Difference between revisions of "Screamer 4x4"
From PCGamingWiki, the wiki about fixing PC games
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|linux 32-bit executable= | |linux 32-bit executable= |
Revision as of 23:27, 15 October 2021
Developers | |
---|---|
Clever's Games | |
Publishers | |
Virgin Interactive | |
Release dates | |
Windows | December 4, 2000 |
Screamer | |
---|---|
Screamer | 1995 |
Screamer 2 | 1996 |
Screamer Rally | 1997 |
Screamer 4x4 | 2000 |
General information
- GOG.com Community Discussions for game series
- GOG.com Support Page
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GOG.com |
- A demo is available here.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Saved[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Stretched. Main menu is always rendered at 640x480. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | At high fps (+170fps aprox) the menu animations speed up and there is probably a physics problem in the game.Set refresh rate on 60hz to fix | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Buggy. | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Hungarian | ||||
Italian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 4 | |||
Online play | 4 |
Issues fixed
Installer doesn't work (hangs)
Analyze wait chain |
---|
Notes:
|
Game freezes during loading / runs too fast(D3D Rendering)
Set core affinity to a single core[citation needed] |
---|
Select Glide or OpenGL rendering in the launcher[citation needed] |
---|
Notes
|
Crash on Startup
Analyse wait chain |
---|
Notes:
|
- If you do not want to do this process every time you start the game, you must simply deactivate the conflicting process or uninstall the program from the conflicting process.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | |
OpenGL | ||
Glide |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98, ME, XP | |
Processor (CPU) | Intel Pentium 233 MHz | Intel Pentium 300 MHz |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | 8 MB of VRAM | 16 MB of VRAM |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).