Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

The Hell in Vietnam

From PCGamingWiki, the wiki about fixing PC games
The Hell in Vietnam
The Hell in Vietnam cover
Developers
City Interactive
Publishers
City Interactive
Russia Akella
Engines
Chrome Engine 2
Release dates
Windows June 1, 2007
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS
Art styles Realistic
Themes Asia, Cold War, Historical
The Hell in Vietnam on HowLongToBeat
The Hell in Vietnam on IGDB
The Hell in Vietnam on MobyGames
The Hell in Vietnam on Wikipedia

The Hell in Vietnam is a singleplayer first-person action and FPS game.

General information

Official site - retrieved with Wayback machine from April 30, 2007.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows
GamersGate
DRM-free after installation (requires an internet connection during installation)
Windows

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\Data\[Note 1]
AudioSettings.scr contains audio settings.
Controller.scr contains mouse and controller settings.
VideoSettings.scr contains video settings.

Save game data location

System Location
Windows <path-to-game>\Save\[Note 1]

Video

Widescreen resolution

Set resolution via VideoSettings.scr[1]
  1. Go to <path-to-game>\Data\VideoSettings.scr.
  2. Change Resolution(1280,960) to the desired values.

Notes

Vert-, requires the Chrome Engine 2 - Aspect Ratio & FOV Fix for a Hor+ image.

Field of view (FOV)

Change Field of View[2]
  1. Open <path-to-game>\code.pak and extract CameraPlayer.class.
  2. Open CameraPlayer.class with dirtyJOE - Java Overall Editor.
  3. Go to the Constant Pool tab and change 65 in 0251: CONSTANT_Float: 65 to the desired FOV value (horizontal).
  4. Save the file and overwrite the original.
  5. Add the modified CameraPlayer.class back to code.pak, overwriting the original as well.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
EAX support
3.0
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
Local Retail only.
German
Local Retail only.
Hungarian
Local Retail only.
Polish
Local Retail only.

Other information

API

Technical specs Supported Notes
Direct3D 8
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum
Operating system (OS) ME/2000/XP
Processor (CPU) Intel/AMD 1.6 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 1.5 GB
Video card (GPU) Nvidia GeForce 4
AMD Radeon 8500
128 MB of VRAM


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:AlphaYellow on 2023-12-14
  2. Verified by User:AlphaYellow on 2022-12-15