Difference between revisions of "Chrome"
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{{ii}} The game was re-released in 2004 as Advanced Battlegrounds: The Future of Combat (known in Europe as Chrome: Gold Edition).<ref>[http://www.mobygames.com/game/advanced-battlegrounds-the-future-of-combat Advanced Battlegrounds: The Future of Combat | MobyGames]</ref> | {{ii}} The game was re-released in 2004 as Advanced Battlegrounds: The Future of Combat (known in Europe as Chrome: Gold Edition).<ref>[http://www.mobygames.com/game/advanced-battlegrounds-the-future-of-combat Advanced Battlegrounds: The Future of Combat | MobyGames]</ref> | ||
{{++}} The game includes a level editor, detailed editor tutorial and Java source code that can be recompiled to change the game logic and settings. | {{++}} The game includes a level editor, detailed editor tutorial and Java source code that can be recompiled to change the game logic and settings. | ||
+ | {{++}} [[#Visual fidelity (unofficial patch)|Unofficial Patch]] is available which provides easy ways to adjust for widescreen, FOV etc. | ||
'''General information''' | '''General information''' | ||
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===Limit FPS=== | ===Limit FPS=== | ||
− | You should limit the | + | You should '''limit the FPS to 60''', otherwise problems can arise, like "slippery / sliding" movement.<ref name="fps_1">https://www.youtube.com/watch?v=xHTe_q4PnoA&lc=UgyPN-wcW9-Sfe2X45V4AaABAg</ref><ref name="fps_2">https://steamcommunity.com/app/46420/discussions/0/846944689665842962/</ref><ref name="fps_3">https://steamcommunity.com/app/46420/discussions/0/133261370013840532/</ref> Use a tool like [https://www.guru3d.com/files-details/rtss-rivatuner-statistics-server-download.html Rivatuner Statistics Server] for that and apply a 60 FPS limit on ''ChromeSingle.exe''. Alternatively, force VSync if it leads to the same outcome for your monitor. |
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==Game data== | ==Game data== | ||
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|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = No frame rate cap. Excessively high frame rate (over 200) can result in delayed player movement responsiveness and sliding on terrain.<ref> | + | |120 fps notes = No frame rate cap. Excessively high frame rate (over 200) can result in delayed player movement responsiveness and sliding on terrain. See [[#Limit FPS|limit FPS]].<ref name="fps_1"/><ref name="fps_2"/><ref name="fps_3"/> |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
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}} | }} | ||
+ | {{ii}} The below workarounds for widescreen and FOV are unnecessary when using the [[#Visual fidelity (unofficial patch)|Unofficial Patch]] which already incorporates these options. | ||
===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
{{Fixbox|description=Set resolution in VideoSettings.scr|ref=<ref>[https://www.wsgf.org/dr/chrome/en Chrome | WSGF]</ref>|fix= | {{Fixbox|description=Set resolution in VideoSettings.scr|ref=<ref>[https://www.wsgf.org/dr/chrome/en Chrome | WSGF]</ref>|fix= |
Revision as of 06:51, 8 November 2021
Developers | |
---|---|
Techland | |
Publishers | |
Meridian4 | |
Engines | |
Chrome Engine | |
Release dates | |
Windows | June 16, 2003 |
Taxonomy | |
Series | Chrome |
Chrome | |
---|---|
Chrome | 2003 |
Chrome SpecForce | 2005 |
Warnings
- StarForce DRM for this game does not work on modern versions of Windows (see Availability for affected versions).
Key points
- The game was re-released in 2004 as Advanced Battlegrounds: The Future of Combat (known in Europe as Chrome: Gold Edition).[1]
- The game includes a level editor, detailed editor tutorial and Java source code that can be recompiled to change the game logic and settings.
- Unofficial Patch is available which provides easy ways to adjust for widescreen, FOV etc.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM 4 DRM in the English release. StarForce 3 DRM[Note 1] in the Russian release. Custom DRM in the Polish release. |
|||
Amazon.com | ||||
Amazon.com |
- StarForce DRM for this game does not work on modern versions of Windows (see above for affected versions).
Demo
A demo can be downloaded from here or here.
Essential improvements
Patches
- Install patch 1.1.3.0_v2, followed by patch 1.1.3.0_v2 to 1.2.0.0. Advanced Battlegrounds: The Future of Combat (Chrome: Gold Edition) is already patched to latest version.
Visual fidelity (unofficial patch)
- A set of widescreen, FOV, HUD and text rendering fixes for Chrome and Chrome SpecForce. Enables native support for higher resolutions and Hor+ FOV. Also includes files to disable mouse acceleration, LOD switching and increase draw distance. Download from Mod DB.
Limit FPS
You should limit the FPS to 60, otherwise problems can arise, like "slippery / sliding" movement.[6][7][8] Use a tool like Rivatuner Statistics Server for that and apply a 60 FPS limit on ChromeSingle.exe. Alternatively, force VSync if it leads to the same outcome for your monitor.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Data\[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/46420/pfx/[Note 3] |
-
AudioSettings.scr
contains audio settings. -
Controller.scr
contains mouse and controller settings. -
VideoSettings.scr
contains video settings. -
UserControls.scr
contains key mapping settings.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Save\[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/46420/pfx/[Note 3] |
- Each save uses multiple files.
- 4 quicksaves and 10 manual saves.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | Run in window mode and use Borderless Gaming. | ||
Anisotropic filtering (AF) | Set in <path-to-game>\VideoSettings.scr or use unofficial patch to enable it in the options menu. Force in the graphics card control panel for highest quality. |
||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Disabled by default. Must be set individually for each executable in graphics card control panel (chromesingle.exe for SP and chromenet.exe for MP). Use D3Doverrider if it can't be forced using the graphics card control panel. | ||
60 FPS and 120+ FPS | No frame rate cap. Excessively high frame rate (over 200) can result in delayed player movement responsiveness and sliding on terrain. See limit FPS.[6][7][8] |
- The below workarounds for widescreen and FOV are unnecessary when using the Unofficial Patch which already incorporates these options.
Widescreen resolution
Set resolution in VideoSettings.scr[9] |
---|
Notes
|
Field of view (FOV)
Instructions[10] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | On by default. Unofficial patch includes recompiled Player.class file that disables it (put it inside <path-to-game>\code.pak and <path-to-game>\codenet.pak archives). |
|
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and FX. | |
Surround sound | 5.0 | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | Disabled by default. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | Original German release is censored but can be made uncut, see below. | |||
Hungarian | Local Retail version only, but can be downloaded from here. Also a fan translation is available. | |||
Polish | ||||
Russian | Available here. | |||
Spanish |
Uncensor German 2003 release
The version released in Germany in 2003 in censored (blood, bullet wounds and ragdoll removed). The German version of the Gold Edition, which was released in Germany in 2005, is uncut.[11] To make the original 2003 German release uncut, follow these steps:
Remove censorship[11] |
---|
|
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 32 | |||
Online play | 32 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created game profile, see vorpx forum profile introduction. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | Initial game version has just Chrome.exe, patch 1.2.0.0 split it up into ChromeSingle.exe (singleplayer) and ChromeNet.exe (multiplayer). |
Issues fixed
Advanced Battlegrounds installation problem
- The installation process fails with "Error 2711" message.
The game refuses to install if original Chrome is already installed on the computer[12] |
---|
|
Problems with several GPUs (MSHybrid)
On a system that runs both an integrated Intel GPU and a dedicated GPU (with a system like MSHybrid), the game might steadfastly refuse to recognize the dedicated GPU, even when set in the GPU control center. The integrated GPU has to be deactivated (set to "Discrete" on MSHybrid) for the game to use the dedicated GPU.
Error 1309 when installing from disk ("Error reading from file...")
CD 2 has to replace CD 1 in the same drive |
---|
Don't put / mount both CDs in different drives or at the same time.
|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, ME, 2000, XP, Vista, 7 | |
Processor (CPU) | Intel Pentium III 800 MHz | Intel Pentium 4 1.5 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce 2 MX ATI Radeon 7000 chipset 32 MB of VRAM DirectX 8.1 compatible | Nvidia GeForce 4 ATI Radeon 9000 chipset 64 MB of VRAM |
Notes
- ↑ This version of StarForce DRM does not work on Windows Vista or later.[2][3][4][5] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (46420) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Advanced Battlegrounds: The Future of Combat | MobyGames
- ↑ Windows Vista support - StarForce Support
- ↑ Windows 7 support - StarForce Support
- ↑ Windows 8.1 support - StarForce Support
- ↑ Windows 10 support - StarForce Support
- ↑ 6.0 6.1 https://www.youtube.com/watch?v=xHTe_q4PnoA&lc=UgyPN-wcW9-Sfe2X45V4AaABAg
- ↑ 7.0 7.1 https://steamcommunity.com/app/46420/discussions/0/846944689665842962/
- ↑ 8.0 8.1 https://steamcommunity.com/app/46420/discussions/0/133261370013840532/
- ↑ Chrome | WSGF
- ↑ Chrome FOV fix | WSGF
- ↑ 11.0 11.1 https://www.schnittberichte.com/schnittbericht.php?ID=3460
- ↑ Advanced Battlegrounds installation problem