Difference between revisions of "Chaos on Deponia"
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Revision as of 23:42, 31 January 2023
Developers | |
---|---|
Daedalic Entertainment | |
Engines | |
Visionaire | |
Release dates | |
Windows | November 6, 2012 |
macOS (OS X) | October 17, 2013 |
Linux | November 18, 2014 |
Reception | |
Metacritic | 78 |
OpenCritic | 70 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Perspectives | Third-person |
Controls | Point and select |
Genres | Adventure, Puzzle |
Art styles | Cartoon |
Themes | Steampunk, Comedy |
Series | Deponia |
Deponia | |
---|---|
Deponia | 2012 |
Chaos on Deponia | 2012 |
Goodbye Deponia | 2013 |
Deponia: The Puzzle | 2014 |
Deponia: The Complete Journey | 2014 |
Deponia Doomsday | 2016 |
Surviving Deponia | TBA |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Mac App Store | ||||
Steam | ||||
ZOOM Platform | ||||
Origin (unavailable) |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Daedalic Entertainment\Deponia 2\ |
macOS (OS X) | ~/Library/Application Support/Daedalic Entertainment/Deponia 2/ |
Linux | $XDG_DATA_HOME/Daedalic Entertainment/Deponia 2/ |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Daedalic Entertainment\Deponia 2\ |
macOS (OS X) | ~/Library/Application Support/Daedalic Entertainment/Deponia 2/ |
Linux | $XDG_DATA_HOME/Daedalic Entertainment/Deponia 2/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Origin | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | Does offer two different scaling methods. | ||
Vertical sync (Vsync) | Active by default. | ||
60 FPS and 120+ FPS | Cutscenes are 24 FPS. Vsync sometimes halves the frame rate.[1] Selecting items in the inventory will be difficult at refresh rates higher than 60. Some puzzles may also break. Limiting the framerate to around 60 fixes this.[2] |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, BGM, SFX, Speech, Cutscenes | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Russian | ||||
Spanish | ||||
Turkish |
Issues fixed
Black screen during cutscenes
Setting the game to windowed mode fixes problems with in-game video content (Cinematics/Cutscenes).[3]
Achievements don't work
Instructions[3] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7, 8 |
Processor (CPU) | 2.5 GHz Single Core or 2 GHz Dual Core | |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | 512 MB of VRAM OpenGL 2.0 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.7 | |
Processor (CPU) | 2 GHz (Dual Core) Intel | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 5 GB |