Difference between revisions of "Signalis"
From PCGamingWiki, the wiki about fixing PC games
(→Video: Updated section.) |
(→Input: Updated section and added images.) |
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==Input== | ==Input== | ||
− | |||
{{Input | {{Input | ||
|key remap = false | |key remap = false | ||
Line 141: | Line 140: | ||
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = false |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
Line 150: | Line 149: | ||
|full controller notes = | |full controller notes = | ||
|controller remap = false | |controller remap = false | ||
− | |controller remap notes = ''' | + | |controller remap notes = '''South''', '''West''', and '''East''' control layouts. |
− | |controller sensitivity = | + | |controller sensitivity = true |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = false |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
|dualshock 4 = unknown | |dualshock 4 = unknown | ||
Line 177: | Line 176: | ||
|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
− | |steam input api = | + | |steam input api = false |
|steam input api notes = | |steam input api notes = | ||
− | |steam hook input = | + | |steam hook input = true |
|steam hook input notes = | |steam hook input notes = | ||
− | |steam input presets = | + | |steam input presets = false |
− | |steam input presets notes = | + | |steam input presets notes = Official preset is merely Steam Input default controller preset. |
− | |steam controller prompts = | + | |steam controller prompts = false |
|steam controller prompts notes = | |steam controller prompts notes = | ||
− | |steam cursor detection = | + | |steam cursor detection = true |
|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
+ | <gallery> | ||
+ | Signalis Control Settings.png|Control settings. | ||
+ | Signalis Default KBM Controls.png|Default keyboard and mouse controls. | ||
+ | Signalis Default Controller Mappings.png|Default controller mappings. | ||
+ | </gallery> | ||
==Audio== | ==Audio== |
Revision as of 23:34, 5 November 2022
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
rose-engine | |
Publishers | |
Humble Games | |
Playism | |
Engines | |
Unity 2020[Note 1] | |
Release dates | |
Windows | October 27, 2022 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view, Cinematic camera, First-person |
Controls | Direct control |
Genres | Survival horror |
Art styles | Pixel art, Stylized |
Themes | Europe, Lovecraftian, Sci-fi |
Signalis is a real-time sci-fi Lovecraftian survival horror game developed by rose-engine and published by Humble Games and Playism.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Microsoft Store | ||||
Steam |
Game data
- Replace
[x]
with 01, 02, 03, 04, or 05. - Data is stored per-profile.
Configuration file(s) location
System | Location |
---|---|
Microsoft Store | |
Windows | <path-to-game>\save\[x]\settings.ini[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1262350/pfx/[Note 3] |
Save game data location
System | Location |
---|---|
Microsoft Store | |
Windows | <path-to-game>\save\[x]\lstr.replika[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1262350/pfx/[Note 3] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Upscaled from base resolution of 640x360.[2]. Pixel-perfect, Stretch, and Letterbox scaling available. | ||
Multi-monitor | Pillarboxed or stretched. | ||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Uncapped.[3] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Default and Alternate control layouts. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | South, West, and East control layouts. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | Official preset is merely Steam Input default controller preset. | |
Steam Controller button prompts | ||
Cursor detection |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, SFX, Radio | |
Surround sound | ||
Subtitles | All character dialogue in-game and in cutscenes is text-only; voiced dialogue is not subtitled. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Japanese | ||||
Korean | ||||
Latin American Spanish | ||||
Russian |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | ||
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Dedicated graphics card DirectX 10 compatible |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2020.3.30f1[1]
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1262350/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1262350) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Expack3 on 2022-06-03
- ↑ Verified by User:Expack3 on 2022-06-04
- Tested by running game with 1x scaling in pixel perfect mode and using Photoshop CS5.5 to measure pixels.
- ↑ Verified by User:Expack3 on 2022-11-05
- ↑ Verified by User:Expack3 on 2022-06-03
- Game's
Plugins/x86_64
containsresonanceaudio.dll
- Game's
- ↑ Verified by User:Expack3 on 2022-06-03
- Game's
Plugins/x86_64
containsRewired_DirectInput.dll
- Game's