Talk:The big list of third-party DRM on Steam
- (cur prev topic) 10:31, 21 February 2021 . . Mirh (talk | contribs) edited a post on "Mass Effect 1 SecuROM?" . . +179
- (cur prev) 18:43, 15 February 2018 . . Flow talk page manager (talk | contribs) created the description . . 0
- (cur prev topic) 13:54, 19 May 2017 . . Goteki (talk | contribs) commented on "Updates with Protection ID reports/links." (Few things are out of date on this list, so I'm providing some info to get them up to date: The Testament of Sherlock Holmes, Sherlock Ho...) . . +1,541
- (cur prev topic) 03:30, 10 December 2016 . . Garrett (talk | contribs) commented on "Could Fallout 3 GFWL qualify as "inert DRM"?" (The client is still used, so some players might want to know about it for that reason (as with Kalypso Launcher).) . . +113
- (cur prev topic) 11:49, 2 December 2016 . . Mirh (talk | contribs) commented on "Could Fallout 3 GFWL qualify as "inert DRM"?" (The answer is maybe. It mostly depends on how you see the neverending issue over which rights (those a DRM supposedly limits) user even h...) . . +752
- (cur prev topic) 05:38, 25 November 2016 . . Faalagorn (talk | contribs) commented on "Could Fallout 3 GFWL qualify as "inert DRM"?" (I got the feeling that the current situation of Fallout 3's GFWL is what Bethesda considered for "removal". I remember people expecting G...) . . +1,535
- (cur prev topic) 01:17, 28 November 2014 . . Garrett (talk | contribs) commented on "Denuvo" (Denuvo Anti-Tamper appears to use online authentication of a hardware hash (hence the existence of an offline activation page for Lords o...) . . +652
- (cur prev topic) 14:53, 27 November 2014 . . Mirh (talk | contribs) commented on "Denuvo" (Just to enliven the discussion, denuvo even deny to be a DRM by itself, claiming it's just an anti-tamper solution that works on top of o...) . . +302
- (cur prev topic) 15:04, 24 November 2014 . . Mirh (talk | contribs) commented on "Denuvo" (1 pirated copy ≠ 1 sold copy But if I take 10 pirated copy, at least 3 of these people have the money, but are just the kind of aforement...) . . +396
- (cur prev topic) 04:58, 24 November 2014 . . BONKERS (talk | contribs) commented on "Denuvo" (No, I am not experiencing problems. I just dont' care for or trust how companies handle this kind of stuff. Piracy =/= always a lost sale...) . . +369
- (cur prev topic) 15:32, 21 November 2014 . . Mirh (talk | contribs) commented on "Denuvo" (DRMs are not meant to last forever. Just long enough to persuade miser assholes that have the money, but don't care about others's work t...) . . +889
- (cur prev topic) 11:17, 21 November 2014 . . BONKERS (talk | contribs) commented on "Denuvo" (Whether it causes problems or not. Shit like this is completely unwarranted. I'm sick of layering DRM on DRM. Treating paying customers l...) . . +310
- (cur prev topic) 01:16, 20 November 2014 . . Garrett (talk | contribs) commented on "Denuvo" (Expack3 has addressed the drive claims while I was writing this. I wouldn't seriously consider this until some more trustworthy source ha...) . . +901
- (cur prev topic) 01:03, 20 November 2014 . . Anonymous (talk | contribs) commented on "Denuvo" ("Early reports from Slavic language tech-focused sites are suggesting that playing the game for about 40 minutes caused over 150,000 data...) . . +993
- (cur prev topic) 21:33, 19 November 2014 . . BONKERS (talk | contribs) commented on "Denuvo" (We need to start building a list of games that use this POS DRM scheme. I refuse to buy any game that uses such crap. ON their website th...) . . +748
- (cur prev topic) 21:56, 5 October 2014 . . Mirh (talk | contribs) commented on "Mass Effect 1 SecuROM?" (That's true, but shell extensions should be tied to a .dll afaik Patches can be found here anyway) . . +172
- (cur prev topic) 20:42, 5 October 2014 . . Garrett (talk | contribs) commented on "Mass Effect 1 SecuROM?" (7-Zip doesn't extract installation scripts for some formats (which can contain registry changes etc. applied by the installer) so that's...) . . +483
- (cur prev topic) 14:01, 5 October 2014 . . Mirh (talk | contribs) commented on "Mass Effect 1 SecuROM?" (I know, I used 7-zip too. What I wanted to point out was that.. I compared 1.01 and 1.01a patch (the latter probably fixed the issue with...) . . +373
- (cur prev topic) 04:09, 5 October 2014 . . Garrett (talk | contribs) commented on "Mass Effect 1 SecuROM?" (The DLC installer can be extracted manually (I think I used 7-Zip) so the DLC could be installed that way without the bundled patch if ne...) . . +165
- (cur prev topic) 15:51, 4 October 2014 . . Mirh (talk | contribs) commented on "Mass Effect 1 SecuROM?" (Little note Even though there's no trace of anything other than game files... Patch installer were (are?) able to install whatever else t...) . . +327
- (cur prev topic) 10:56, 31 August 2014 . . Mirh (talk | contribs) commented on "Crysis 2 Maximum Edition still appears to have SolidShield" (Besides the removal tool, I think you can directly check for the existence of %APPDATA%\SecuROM\ folder Anyway if I correctly understood...) . . +637
- (cur prev topic) 21:48, 30 August 2014 . . Garrett (talk | contribs) commented on "Crysis 2 Maximum Edition still appears to have SolidShield" (In the case of SolidShield a game will either activate silently during installation (as with the original Crysis 2) or display an activat...) . . +641
- (cur prev topic) 19:11, 30 August 2014 . . Mirh (talk | contribs) commented on "Crysis 2 Maximum Edition still appears to have SolidShield" (It may even be just a leftover (like SecuROM in mass effect steam edition) Are there any way to actually detect if it's active code or ju...) . . +233
- (cur prev topic) 12:59, 30 August 2014 . . Cyanic (talk | contribs) commented on "Crysis 2 Maximum Edition still appears to have SolidShield" (OK, I'll update the notes to state that although it's wrapped, the DRM doesn't pose restrictions.) . . +97
- (cur prev topic) 23:30, 29 August 2014 . . Garrett (talk | contribs) commented on "Crysis 2 Maximum Edition still appears to have SolidShield" (If it doesn't do anything it is probably a harmless remnant and/or the obfuscation product (SolidShield Wrapper); obfuscation does not en...) . . +300
- (cur prev topic) 15:32, 29 August 2014 . . Cyanic (talk | contribs) commented on "Crysis 2 Maximum Edition still appears to have SolidShield" (It looks like Crysis 2 Maximum Edition still contains SolidShield, in addition to SteamStub. The SolidShield doesn't seem to actually imp...) . . +671
- (cur prev topic) 03:19, 25 August 2014 . . Garrett (talk | contribs) commented on "Mass Effect 1 SecuROM?" (Ah, that makes sense. I've updated the list now.) . . +48
- (cur prev topic) 15:59, 24 August 2014 . . Mirh (talk | contribs) commented on "Mass Effect 1 SecuROM?" (The patch installers (at least those inside DLCs...) does not replace masseffect.exe. Otherwise the game wouldn't even launch (and I woul...) . . +506
- (cur prev topic) 05:54, 24 August 2014 . . Garrett (talk | contribs) commented on "Mass Effect 1 SecuROM?" (I checked the Bring Down the Sky installer and it looks like the list entry is correct. The DLC installer applies the regular Patch 1.02...) . . +666
- (cur prev topic) 11:45, 20 August 2014 . . Mirh (talk | contribs) commented on "Mass Effect 1 SecuROM?" (ME1 is reported to be drm free, at least on Steam Still, one of the thread of the game (monitored with Process Explorer) is called MassEf...) . . +331
- (cur prev topic) 22:08, 10 August 2014 . . Blackbird (talk | contribs) commented on "Uplay/Assassin's Creed" (No it doesn't require uPlay at all. ACII was first one to use it.) . . +65
- (cur prev topic) 20:51, 10 August 2014 . . Anonymous (talk | contribs) commented on "Uplay/Assassin's Creed" (Does the first one also require Uplay? I was quite sure that only later titles used Uplay in all releases, with the first one being relat...) . . +232
- (cur prev topic) 02:58, 3 March 2014 . . Faalagorn (talk | contribs) commented on "Gotham City Impostors" (Gotham City Impostors bought on Steam prior to F2P update can still be played with GFWL. Devs even added a note about F2P Steamworks vers...) . . +746
- (cur prev topic) 07:28, 30 October 2013 . . Garrett (talk | contribs) commented on "Test Drive: Ferraria Racing Legends" (Thanks, I've added it now. For reference the List of Games for Windows - LIVE games lists all GFWL games with the same sections as this p...) . . +289
- (cur prev topic) 01:20, 22 October 2013 . . Nicereddy (talk | contribs) commented on "Test Drive: Ferraria Racing Legends" (Store page. Steam Community Discussions topic. This game doesn't have GFWL listed anywhere on its store page, but multiple sources confir...) . . +358
- (cur prev topic) 10:26, 18 October 2013 . . Garrett (talk | contribs) commented on "More SecuROM games" (Thanks for noticing that. This text was used by the games to show SecuROM error messages and isn't made by SecuROM itself; even the GOG.c...) . . +359
- (cur prev topic) 09:01, 18 October 2013 . . Kid Of The Century (talk | contribs) commented on "More SecuROM games" (I was looking for SecuROM in my registry, in light of the recent removal from Batman Arkham titles, and I found two titles with SecuROM f...) . . +375
- (cur prev topic) 00:45, 13 October 2013 . . Garrett (talk | contribs) commented on "More SecuROM games" (Thanks for the information. Dark Void installing GFWL is a mistake on their part; only the Games for Windows Marketplace version has GFWL...) . . +150
- (cur prev topic) 19:21, 12 October 2013 . . 94.180.205.52 (talk) commented on "More SecuROM games" (Dark Void, NecroVision, NecroVision: Lost Company. Dark Void also seems to have some deactivated Games for Windows Live components, Steam...) . . +192
- (cur prev topic) 09:47, 11 October 2013 . . Garrett (talk | contribs) commented on "Disadvantage WARNING: Games for Windows Live multiplayer is shutting down on July 1, 2014.[5] This will make some GFWL games or sections of games unplayable." (I have replaced the reference with one from PC Gamer. The wording of the section intro could still be clearer, of course, so that's somet...) . . +173
- (cur prev topic) 23:22, 10 October 2013 . . Garrett (talk | contribs) commented on "X3 terran conflict DRM removed" (Thanks for the heads-up; I've moved X³: Terran Conflict to Removed DRM. :)) . . +78
- (cur prev topic) 21:53, 10 October 2013 . . 76.185.236.236 (talk) commented on "X3 terran conflict DRM removed" (Hey, I was looking at the list of DRM on games and noticed X3: Terran Conflict still states it has Tages DRM. It was patched out a few ye...) . . +274
- (cur prev topic) 21:47, 10 October 2013 . . Nicereddy (talk | contribs) commented on "Disadvantage WARNING: Games for Windows Live multiplayer is shutting down on July 1, 2014.[5] This will make some GFWL games or sections of games unplayable." (It should be clearly presented as a rumor, but not removed from the page altogether. It's essentially regarded as fact at this point and...) . . +439
- (cur prev topic) 20:20, 10 October 2013 . . Motoki (talk | contribs) commented on "Disadvantage WARNING: Games for Windows Live multiplayer is shutting down on July 1, 2014.[5] This will make some GFWL games or sections of games unplayable." (Regarding the statement that Games for Windows Live multiplayer is shutting down, this has not been confirmed directly by Microsoft and s...) . . +921
- (cur prev topic) 13:19, 9 October 2013 . . Andytizer (talk | contribs) commented on "Response to recent editing/flaming on this article" (I've put up this response here: http://community.pcgamingwiki.com/topic/577-the-big-list-of-3rd-party-drm-on-steam/ http://forums.steampo...) . . +1,866
- (cur prev topic) 09:58, 2 July 2013 . . Garrett (talk | contribs) commented on "Darkspore abandoned" (The Darkspore Forums message has been updated again to say the problem is resolved so it looks like things are back to normal.) . . +156
- (cur prev topic) 08:00, 1 July 2013 . . Pendragon (talk | contribs) commented on "Darkspore abandoned" (This announcement was posted on the Darkspore forum at http://forums.darkspore.com/ "Darkspore is no longer developed. It is for almost a...) . . +811
- (cur prev topic) 13:22, 20 June 2013 . . PALADiN (talk | contribs) commented on "HAWX 2 and Settlers 7 can now be played offline" (http://uplay.ubi.com/en-GB/news/settlers-7-and-hawx-2-now-playable-in-offline-mode Already updated the page with this info.) . . +136
- (cur prev topic) 22:55, 30 April 2013 . . Special (talk | contribs) commented on "This "Big List of 3rd Party DRM on Steam" page needs a link to it linking from the Main page" (The way it is now, this page is pretty much hidden from anyone who doesn't already know about it, which isn't good, I want and hope to se...) . . +786
- (cur prev topic) 05:35, 27 April 2013 . . Flibitijibibo (talk | contribs) commented on "TODO Items" (A few things that weren't done for the 1.0 release of the PCGW SteamDRM page: - The page is pretty much a standalone article. It links to...) . . +542