false |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = false |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = false |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = false |
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = false |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = false |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = false |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = false |
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |upscaling = false |
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
− | |120 fps notes = | + | |120 fps notes = Game appears to only function at higher framerates when controller is connected (Xbox One tested) |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
+ | {{Image|AtomicBombermanSettings.jpg|Settings}} | ||
+ | {{Image|AtomicBombermanKeyRebind.jpg|Controls}} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = false |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = false |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = false |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = false |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = false |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
− | |button prompts | + | |xinput controllers = unknown |
− | |button prompts notes | + | |xinput controllers notes = |
− | |controller hotplug = | + | |xbox prompts = unknown |
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = true | ||
+ | |other controllers notes = | ||
+ | |other button prompts = false | ||
+ | |other button prompts notes= | ||
+ | |controller hotplug = true | ||
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = false |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
− | |simultaneous input notes = | + | |simultaneous input notes = Separate input for local multiplayer |
− | |||
− | |||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
− | |separate volume = | + | |separate volume = false |
|separate volume notes = | |separate volume notes = | ||
− | |surround sound = | + | |surround sound = false |
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = false |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
+ | }} | ||
+ | |||
+ | {{L10n|content= | ||
+ | {{L10n/switch | ||
+ | |language = English | ||
+ | |interface = true | ||
+ | |audio = unknown | ||
+ | |subtitles = unknown | ||
+ | |notes = | ||
+ | |ref = | ||
+ | |fan = | ||
+ | }} | ||
}} | }} | ||
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|asynchronous notes = | |asynchronous notes = | ||
}} | }} | ||
− | + | ===[[Glossary:LAN play|LAN play]]=== | |
− | + | Atomic Bomberman uses IPX for its networking. To play Atomic Bomberman on a modern computer, download [https://www.solemnwarning.net/ipxwrapper/ IPXWrapper] and copy the files into the Atomic Bomberman folder. | |
− | Atomic Bomberman uses IPX for its networking. To play Atomic Bomberman on a modern computer, download [ | ||
The game supports 2 keyboard players, plus any number of game pads on one PC. It also has LAN support, but may lag. A maximum of 5 computers can play together in network mode. To play a 10-player LAN game, every computer should have at least 2 players using it. | The game supports 2 keyboard players, plus any number of game pads on one PC. It also has LAN support, but may lag. A maximum of 5 computers can play together in network mode. To play a 10-player LAN game, every computer should have at least 2 players using it. | ||
For a better way to set up online multiplayer Atomic Bomberman games, download [http://ablauncher.sourceforge.net/index.php Atomic Bomberman Launcher] and copy the files into the Atomic Bomberman folder. Run ablauncher.exe to set up the options, then click "Launch" to start the game and go to "Start Network Game" to use the selected options. | For a better way to set up online multiplayer Atomic Bomberman games, download [http://ablauncher.sourceforge.net/index.php Atomic Bomberman Launcher] and copy the files into the Atomic Bomberman folder. Run ablauncher.exe to set up the options, then click "Launch" to start the game and go to "Start Network Game" to use the selected options. | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Rainbow color image glitch=== | ||
+ | {{Fixbox|description=See [[Glossary:DirectX/DirectDraw troubleshooting|DirectDraw troubleshooting]]|ref=|fix= | ||
+ | }} | ||
{{Network/Connections | {{Network/Connections | ||
Line 166: | Line 231: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 3.0 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 186: | Line 251: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 95 |
− | |minCPU = | + | |minCPU = Intel Pentium 90 |
− | |minRAM = | + | |minRAM = 16 MB |
− | |minHD = | + | |minHD = 40 MB |
|minGPU = | |minGPU = | ||
Latest revision as of 19:50, 20 October 2023
Developers | |
---|---|
Interplay Entertainment | |
Publishers | |
Interplay Entertainment | |
Retail re-release | Sold Out Software |
Release dates | |
Windows | July 31, 1997 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Top-down view |
Controls | Direct control |
Genres | Action, Arcade |
Series | Bomberman |
⤏ Go to series page | |
Dyna Blaster | 1992 |
Atomic Bomberman | 1997 |
Bomberman Collection Vol. 1 | 2002 |
Online Bomberman | 2003 |
Bomberman Collection Vol. 2 | 2004 |
Bomberman Online Japan | 2008 |
Power Bomberman (unofficial) | 2013 |
Bomberman '94 | 2016 |
Super Bomberman R (series) | |
Bombergirl | 2021 |
Amazing Bomberman | 2022 |
Key points
- PC exclusive entry in Bomberman series developed by Interplay under license from Hudson Soft
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Essential Improvements
Atomic Bomberman Fan Remake
A fan made remake can be found here. The remake stays faithful to the original look and feel of the game, while completely rewriting the game for extended OS compatability, USB input device support and online play via TCP rather than IPX, along with a few minor extras and improvements.
- Requires files from the original CD to function.
- The new code for online play is only in Beta state.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Locked to 640x480 | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Game appears to only function at higher framerates when controller is connected (Xbox One tested) | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Separate input for local multiplayer |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 10 | |||
LAN play | 10 | See LAN play. | ||
Online play |
LAN play
Atomic Bomberman uses IPX for its networking. To play Atomic Bomberman on a modern computer, download IPXWrapper and copy the files into the Atomic Bomberman folder.
The game supports 2 keyboard players, plus any number of game pads on one PC. It also has LAN support, but may lag. A maximum of 5 computers can play together in network mode. To play a 10-player LAN game, every computer should have at least 2 players using it.
For a better way to set up online multiplayer Atomic Bomberman games, download Atomic Bomberman Launcher and copy the files into the Atomic Bomberman folder. Run ablauncher.exe to set up the options, then click "Launch" to start the game and go to "Start Network Game" to use the selected options.
Issues fixed
Rainbow color image glitch
See DirectDraw troubleshooting |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium 90 | |
System memory (RAM) | 16 MB | |
Hard disk drive (HDD) | 40 MB |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).