Difference between revisions of "Pacify"
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{{Infobox game/row/publisher|SKH Apps}} | {{Infobox game/row/publisher|SKH Apps}} | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Unreal Engine 4|ref=<ref>{{Refcheck|user=Baronsmoki|date= | + | {{Infobox game/row/engine|Unreal Engine 4|ref=<ref name="engineversion">{{Refcheck|user=Baronsmoki & PuyiHakim|date=2023-06-06}}</ref>|build=4.24.3}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|February 22, 2019}} | {{Infobox game/row/date|Windows|February 22, 2019}} | ||
Line 99: | Line 99: | ||
|antialiasing = unknown | |antialiasing = unknown | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 191: | Line 194: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 282: | Line 287: | ||
|local play players = 4 | |local play players = 4 | ||
|local play modes = Co-op, Versus | |local play modes = Co-op, Versus | ||
− | |local play notes = Use [https://github.com/ | + | |local play notes = Use [https://github.com/SplitScreen-Me/splitscreenme-nucleus/releases Nucleus Co-op]. |
|lan play = unknown | |lan play = unknown | ||
|lan play players = | |lan play players = | ||
Line 288: | Line 293: | ||
|lan play notes = | |lan play notes = | ||
|online play = true | |online play = true | ||
− | |online play players = 4 | + | |online play players = 4- 6 |
|online play modes = Co-op, Versus | |online play modes = Co-op, Versus | ||
− | |online play notes = | + | |online play notes = Headquarters Map now can up to 6 Players in September Update |
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
Line 335: | Line 340: | ||
|windows 32-bit exe = false | |windows 32-bit exe = false | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|macos intel 32-bit app = unknown | |macos intel 32-bit app = unknown | ||
Line 342: | Line 348: | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
Line 349: | Line 356: | ||
|physics = PhysX | |physics = PhysX | ||
|physics notes = | |physics notes = | ||
− | |audio = | + | |audio = Ogg, Vorbis |
|audio notes = | |audio notes = | ||
|interface = | |interface = | ||
Line 357: | Line 364: | ||
|cutscenes = | |cutscenes = | ||
|cutscenes notes = | |cutscenes notes = | ||
− | |multiplayer = | + | |multiplayer = Steamworks |
|multiplayer notes= | |multiplayer notes= | ||
}} | }} | ||
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = Windows 10 - 64 bit |
|minCPU = Intel Core i5 | |minCPU = Intel Core i5 | ||
|minCPU2 = AMD FX-8500 series | |minCPU2 = AMD FX-8500 series | ||
|minRAM = 4 GB | |minRAM = 4 GB | ||
− | |minHD = | + | |minHD = 5 GB |
|minGPU = | |minGPU = | ||
|minVRAM = 1 GB | |minVRAM = 1 GB | ||
− | |minDX = | + | |minDX = 11 |
− | |recOS = 10 | + | |recOS = Windows 10 - 64 bit |
|recCPU = Intel Core i7 | |recCPU = Intel Core i7 | ||
|recCPU2 = AMD FX-9500 series | |recCPU2 = AMD FX-9500 series | ||
|recRAM = 8 GB | |recRAM = 8 GB | ||
− | |recHD = | + | |recHD = 6 GB |
|recGPU = | |recGPU = | ||
|recVRAM = 4 GB | |recVRAM = 4 GB | ||
− | |recDX = | + | |recDX = 12 |
|notes = {{ii}} A 64-bit system is required. | |notes = {{ii}} A 64-bit system is required. | ||
}} | }} | ||
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|OSfamily = OS X | |OSfamily = OS X | ||
− | |minOS = 10. | + | |minOS = 10.14.x Mojave |
− | |minCPU = Intel Core i5 | + | |minCPU = Intel Core i5 or equivalent |
|minRAM = 4 GB | |minRAM = 4 GB | ||
− | |minHD = | + | |minHD = 5 GB |
|minGPU = | |minGPU = | ||
|minVRAM = 2 GB | |minVRAM = 2 GB | ||
− | |recOS = 10. | + | |recOS = 10.15 Catalina or later |
− | |recCPU = Intel Core i7 | + | |recCPU = Intel Core i7 or equivalent |
|recRAM = 8 GB | |recRAM = 8 GB | ||
− | |recHD = | + | |recHD = 6 GB |
|recGPU = | |recGPU = | ||
|recVRAM = 4 GB | |recVRAM = 4 GB | ||
Line 405: | Line 412: | ||
{{References}} | {{References}} | ||
+ | https://store.steampowered.com/app/967050/Pacify/ |
Latest revision as of 13:05, 25 September 2023
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
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Developers | |
---|---|
Shawn Hitchcock | |
Publishers | |
SKH Apps | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | February 22, 2019 |
macOS (OS X) | February 22, 2019 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Pacify\Saved\Config\WindowsNoEditor\ %LOCALAPPDATA%\Pacify\Saved\SaveGames\videosettings.sav |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/967050/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Pacify\Saved\SaveGames\ |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/967050/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Available options are 1920x1080, 1280x720, and Desktop resolution. | ||
Multi-monitor | Image is Vert-. FOV cannot be increased to compensate. | ||
Ultra-widescreen | Image is Vert-. FOV cannot be increased to compensate. | ||
4K Ultra HD | Game uses desktop resolution. | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | Low, Normal, or High | |
Mouse input in menus | ||
Mouse Y-axis inversion | "Invert X axis" option inverts the Y axis, and vice versa | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | Low, Normal, or High | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Brazilian Portuguese | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op, Versus Use Nucleus Co-op. |
||
LAN play | ||||
Online play | 4- 6 | Co-op, Versus Headquarters Map now can up to 6 Players in September Update |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | [2] |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | Ogg, Vorbis | |
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Windows 10 - 64 bit | Windows 10 - 64 bit |
Processor (CPU) | Intel Core i5 AMD FX-8500 series |
Intel Core i7 AMD FX-9500 series |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 5 GB | 6 GB |
Video card (GPU) | 1 GB of VRAM DirectX 11 compatible | 4 GB of VRAM DirectX 12 compatible |
- A 64-bit system is required.
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.14.x Mojave | 10.15 Catalina or later |
Processor (CPU) | Intel Core i5 or equivalent | Intel Core i7 or equivalent |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 5 GB | 6 GB |
Video card (GPU) | 2 GB of VRAM | 4 GB of VRAM |
- A 64-bit system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.24.3[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/967050/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (967050) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Baronsmoki & PuyiHakim on 2023-06-06
- ↑ More optimization and bug fixes - last accessed on 2021-05-02