Difference between revisions of "Battlezone"
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{{Availability/row| Retail | | disc | | | Windows }} | {{Availability/row| Retail | | disc | | | Windows }} | ||
}} | }} | ||
+ | {{ii}} Free demo versions are available from Archive.org: [https://archive.org/details/Bzone base game], [https://archive.org/details/BattlezoneTheRedOdysseyMissionPackDemo The Red Odyssey]. | ||
+ | ==Monetization== | ||
{{DLC| | {{DLC| | ||
{{DLC/row| Battlegrounds | | Windows }} | {{DLC/row| Battlegrounds | | Windows }} | ||
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|antialiasing = unknown | |antialiasing = unknown | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = unknown | |vsync = unknown | ||
|vsync notes = | |vsync notes = | ||
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|red book cd audio notes = | |red book cd audio notes = | ||
|eax support = true | |eax support = true | ||
− | |eax support notes | + | |eax support notes = A3D 1.0,<ref>[https://web.archive.org/web/20031011173810/http://www.vortexofsound.com/techhelp/gm_bz1.htm Games FAQ: Battlezone - Vortex of Sound (retrieved)]</ref> EAX (via IAS patch)<ref>[https://web.archive.org/web/20001001040127/http://www.earsound.com/titles/bzone.html BattleZone in IAS (retrieved)]</ref> |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
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|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = unknown | |windows 64-bit exe = unknown | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|macos intel 32-bit app = | |macos intel 32-bit app = | ||
|macos intel 64-bit app = | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Revision as of 14:24, 23 October 2022
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
This page is for the 1998 Activision game. For its 2016 remaster, see Battlezone 98 Redux. For the PC booter port of the 1980s Atari game, see Battlezone (1983). For its Game Room release, see Battlezone (2010). For the Rebellion game, see Battlezone (2017).
Developers | |
---|---|
Activision | |
Engines | |
MechWarrior 2 | |
Release dates | |
Windows | March 11, 1998 |
Taxonomy | |
Monetization | One-time game purchase, Expansion pack |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view, First-person |
Controls | Direct control |
Genres | RTS, Shooter, Strategy |
Vehicles | Tank |
Themes | Cold War, Sci-fi, Space |
Series | Battlezone |
Battlezone | |
---|---|
Battlezone (1983) | 1983 |
Battlezone | 1998 |
Battlezone II: Combat Commander | 1999 |
Battlezone (2010) | 2010 |
Battlezone 98 Redux | 2016 |
Battlezone (2017) | 2017 |
Battlezone: Combat Commander | 2018 |
Key points
- The "servers" source code (Anet) was made open source in 2002.
General information
- Battlezone 1 Community Forum
- battlezone1.com
- BATTLEZONE COMMUNITY FORUMS, Battlezone 1 subforum
- Battlezone Forums, Battlezone 1 subforum
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- Free demo versions are available from Archive.org: base game, The Red Odyssey.
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Battlegrounds | ||
The Red Odyssey |
Essential improvements
Patches
- The latest official patch 1.4 and large assets are available at www.patches-scrolls.de and soggi.org.
- The latest unofficial patch 1.5.* is available at battlezone.videoventure.org.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Use the Unofficial Battlezone 1.5 Patch.[1] | ||
Multi-monitor | Use the Unofficial Battlezone 1.5 Patch.[2] | ||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Possible with dxWnd, but difficult. | ||
Borderless fullscreen windowed | Use dxWnd. Battlezone will still attempt to capture the mouse after Alt+Tab ↹ to other applications. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Can only remap vehicle controls. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Uses list of presets | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | A3D 1.0,[3] EAX (via IAS patch)[4] | |
Royalty free audio | ||
Red Book CD audio | On Windows, CD music might not play correctly; see the troubleshooting guide for solutions. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese | Retail only | |||
Brazilian Portuguese | Retail only. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 8 | |||
Online play | 8 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98 |
Processor (CPU) | Intel Pentium | |
System memory (RAM) | 16 MB | 32 MB |
Hard disk drive (HDD) | 210 MB | |
Video card (GPU) | 1 MB of VRAM DirectX 5 compatible |