Difference between revisions of "Mech Merc Company"
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{{Introduction | {{Introduction | ||
− | |introduction = '''''Mech Merc Company''''' is a 90's style {{Glossary:Singleplayer}} {{Glossary:First-person}} mech combat simulator with business management elements. The game began development by solo developer, Michael Shoots, in November 2018. | + | |introduction = '''''Mech Merc Company''''' is a 90's style {{Glossary:Singleplayer}} {{Glossary:First-person}} mech combat simulator with business management elements. The game began development by solo developer, Michael Shoots AKA McShooterz, in November 2018. |
|release history = The game was initially released as a limited demo with an instant action gamemode through IndieDB on July 7, 2019. It was later released commercially through Steam Early Access on May 1, 2020 with both persistent career and instant action gamemodes. The game is expected to be in early access for at least a few years in order to gather feedback from the community and develop and polish features prior to its final release. A Patreon campaign to raise funds allowing access for additional volunteer developers began in July 2022. | |release history = The game was initially released as a limited demo with an instant action gamemode through IndieDB on July 7, 2019. It was later released commercially through Steam Early Access on May 1, 2020 with both persistent career and instant action gamemodes. The game is expected to be in early access for at least a few years in order to gather feedback from the community and develop and polish features prior to its final release. A Patreon campaign to raise funds allowing access for additional volunteer developers began in July 2022. | ||
Line 47: | Line 47: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Steam | 984610 | | + | {{Availability/row| Steam | 984610 | DRM-free | | | Windows }} |
}} | }} | ||
Line 53: | Line 53: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows| | + | {{Game data/config|Windows|{{p|userprofile\appdata\locallow}}\MichaelShoots\MechMercCompany\Configs\}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows| | + | {{Game data/saves|Windows|{{p|userprofile\appdata\locallow}}\MichaelShoots\MechMercCompany\Careers\}} |
+ | }} | ||
+ | |||
+ | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
+ | {{Save game cloud syncing | ||
+ | |discord = unknown | ||
+ | |discord notes = | ||
+ | |epic games launcher = unknown | ||
+ | |epic games launcher notes = | ||
+ | |gog galaxy = unknown | ||
+ | |gog galaxy notes = | ||
+ | |origin = unknown | ||
+ | |origin notes = | ||
+ | |steam cloud = unknown | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = unknown | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = unknown | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
Line 87: | Line 105: | ||
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = FXAA, SMAA, and TAA available. | |antialiasing notes = FXAA, SMAA, and TAA available. | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = V-sync every V bank and V-sync every other V bank available. | |vsync notes = V-sync every V bank and V-sync every other V bank available. | ||
Line 176: | Line 197: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 217: | Line 240: | ||
|windows 32-bit exe = unknown | |windows 32-bit exe = unknown | ||
|windows 64-bit exe = unknown | |windows 64-bit exe = unknown | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
|macos intel 32-bit app = unknown | |macos intel 32-bit app = unknown | ||
|macos intel 64-bit app = unknown | |macos intel 64-bit app = unknown | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Latest revision as of 01:39, 9 February 2023
Developers | |
---|---|
McShooterz | |
Engines | |
Unity 2021 | |
Release dates | |
Windows | May 1, 2020 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Vehicle combat |
Vehicles | Robot |
Themes | Sci-fi |
Series | Mech Merc Combat |
Mech Merc Company is a 90's style singleplayer first-person mech combat simulator with business management elements. The game began development by solo developer, Michael Shoots AKA McShooterz, in November 2018.
The game was initially released as a limited demo with an instant action gamemode through IndieDB on July 7, 2019. It was later released commercially through Steam Early Access on May 1, 2020 with both persistent career and instant action gamemodes. The game is expected to be in early access for at least a few years in order to gather feedback from the community and develop and polish features prior to its final release. A Patreon campaign to raise funds allowing access for additional volunteer developers began in July 2022.
Modding is supported with a work-in-progress Modding SDK. Support for Steam Workshop mods was added on February 6, 2020.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\MichaelShoots\MechMercCompany\Configs\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/984610/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\MichaelShoots\MechMercCompany\Careers\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/984610/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Uses vertical FOV. Independent FOV sliders for cockpit (30-90) and third-person/game-world (30-120) views. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | FXAA, SMAA, and TAA available. | ||
Vertical sync (Vsync) | V-sync every V bank and V-sync every other V bank available. | ||
60 FPS and 120+ FPS | Variable framerate slider from 30-300 FPS available. | ||
High dynamic range display (HDR) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | master, music, UI, weapons, effects, ambience, voices, and mechs volume sliders | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 SP1 | |
Processor (CPU) | Quad-core Intel or AMD processor, 2.5 GHz or faster. | Quad-core Intel or AMD processor, 3 GHz or faster. |
System memory (RAM) | 6 GB | 8 GB |
Hard disk drive (HDD) | 5 GB | 6 GB |
Video card (GPU) | Nvidia GeForce GTX 760 AMD Radeon R9 280X series card or higher DirectX 10 compatible | Nvidia GeForce GTX 960 series card or higher. DirectX 11 compatible |
- A 64-bit system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (984610) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.