Difference between revisions of "Dr. Robotnik's Ring Racers"
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|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|April 24 2024}} | {{Infobox game/row/date|Windows|April 24 2024}} | ||
+ | {{Infobox game/row/date|OS X|April 24 2024}} | ||
{{Infobox game/row/date|Linux|April 24 2024}} | {{Infobox game/row/date|Linux|April 24 2024}} | ||
− | + | ||
|reception = | |reception = | ||
{{Infobox game/row/reception|Metacritic|link|rating}} | {{Infobox game/row/reception|Metacritic|link|rating}} | ||
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{{Infobox game/row/taxonomy/microtransactions | None }} | {{Infobox game/row/taxonomy/microtransactions | None }} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Real-time }} |
{{Infobox game/row/taxonomy/perspectives | Third-person }} | {{Infobox game/row/taxonomy/perspectives | Third-person }} | ||
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct control }} |
{{Infobox game/row/taxonomy/genres | Racing }} | {{Infobox game/row/taxonomy/genres | Racing }} | ||
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
{{Infobox game/row/taxonomy/art styles | Pixel art }} | {{Infobox game/row/taxonomy/art styles | Pixel art }} | ||
− | {{Infobox game/row/taxonomy/themes | }} | + | {{Infobox game/row/taxonomy/themes | Sci-fi }} |
{{Infobox game/row/taxonomy/series | Sonic the Hedgehog fangames }} | {{Infobox game/row/taxonomy/series | Sonic the Hedgehog fangames }} | ||
|steam appid = | |steam appid = | ||
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|gogcom id = | |gogcom id = | ||
|gogcom id side = | |gogcom id side = | ||
− | |official site= | + | |official site= https://www.kartkrew.org/ |
|hltb = | |hltb = | ||
|igdb = <!-- Only needs to be set if there is no IGDB reception row --> | |igdb = <!-- Only needs to be set if there is no IGDB reception row --> | ||
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{{Introduction | {{Introduction | ||
− | |introduction = | + | |introduction = '''''{{PAGENAME}}''''' is a {{Glossary:Singleplayer}} and {{Glossary:Multiplayer}} {{Glossary:Third-person}} {{Glossary:Racing}} game developed and published by [[Company:Kart Krew|Kart Krew]]. It is the sequel to [[Sonic Robo Blast 2 Kart]]. |
|release history = | |release history = | ||
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|invert controller y-axis = unknown | |invert controller y-axis = unknown | ||
|invert controller y-axis notes = | |invert controller y-axis notes = | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
|xbox prompts = false | |xbox prompts = false | ||
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|impulse triggers = unknown | |impulse triggers = unknown | ||
|impulse triggers notes = | |impulse triggers notes = | ||
− | |playstation controllers = | + | |playstation controllers = true |
|playstation controller models = unknown | |playstation controller models = unknown | ||
|playstation controllers notes = | |playstation controllers notes = | ||
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|wing = | |wing = | ||
|wing notes = | |wing notes = | ||
− | |opengl versions = | + | |opengl versions = true |
− | |opengl notes = | + | |opengl notes = Called '''Legacy GL''' in-game. |
|glide versions = | |glide versions = | ||
|glide notes = | |glide notes = | ||
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|interface = | |interface = | ||
|interface notes = | |interface notes = | ||
− | |input = | + | |input = SDL2 |
− | |input notes = | + | |input notes = <ref>{{Refurl|url=https://git.srb2.org/KartKrew/RingRacers#building-from-source|title=GitLab - Kart Krew / RingRacers - Building from Source|date=2024-04-28|snippet=On Linux platforms, you will need the following libraries available on the system. [...] SDL2}}</ref> |
|cutscenes = | |cutscenes = | ||
|cutscenes notes = | |cutscenes notes = |
Revision as of 18:08, 28 April 2024
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Kart Krew | |
Engines | |
Doom Legacy | |
Release dates | |
Windows | April 24, 2024 |
macOS (OS X) | April 24, 2024 |
Linux | April 24, 2024 |
Taxonomy | |
Monetization | Freeware |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Racing |
Art styles | Pixel art |
Themes | Sci-fi |
Series | Sonic the Hedgehog fangames |
Sonic the Hedgehog fangames | |
---|---|
Subseries of Sonic the Hedgehog | |
Retro Sonic | 2007 |
Sonic Nexus | 2007 |
Sonic Robo Blast 2 | 2009 |
Sonic Robo Blast 2 Kart | 2018 |
Dr. Robotnik's Ring Racers | 2024 |
Sonic P-06 | Early access |
Dr. Robotnik's Ring Racers is a singleplayer and multiplayer third-person racing game developed and published by Kart Krew. It is the sequel to Sonic Robo Blast 2 Kart.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | ||||
Publisher website |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>/ringconfig.cfg[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>/ringdata.dat[Note 1] |
Windows | <path-to-game>/ringprofiles.prf[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Overall volume, music, sounds | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | On, only music or only sounds | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Versus, Co-op Local allows playing Grand Prix |
||
LAN play | 16 | Versus |
||
Online play | 16 | Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | Called Legacy GL in-game. | |
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux | Flathub: x86_64, aarch64 |
Middleware
Middleware | Notes | |
---|---|---|
Input | SDL2 | [1] |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
Notes
- ↑ 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ GitLab - Kart Krew / RingRacers - Building from Source - last accessed on 2024-04-28
- "On Linux platforms, you will need the following libraries available on the system. [...] SDL2"