Difference between revisions of "Banzai Bug"
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Revision as of 14:22, 24 January 2023
Developers | |
---|---|
Gravity Interactive | |
Publishers | |
Grolier Interactive | |
Release dates | |
Windows | December 2, 1996 |
Key points
- Poor compatibility with modern systems
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\EXE[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\EXE\*.sav[Note 1] |
- The location can be changed by the user
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Capped at 30 FPS. | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Very limited. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Running the game on 64-bit Windows
Although the game installer is 16-bit, the actual game is 32-bit. The only way to play it is to use an alternate installer:
Installing the game via alternate installer
Setting up the game with an alternate installer[citation needed] |
---|
|
Game crashes after loading level
Enable the "Force Rendering in System Memory" option[citation needed] |
---|
"The program can't start because d3drm.dll is missing" error
Add d3drm.dll to the installation folder[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98 |
Processor (CPU) | Intel Pentium 90 MHz | |
System memory (RAM) | 8 MB | 16 MB |
Hard disk drive (HDD) | 7 MB | 33 MB |
Video card (GPU) | 1 MB of VRAM DirectX 3 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).