Difference between revisions of "Fieldrunners"
From PCGamingWiki, the wiki about fixing PC games
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{{Game data/config|Windows|{{P|game}}\user_defaults.plist}} | {{Game data/config|Windows|{{P|game}}\user_defaults.plist}} | ||
{{Game data/config|OS X|}} | {{Game data/config|OS X|}} | ||
− | {{Game data/config|Linux| | + | {{Game data/config|Linux|{{p|linuxhome}}/.fieldrunners/}} |
{{Game data/config|Steam|{{P|steam}}\userdata\{{P|uid}}\209690\remote\user_defaults.plist}} | {{Game data/config|Steam|{{P|steam}}\userdata\{{P|uid}}\209690\remote\user_defaults.plist}} | ||
}} | }} | ||
Line 70: | Line 70: | ||
{{Game data/saves|Windows|{{P|game}}\Saves\}} | {{Game data/saves|Windows|{{P|game}}\Saves\}} | ||
{{Game data/saves|OS X|}} | {{Game data/saves|OS X|}} | ||
− | {{Game data/saves|Linux| | + | {{Game data/saves|Linux|{{p|linuxhome}}/.fieldrunners/}} |
{{Game data/saves|Steam|{{P|steam}}\userdata\{{P|uid}}\209690\remote\Saves\}} | {{Game data/saves|Steam|{{P|steam}}\userdata\{{P|uid}}\209690\remote\Saves\}} | ||
}} | }} | ||
Line 119: | Line 119: | ||
|antialiasing = n/a | |antialiasing = n/a | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = false | |vsync = false | ||
|vsync notes = | |vsync notes = | ||
Line 209: | Line 212: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 257: | Line 262: | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|macos intel 32-bit app = true | |macos intel 32-bit app = true | ||
|macos intel 64-bit app = false | |macos intel 64-bit app = false | ||
− | |macos arm app = | + | |macos arm app = unknown |
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Latest revision as of 18:01, 4 May 2023
Developers | |
---|---|
Subatomic Studios | |
Release dates | |
Windows | May 24, 2012 |
macOS (OS X) | May 24, 2012 |
Linux | August 15, 2012 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view |
Controls | Point and select |
Genres | Tower defense |
Art styles | Cartoon |
Series | Fieldrunners |
Fieldrunners | |
---|---|
Fieldrunners | 2012 |
Fieldrunners 2 | 2013 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Key points
- Frame rate is capped at 30 FPS.[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Mac App Store | ||||
Steam |
Skip intro videos
Go to <path-to-game>\Data\HighResolution\UserInterface .[2]
|
---|
Notes
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\user_defaults.plist[Note 1] |
macOS (OS X) | |
Linux | $HOME/.fieldrunners/ |
Steam | <Steam-folder>\userdata\<user-id>\209690\remote\user_defaults.plist |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/209690/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Saves\[Note 1] |
macOS (OS X) | |
Linux | $HOME/.fieldrunners/ |
Steam | <Steam-folder>\userdata\<user-id>\209690\remote\Saves\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/209690/pfx/[Note 2] |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Pillarboxed 4:3. | ||
Multi-monitor | Pillarboxed 4:3. | ||
Ultra-widescreen | Pillarboxed 4:3.[3] | ||
4K Ultra HD | No in-game option to change resolution and is fixed at 1024*768 screen resolution at fullscreen. | ||
Field of view (FOV) | |||
Windowed | Is fixed at 1024*768 resolution. Window is non resizable. | ||
Borderless fullscreen windowed | Used in place of exclusive fullscreen. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Frame rate is capped at 30 FPS.[1] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound, Music | |
Surround sound | [4] | |
Subtitles | Game has no dialogue | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Game not saving progress or data
Go to <path-to-game> and right click the .exe file
|
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 3.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later. | ||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP | |
Processor (CPU) | 1.6 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 285 MB | |
Video card (GPU) | OpenGL 3.0 compatible DirectX 9.0c compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.3 | |
Processor (CPU) | Intel | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 285 MB | |
Video card (GPU) | OpenGL 3.0 compatible |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | 2.6 | |
Processor (CPU) | 1.6 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 285 MB | |
Video card (GPU) | OpenGL 3.0 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/209690/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (209690) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 Post 30fps locked games here :: The Framerate Police
- ↑ Verified by User:Ultragamer2004 on 2020-07-08
- ↑ Verified by User:Ultragamer2004 on 2020-07-08
- Tested on a ultra wide monitor at 21:9 aspect ratio.
- ↑ Verified by User:Ultragamer2004 on 2020-07-10