Difference between revisions of "Magical Chase"
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Line 29: | Line 29: | ||
|igdb = magical-chase | |igdb = magical-chase | ||
|mobygames = magical-chase | |mobygames = magical-chase | ||
− | |strategywiki = | + | |strategywiki = Magical Chase |
|wikipedia = Magical Chase | |wikipedia = Magical Chase | ||
|winehq = | |winehq = | ||
Line 55: | Line 55: | ||
{{Game data/config|Windows|{{p|hklm}}\SOFTWARE\{{p|wow64}}\QUEST\Magical Chase for Windows95\1.00.000}} | {{Game data/config|Windows|{{p|hklm}}\SOFTWARE\{{p|wow64}}\QUEST\Magical Chase for Windows95\1.00.000}} | ||
}} | }} | ||
+ | {{ii}} This game does not save any data. | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 81: | Line 82: | ||
|antialiasing = n/a | |antialiasing = n/a | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = false | |vsync = false | ||
|vsync notes = <ref>{{Refcheck|user=Ptolemy|date=2020-07-17}}</ref> | |vsync notes = <ref>{{Refcheck|user=Ptolemy|date=2020-07-17}}</ref> | ||
Line 87: | Line 91: | ||
|120 fps = false | |120 fps = false | ||
|120 fps notes = Capped at 60fps.<ref>{{Refcheck|user=Ptolemy|date=2019-11-11}}</ref> | |120 fps notes = Capped at 60fps.<ref>{{Refcheck|user=Ptolemy|date=2019-11-11}}</ref> | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
Line 93: | Line 97: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
{{Image|Magical Chase - input.PNG|Input settings (keyboard).}} | {{Image|Magical Chase - input.PNG|Input settings (keyboard).}} | ||
{{Image|Magical Chase - input 2.PNG|Input settings (controller).}} | {{Image|Magical Chase - input 2.PNG|Input settings (controller).}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
Line 159: | Line 163: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|Magical Chase - audio.PNG|Audio settings.}} | {{Image|Magical Chase - audio.PNG|Audio settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = false | |separate volume = false | ||
|separate volume notes = | |separate volume notes = | ||
Line 173: | Line 177: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
|red book cd audio = true | |red book cd audio = true | ||
− | |red book cd audio notes = Also have the choice of using | + | |red book cd audio notes = Also have the choice of using .wav versions of the music instead. This is also streamed directly off of the disc.<ref>{{Refcheck|user=Ptolemy|date=2020-07-17}}</ref> |
}} | }} | ||
Line 216: | Line 222: | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = false | ||
|windows exe notes = <ref>{{Refcheck|user=Ptolemy|date=2019-11-11}}</ref> | |windows exe notes = <ref>{{Refcheck|user=Ptolemy|date=2019-11-11}}</ref> | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
|macos intel 32-bit app = unknown | |macos intel 32-bit app = unknown | ||
|macos intel 64-bit app = unknown | |macos intel 64-bit app = unknown | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
Line 231: | Line 240: | ||
# Download the latest release of [https://github.com/elishacloud/dxwrapper/releases DxWrapper]. | # Download the latest release of [https://github.com/elishacloud/dxwrapper/releases DxWrapper]. | ||
# Go to {{p|game}}, and extract <code>dxwrapper.dll</code>, <code>dxwrapper.ini</code> and <code>ddraw.dll</code> (the last one is inside "Stub" folder) there. | # Go to {{p|game}}, and extract <code>dxwrapper.dll</code>, <code>dxwrapper.ini</code> and <code>ddraw.dll</code> (the last one is inside "Stub" folder) there. | ||
− | # Set <code>EnableDdrawWrapper= | + | # Set <code>EnableDdrawWrapper=0</code> to 1 in <code>dxwrapper.ini</code> |
# Click the Compatibility tab, and set Compatibility mode to Windows 95. | # Click the Compatibility tab, and set Compatibility mode to Windows 95. | ||
# Run the game. | # Run the game. | ||
}} | }} | ||
− | ===After beating | + | ===After beating a level, the game will not proceed after the level end fanfare=== |
{{Fixbox|description=Use .wav soundtrack|ref=<ref>{{refcheck|user=Ptolemy|date=2021-01-31|comment=}}</ref>|fix= | {{Fixbox|description=Use .wav soundtrack|ref=<ref>{{refcheck|user=Ptolemy|date=2021-01-31|comment=}}</ref>|fix= | ||
− | # Open the | + | {{--}} .wav tracks aren't as high quality as the CD audio tracks. |
− | # | + | }} |
− | # | + | {{Fixbox|description=_inmm.dll|ref=<ref>{{refcheck|user=Ptolemy|date=2021-01-31|comment=}}</ref>|fix= |
− | # | + | {{++}} The game will now not pause as much when seeking the correct track as a side effect of this. |
− | # | + | # Download [https://community.pcgamingwiki.com/files/file/107-patched-inmmdll/ the _inmm.dll installer] and extract it, then run the installer. |
− | # | + | # Open your game CD in any application that rips audio CDs, and rip the audio into an easy to find place, preferably into a folder in the game's directory. |
+ | # Open <code>_inmmcnf.exe</code>, and on the "Method" tab, change the "default" option to DirectShow. | ||
+ | # Select the "_inmm.dll" tab, then click "add". | ||
+ | # Go to the folder you ripped the game's music into. Then select all of the "track" files. | ||
+ | # Select "Save", go to the folder you installed Magical Chase in, then save the .ini file. | ||
+ | # Close <code>_inmmcnf.exe</code>, then drag <code>MCHASE.EXE</code> onto the <code>_inmmcnf.exe</code> file itself. This will pop up a message asking if you want to patch the executable. Select "Ok". | ||
}} | }} | ||
Line 249: | Line 263: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 95 |
− | |minCPU = Pentium 100mhz | + | |minCPU = Intel Pentium 100mhz |
|minRAM = 16MB | |minRAM = 16MB | ||
|minHD = 16MB | |minHD = 16MB | ||
Line 256: | Line 270: | ||
|recOS = | |recOS = | ||
− | |recCPU = Pentium 133mhz | + | |recCPU = Intel Pentium 133mhz |
|recRAM = 24MB | |recRAM = 24MB | ||
|recHD = | |recHD = |
Latest revision as of 16:34, 27 January 2023
Developers | |
---|---|
Quest | |
Windows | RSP Team |
Publishers | |
Bothtec | |
Release dates | |
Windows | April 10, 1998 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Side view, Scrolling |
Controls | Direct control |
Genres | Shooter |
Vehicles | Flight |
Art styles | Cartoon, Pixel art |
Themes | Fantasy |
Warnings
- This game is not playable in English (see Localizations for supported languages).
Key points
- Requires an Japanese OS to work properly.
- Is somewhat finicky on modern OSes.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Simple disc check.[1] |
- This game is not available digitally.
- Japan exclusive.
Essential improvements
Patches
- The controller patch fixes issues with controllers.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\QUEST\Magical Chase for Windows95\1.00.000[Note 1] |
- This game does not save any data.
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 4:3 aspect ratio. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Locked at 640x480 when in fullscreen mode.[2] | ||
Field of view (FOV) | |||
Windowed | Press Alt+↵ Enter to switch between fullscreen and windowed.[3] | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | [4] | ||
60 FPS | |||
120+ FPS | Capped at 60fps.[5] | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Mouse not supported in-game, needed for launcher and configuration menus.[6] | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | [7] | |
Full controller support | Need to use keyboard or mouse to launch the game, quit the game, and to use the configuration menus.[8] | |
Controller remapping | [9] | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | [10] | |
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers | [11] | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | All dialogue in the game is text-based. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | ||
Red Book CD audio | Also have the choice of using .wav versions of the music instead. This is also streamed directly off of the disc.[12] |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
Japanese |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DirectDraw |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | [13] |
Issues fixed
Black screen after the Quest logo
Use DxWrapper[14] |
---|
|
After beating a level, the game will not proceed after the level end fanfare
Use .wav soundtrack[15] |
---|
|
_inmm.dll[16] |
---|
|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium 100mhz | Intel Pentium 133mhz |
System memory (RAM) | 16MB | 24MB |
Hard disk drive (HDD) | 16MB | |
Video card (GPU) | DirectDraw-compatible GPU |
Notes
- ↑ Applications writing to
HKEY_LOCAL_MACHINE\SOFTWARE
will be redirected to other locations based on various criterias, see the glossary page for more details.
References
- ↑ Verified by User:Ptolemy on 2019-11-11
- ↑ Verified by User:Ptolemy on 2020-07-18
- ↑ Verified by User:Ptolemy on 2019-11-11
- ↑ Verified by User:Ptolemy on 2020-07-17
- ↑ Verified by User:Ptolemy on 2019-11-11
- ↑ Verified by User:Ptolemy on 2019-11-11
- ↑ Verified by User:Ptolemy on 2019-11-11
- ↑ Verified by User:Ptolemy on 2019-11-11
- ↑ Verified by User:Ptolemy on 2019-11-11
- ↑ Verified by User:Ptolemy on 2019-09-11
- Tested using an wired Xbox One controller.
- ↑ Verified by User:Ptolemy on 2019-11-11
- ↑ Verified by User:Ptolemy on 2020-07-17
- ↑ Verified by User:Ptolemy on 2019-11-11
- ↑ Verified by User:Ptolemy on 2021-01-31
- ↑ Verified by User:Ptolemy on 2021-01-31
- ↑ Verified by User:Ptolemy on 2021-01-31