Difference between revisions of "Triangle Strategy"
imported>AemonyBot (updated template usage) |
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|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = 16:9 by default. See [[#Ultra-widescreen_and_FOV_fixes|Ultra-widescreen and FOV fixes]] for a bit of workaround with some caveats. |
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = hackable |
− | |fov notes = | + | |fov notes = See [[#Ultra-widescreen_and_FOV_fixes|Ultra-widescreen and FOV fixes]] for details on adjusting the FoV as well. |
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = hackable |
− | |anisotropic notes = | + | |anisotropic notes = Hackable via editing Engine.ini. See the unreal engine link below for details. |
− | |antialiasing = | + | |antialiasing = true |
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = unknown | |vsync = unknown | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = false |
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|ray tracing = unknown | |ray tracing = unknown | ||
Line 160: | Line 163: | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Ultra-widescreen|Ultra-widescreen and FOV fixes]]=== | ||
+ | {{Fixbox|description=Use Universal Unreal Engine 4 Unlocker.<ref>{{Refcheck|user=Zaphyre|date=2022-10-13|comment=Verified UUU works on a 3440x1440 21:9 screen.}}</ref> |fix= | ||
+ | # Download and extract the [https://framedsc.github.io/GeneralGuides/universal_ue4_consoleunlocker.htm#downloading-the-unlocker Universal Unreal Engine 4 Unlocker]. | ||
+ | # Launch Triangle Strategy. | ||
+ | # Run <code>UuuClient.exe</code>. | ||
+ | # Click 'Select' to select Triangle Strategy process and press inject DLL. | ||
+ | # Once the injection succeeds the game should automatically have been adjusted to your resolution. If for some reason this didn't happen you can go to the Hotsampling tab and select your aspect ratio/resolution inside the tool. | ||
+ | |||
+ | Unfortunately some of the UI gets offset, and the colour overlays only cover the 16:9 region of the screen, however the game is still very playable as the issues are small cosmetic ones. Also by default the game is {{Term|Vert-}} causing the game to look zoomed in after forcing ultra-wide, to fix this you can do one of two things. | ||
+ | |||
+ | The first is heading to <code>%USERPROFILE%\Documents\My Games\TRIANGLE_STRATEGY\Steam\Config\WindowsNoEditor</code>, opening <code>Engine.ini</code> and adding the following to the bottom of the file: | ||
+ | |||
+ | <pre>[/Script/Engine.LocalPlayer] | ||
+ | AspectRatioAxisConstraint=AspectRatio_MaintainYFOV</pre> | ||
+ | |||
+ | Otherwise if you want to adjust it yourself you can use the following guide to edit the FoV yourself. | ||
+ | |||
+ | =====Field of view fix===== | ||
+ | |||
+ | # Load the game up if you haven't already. | ||
+ | # UUU injection allows you to access the UE4 console. Press {{key|~}} in game to bring up the UE4 console (to see the full console/history you can press the keybind again). If your keyboard doesn't have this key you can adjust the keybind in the UUU client on the Configuration tab. | ||
+ | # Type <code>fov <insert a fov value here></code> (for example <code>fov 35</code>) in the console and press {{key|Enter}} to adjust the fov to your aspect ratio. | ||
+ | |||
+ | If the game happens to reset the FoV you will need to input the console command again. | ||
}} | }} | ||
Line 240: | Line 269: | ||
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
|red book cd audio = | |red book cd audio = | ||
|red book cd audio notes = | |red book cd audio notes = | ||
Line 330: | Line 361: | ||
}} | }} | ||
+ | ==Issues fixed== | ||
==Other information== | ==Other information== | ||
===API=== | ===API=== |
Revision as of 13:52, 28 October 2022
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|
Developers | |
---|---|
Artdink | |
Square Enix | |
Publishers | |
Square Enix | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | October 13, 2022 |
Reception | |
OpenCritic | 83 |
IGDB | 82 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Turn-based |
Genres | Tactical RPG |
Triangle Strategy is a singleplayer Tactical RPG game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | Digital Deluxe Edition also available. | |||
Humble Store | Digital Deluxe Edition also available. | |||
Steam | Digital Deluxe Edition also available. |
- All versions require Steam and Denuvo Anti-Tamper DRM.
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1850510/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1850510/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | 16:9 by default. See Ultra-widescreen and FOV fixes for a bit of workaround with some caveats. | ||
4K Ultra HD | |||
Field of view (FOV) | See Ultra-widescreen and FOV fixes for details on adjusting the FoV as well. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Hackable via editing Engine.ini. See the unreal engine link below for details. | ||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Ultra-widescreen and FOV fixes
Use Universal Unreal Engine 4 Unlocker.[1] |
---|
Unfortunately some of the UI gets offset, and the colour overlays only cover the 16:9 region of the screen, however the game is still very playable as the issues are small cosmetic ones. Also by default the game is Vert- causing the game to look zoomed in after forcing ultra-wide, to fix this you can do one of two things. The first is heading to [/Script/Engine.LocalPlayer] AspectRatioAxisConstraint=AspectRatio_MaintainYFOV Otherwise if you want to adjust it yourself you can use the following guide to edit the FoV yourself. Field of view fix
If the game happens to reset the FoV you will need to input the console command again. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Spanish |
Issues fixed
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8.1 | |
Processor (CPU) | AMD A8-7600 Intel Core i3-3210 |
AMD Ryzen 3 1200 Intel Core i5-6400 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | AMD Radeon RX 460 Nvidia GeForce GTX 950 Intel Iris Xe Graphics G7 DirectX 11 compatible | AMD Radeon RX 470 NVIDIA GeForce GTX 1060 3 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1850510/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1850510) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Zaphyre on 2022-10-13
- Verified UUU works on a 3440x1440 21:9 screen.