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Monochrome Mobius: Rights and Wrongs Forgotten

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Monochrome Mobius:
Rights and Wrongs Forgotten
Monochrome Mobius: Rights and Wrongs Forgotten cover
Developers
Design Act[1]
Aquaplus
Publishers
DMM.com
Shiravune
Engines
Unity
Release dates
Windows November 16, 2022
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Genres JRPG
Art styles Anime
Themes Fantasy
Series Utawarerumono
Monochrome Mobius: Rights and Wrongs Forgotten on MobyGames
Utawarerumono
Utawarerumono 2002
Utawarerumono Battle 2004
Utawarerumono: Mask of Deception 2020
Utawarerumono: Mask of Truth 2020
Utawarerumono: Prelude to the Fallen 2021
Monochrome Mobius: Rights and Wrongs Forgotten 2022

Monochrome Mobius: Rights and Wrongs Forgotten is a singleplayer JRPG game in the Utawarerumono series.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1962430/pfx/[Note 1]

Save game data location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1962430/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
By default limited to 16:9, however you can "trick" it into other aspect ratios. See Other Aspect Ratios below.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS
120+ FPS
60 FPS capped, no option to uncap framerate.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Other Aspect Ratios

Force other Aspect Ratios[2]

Changing resolution in windows seems to force the game to run at whichever aspect ratio the resolution you select is.

  1. Open the game up and get in-game.
  2. Once in game, alt-tab and go to Windows Display settings.
  3. Change your resolution to a different one, it doesn't matter which.
  4. Change your resolution back to your normal resolution which isn't 16:9.

This seems to work for both 21:9 and 16:10.

Game correctly renders the extra geometry at the sides or top and bottom depending on which aspect ratio you select. A lot of the menus seem to adapt well, especially on 16:10, unfortunately the minimap and some of the ui doesn't on 21:9, and seems to go off the edge. Animated cutscenes also cut off the top and bottom. This is workable for 21:9, but this may be problematic on wider aspect ratios.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Traditional Chinese
Japanese

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i5-2300
System memory (RAM) 8 GB
Hard disk drive (HDD) 35 GB
Video card (GPU) Nvidia GeForce GTX 750 Ti
DirectX 11 compatible
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. 株式会社デザインアクト-ゲーム企画&制作 - last accessed on 2022-11-17
    "担当 - プログラム、3Dデザイン、モーション、エフェクト、プロマネ、UIデザイン (Duties: Programming, 3D design, motion, effects, project management, UI design)"
  2. Verified by User:Zaphyre on 2023-11-21
    Tested on a 2560x1600 16:10 and a 3440x1440 21:9 screen.