Difference between revisions of "Painkiller: Overdose"
From PCGamingWiki, the wiki about fixing PC games
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Revision as of 16:19, 15 July 2022
Developers | |
---|---|
Mindware Studios | |
Publishers | |
Retail | DreamCatcher Interactive |
Digital until 2020 | THQ Nordic |
Digital as of 2020 | Deep Silver |
Engines | |
Pain Engine | |
Release dates | |
Windows | October 30, 2007 |
Reception | |
Metacritic | 65 |
Taxonomy | |
Monetization | One-time game purchase |
Series | Painkiller |
Painkiller | |
---|---|
Painkiller | 2004 |
Painkiller: Overdose | 2007 |
Painkiller: Resurrection | 2009 |
Painkiller: Redemption | 2011 |
Painkiller: Recurring Evil | 2012 |
Painkiller: Hell & Damnation | 2012 |
Warnings
Key points
- Multiplayer compatibility with original Painkiller maps and game modes
General information
- Painkiller Zone - A fansite for the series
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM 7 DRM. | |||
GOG.com | ||||
Green Man Gaming | ||||
Steam | Not available in Germany. | |||
GamersGate (unavailable) | ||||
GamersGate (unavailable) | Painkiller Universe |
- Painkiller Universe includes the base game and Painkiller along with the Battle out of Hell expansion.
Demo
A free demo can be installed with Steam using this link (allow Steam popup): steam://install/3280
.
Essential improvements
Patches
- A list of patches can be found here.
Skip intro videos
Delete or rename video files[1] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Painkiller Overdose |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/3270/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Painkiller Overdose\Saves |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/3270/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Natively supported. HUD is scaled incorrectly and can be additionally fixed with Overdose Widescreen HUD Fix. | ||
Multi-monitor | Use Overdose Widescreen HUD Fix. | ||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Use Overdose Widescreen HUD Fix. | ||
Windowed | Use ThirteenAG's D3D9 Wrapper. | ||
Borderless fullscreen windowed | Use ThirteenAG's D3D9 Wrapper. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | FPS affects load time speed. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, (battle and ambient) music, sound | |
Surround sound | Up to 8 speakers[2] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | A3D, EAX 3[3] |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | Not available in the Steam version. | |||
German | ||||
Polish | Not available in the Steam version. | |||
Russian | Not available in the Steam version. |
Issues fixed
Long loading times
Disable Vsync in video driver's panel (Nvidia Control Panel/Radeon Settings)[4] |
---|
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 16 | Versus |
||
Online play | 16 | Versus GameSpy services have been shut down;[5] see GameSpy for workarounds. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 4974 |
UDP | 4974 |
- Universal Plug and Play (UPnP) support status is unknown.
- This is the default port used. It can be changed in-game by the user
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 2 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Audio | Miles Sound System | 7.1a |
Cutscenes | Bink Video | 1.8s |
Multiplayer | GameSpy |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000 | XP, Vista |
Processor (CPU) | Intel Pentium 4 1.5 GHz AMD Athlon XP 1800+ |
Intel Pentium 4 2.4 GHz AMD Athlon 64 3800+ |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 2.5 GB | |
Video card (GPU) | Nvidia GeForce FX 5600 ATI Radeon 9600 128 MB of VRAM DirectX 9 compatible | Nvidia GeForce 7800 ATI Radeon X1800 256 MB of VRAM |
Sound (audio device) | DirectX 9 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (3270) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Diskersen on 2018-01-22
- ↑ Painkiller Demo 2 - Blue's News Comments
- ↑ Painkiller demo out! - Ars Technica OpenForum
- ↑ Fixes for OVER-F*CKING-LONG loadings - Steam Community Guide- - last accessed on 24-03-2018
- ↑ Pricing | GameSpy Technology