Difference between revisions of "Caesar III"
From PCGamingWiki, the wiki about fixing PC games
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|antialiasing = n/a | |antialiasing = n/a | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = hackable | |vsync = hackable | ||
|vsync notes = Use [[#Julius / Augustus|Julius or Augustus]]. | |vsync notes = Use [[#Julius / Augustus|Julius or Augustus]]. | ||
|60 fps = hackable | |60 fps = hackable | ||
− | |60 fps notes = | + | |60 fps notes = Use [[#Julius / Augustus|Julius or Augustus]]. |
|120 fps = hackable | |120 fps = hackable | ||
− | |120 fps notes = | + | |120 fps notes = Use [[#Julius / Augustus|Julius or Augustus]]. |
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
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|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
+ | |royalty free audio = always on | ||
+ | |royalty free audio notes = | ||
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|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = false | ||
|windows exe notes = | |windows exe notes = | ||
|macos intel 32-bit app = | |macos intel 32-bit app = | ||
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|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Revision as of 08:05, 28 October 2022
Developers | |
---|---|
Impressions Games | |
Publishers | |
Retail | Sierra On-Line |
Digital | Activision |
Release dates | |
Windows | October 1998 |
Mac OS (Classic) | 1999 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view, Isometric |
Controls | Point and select |
Genres | Building |
Themes | Egypt, Europe, Classical |
Series | Caesar |
Caesar | |
---|---|
Subseries of City Building (Sierra) | |
Caesar | 1992 |
Caesar II | 1995 |
Caesar III | 1998 |
Caesar IV | 2006 |
Caesar III is a singleplayer bird's-eye view and isometric building game in the Caesar series.
General information
- Caesar 3 Heaven - A fan site for the game
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
- A free demo version is available from GameFront.
Essential improvements
Patches
- Patch version 1.0.1.0 can be found here.
- To install, simply drag and drop the contains of the archive over the original installation files
Skip intro videos
Instructions[citation needed] |
---|
|
Julius / Augustus
- Both support Windows, OS X and Linux, and are open-source projects.
- Julius is an open source re-implementation of Caesar III based on SDL2. It does not fix some of the issues presented in the game itself, but it brings in a 32-bit windowed mode support and widescreen support. The saved games from the original game are compatible with this software.
- Augustus is a fork of Julius which brings several gameplay improvements and changes, such as roadblocks (akin to those in later City Building series games), global labor pool, increased limits and zoom functionality, among other things. The original game can not read Augustus saved games.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\[Note 1] |
Mac OS (Classic) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/517790/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\*.sav[Note 1] |
Mac OS (Classic) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/517790/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Use Caesar III HD+ or Julius. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Will only work in 16-bit color mode. For 32-bit color mode, use Julius or Augustus. | ||
Borderless fullscreen windowed | Use Julius or Augustus. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | Use Julius or Augustus. | ||
60 FPS | Use Julius or Augustus. | ||
120+ FPS | Use Julius or Augustus. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Windowed
Change color depth[1] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Speech, Sound effects and City sounds | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Separate UK and US versions. | |||
Simplified Chinese | Local retail version only. | |||
Czech | Fan translation. Dubbing, Interface and subtitles without broken fonts. |
|||
French | ||||
German | ||||
Italian | ||||
Japanese | Local retail version only. | |||
Polish | Local retail version only. | |||
Brazilian Portuguese | Retail only.[2] Translation files and guide. | |||
Spanish | ||||
Swedish | Local retail version only. | |||
Russian | Local retail version only. |
Issues fixed
Installation issues
Set compatibility mode[citation needed] |
---|
|
Steam overlay not working
Use dgVoodoo 2 |
---|
|
Use Julius or Augustus] |
---|
|
Game speed/map scroll rate issue
Set the slider in-game[citation needed] |
---|
While in-game, press options and press speed option and move the game speed slider to adjust the game speed or scroll rate slider to adjust the scroll speed. |
Music loops
Use IndirectSound[3] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DirectDraw | 5 | [citation needed] |
OpenGL | [citation needed] |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
Mac OS (Classic) |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Smacker Video Technology |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium 90 MHz | |
System memory (RAM) | 16 MB | |
Hard disk drive (HDD) | 150 MB | |
Video card (GPU) | 1 MB of VRAM DirectX 5 compatible |
Mac OS | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7.6.1 | |
Processor (CPU) | PowerPC 601 100 MHz | |
System memory (RAM) | 32 MB | |
Hard disk drive (HDD) | 150 MB | |
Video card (GPU) | SVGA |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (517790) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.