Difference between revisions of "When the Past Was Around"
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Baronsmoki (talk | contribs) (Added publisher Discord server) |
Baronsmoki (talk | contribs) (More anime than cartoon style) |
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{{Infobox game/row/taxonomy/perspectives | }} | {{Infobox game/row/taxonomy/perspectives | }} | ||
{{Infobox game/row/taxonomy/controls | Point and select }} | {{Infobox game/row/taxonomy/controls | Point and select }} | ||
− | {{Infobox game/row/taxonomy/genres | Adventure }} | + | {{Infobox game/row/taxonomy/genres | Adventure, Puzzle }} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
− | {{Infobox game/row/taxonomy/art styles | }} | + | {{Infobox game/row/taxonomy/art styles | Anime }} |
− | {{Infobox game/row/taxonomy/themes | }} | + | {{Infobox game/row/taxonomy/themes | Romance }} |
{{Infobox game/row/taxonomy/series | }} | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 1164050 | |steam appid = 1164050 | ||
|steam appid side = 1170640 | |steam appid side = 1170640 | ||
|gogcom id = 1743608232 | |gogcom id = 1743608232 | ||
− | |gogcom id side = 1486602713,2033674950 | + | |gogcom id side = 1486602713, 2033674950 |
|official site= https://chorusworldwide.com/when-the-past-was-around/ | |official site= https://chorusworldwide.com/when-the-past-was-around/ | ||
|hltb = 83376 | |hltb = 83376 | ||
Line 68: | Line 68: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|{{P|hkcu}}\Software\Mojiken Studio\When Past Was Around\}} | + | {{Game data/config|Windows|{{P|hkcu}}\Software\Mojiken Studio\When Past Was Around\|{{p|userprofile\appdata\locallow}}\Mojiken Studio\When Past Was Around\data.save}} |
{{Game data/config|Microsoft Store|}} | {{Game data/config|Microsoft Store|}} | ||
{{Game data/config|OS X|}} | {{Game data/config|OS X|}} | ||
Line 143: | Line 143: | ||
|key remap = false | |key remap = false | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
|mouse sensitivity = false | |mouse sensitivity = false |
Latest revision as of 03:03, 13 February 2023
Developers | |
---|---|
Mojiken Studio | |
Publishers | |
Toge Productions | |
Engines | |
Unity 2019[Note 1] | |
Release dates | |
Windows | September 22, 2020 |
macOS (OS X) | September 22, 2020 |
Reception | |
Metacritic | 77 |
OpenCritic | 81 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Relaxed |
Controls | Point and select |
Genres | Adventure, Puzzle |
Art styles | Anime |
Themes | Romance |
When the Past Was Around is a singleplayer adventure and puzzle game.
General information
- Publisher Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
- Steam Community Discussions (Prologue)
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
GOG.com | ||||
Microsoft Store | Xbox Play Anywhere | |||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Mojiken Studio\When Past Was Around\ %USERPROFILE%\AppData\LocalLow\Mojiken Studio\When Past Was Around\data.save |
Microsoft Store | |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1164050/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Mojiken Studio\When Past Was Around\data.save |
Microsoft Store | |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1164050/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Fullscreen mode is borderless windowed. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Sound Effects | |
Surround sound | Stereo.[2] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Indonesian | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish | ||||
Turkish | ||||
Vietnamese |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD | |
Input | InControl |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 SP1 | 10 |
Processor (CPU) | 1.8 GHz | 2.8 GHz |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | DirectX 9.0c compatible |
- A 64-bit operating system is required.
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.9 | |
Processor (CPU) | 1.6 GHz Dual Core | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 2 GB |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2019.4.1f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1164050/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1164050) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Baronsmoki on 2023-02-12
- ↑ Verified by User:Baronsmoki on 2023-02-12
- Tested with Special K.