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Vessel

From PCGamingWiki, the wiki about fixing PC games
Vessel
Vessel cover
Developers
Strange Loop Games
macOS (OS X) Ethan Lee
Linux Ethan Lee
Publishers
indiePub Games
Release dates
Windows March 1, 2012
macOS (OS X) January 7, 2013
Linux December 10, 2012
Taxonomy
Monetization One-time game purchase
Vessel on MobyGames
Vessel on Wikipedia

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
Developer website (unavailable)
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux

Essential improvements

Patches

Patches for the OS X and Linux versions are available here.

Game data

Configuration file(s) location

System Location
Windows %APPDATA%\Vessel\
macOS (OS X) $HOME/Library/Application Support/Vessel/
Linux $XDG_CONFIG_HOME/Vessel/
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/108500/pfx/[Note 1]
This game follows the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %APPDATA%\Vessel\
macOS (OS X) $HOME/Library/Application Support/Vessel/
Linux $XDG_DATA_HOME/Vessel/
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/108500/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

In-game options menu.
In-game options menu.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Only editable in the VesselConfig.ini file, the setting SuperSample. Possible values are 1X, 2X, 4X, 8X and 16X.
Vertical sync (Vsync)
60 FPS
120+ FPS
Frame rate is capped at 60 FPS.[1]
High dynamic range display (HDR)
See the glossary page for potential alternatives.

OS X Resolution Settings

Due to a flaw in SDL video modes, Vessel for OS X requires that the settings be changed outside of Vessel. Edit ~/Library/Application Support/Vessel/VesselConfig.ini for this.

Input

The keyboard/mouse layout for the game.
The keyboard/mouse layout for the game.
The gamepad layout for the game.
The gamepad layout for the game.

Controller remapping

If you've got a compiler handy, you can use this C file to determine your controller's config values. Note: Requires SDL headers/libs!

The bindings that follow are named after the buttons found on the Xbox 360 controller. Simply bind the values described above to the equivalent 360 controller value.

Configurations

The full list of known configurations for various controllers (contributed by the community) can be found in the Files section.

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
No speech
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish

Issues unresolved

Vessels appear empty

This bug only appears in the OS X and Linux versions of the game. The vessels are being filled, but the fluid isn't being displayed.

Multi-monitor issues

The game works without problems in multi-monitor setups, however overviews, for example which reactors have been fixed in factory, will appear severely taller than the screen height.

VR support

3D modes State Notes
vorpX
G3D
User created game profile, see vorpx forum profile introduction.

Other information

API

Technical specs Supported Notes
Direct3D 9
OpenGL 2 OS X and Linux only.
Shader Model support 3
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Audio FMOD

System requirements

Windows
Minimum
Operating system (OS) XP, Vista, 7
Processor (CPU) 2.0 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 1.5 GB
Video card (GPU) ATI Radeon HD 2400
Nvidia GeForce 7600
DirectX 9.0c compatible
Shader model 3.0 support
macOS (OS X)
Minimum
Operating system (OS) 10.6
Processor (CPU) 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 1.5 GB
Linux
Minimum
Operating system (OS)
Processor (CPU) 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 1.5 GB


Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/108500/ in addition to or instead of this directory. The app ID (108500) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. New 120Hz Games Report - last accessed on May 2023