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Difference between revisions of "Dead Frontier 2"

From PCGamingWiki, the wiki about fixing PC games
(→‎API: direct3d info)
 
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==Network==
 
==Network==
 
{{Network/Multiplayer
 
{{Network/Multiplayer
|local play          =  
+
|local play          = false
 
|local play players  =  
 
|local play players  =  
 
|local play modes    =  
 
|local play modes    =  
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|lan play notes      =  
 
|lan play notes      =  
 
|online play          = true
 
|online play          = true
|online play players  =  
+
|online play players  =
|online play modes    =  
+
|online play modes    =
|online play notes    =  
+
|online play notes    =
 
|asynchronous        =  
 
|asynchronous        =  
 
|asynchronous notes  =  
 
|asynchronous notes  =  
 
}}{{Network/Connections
 
}}{{Network/Connections
|matchmaking        =  
+
|matchmaking        = true
|matchmaking notes  =  
+
|matchmaking notes  = Automatic MMO (massively multiplayer online) mode is supported.
|p2p                =  
+
|p2p                = true
|p2p notes          =  
+
|p2p notes          = Lobbies for 1-8 players with an optional password, continuous online connection required for all players in the lobby for continuous cloud game saving and cheat detection.
|dedicated          =  
+
|dedicated          = false
 
|dedicated notes    =  
 
|dedicated notes    =  
|self-hosting      =  
+
|self-hosting      = false
 
|self-hosting notes =  
 
|self-hosting notes =  
|direct ip          =  
+
|direct ip          = false
 
|direct ip notes    =  
 
|direct ip notes    =  
 
}}{{Network/Ports
 
}}{{Network/Ports

Latest revision as of 22:32, 29 July 2023

Dead Frontier 2
Dead Frontier 2 cover
Developers
Creaky Corpse
Engines
Unity
Release dates
Windows July 15, 2019

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/744900/pfx/[Note 1]

Save game data location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/744900/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud
Save data is stored to your Dead Frontier login

Video

The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Usually only seen during Audio Logs
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Notes
Local play
LAN play
Online play

Connection types

Type Native Notes
Matchmaking
Automatic MMO (massively multiplayer online) mode is supported.
Peer-to-peer
Lobbies for 1-8 players with an optional password, continuous online connection required for all players in the lobby for continuous cloud game saving and cheat detection.
Dedicated
Self-hosting
Direct IP

Other information

API

Technical specs Supported Notes
Direct3D 11, 9 11 is default, 9 is selectable in Steam game launch options.
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) Vista
Processor (CPU) Intel Core i3 or AMD FX
System memory (RAM) 4 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) Radeon HD 8550 or equivalent
1 GB of VRAM
DirectX Version 9 compatible
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References