Moebius: Empire Rising

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Moebius: Empire Rising
Moebius: Empire Rising cover
Developers
Phoenix Online Studios
Pinkerton Road Studio
Publishers
Phoenix Online Publishing
Engines
Unity 4[Note 1]
Release dates
Windows April 15, 2014
macOS (OS X) April 15, 2014
Linux April 15, 2014
Moebius: Empire Rising on Wikipedia

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

General information

Official website
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows HKEY_CURRENT_USER\Software\Phoenix Online Studios\Moebius
macOS (OS X)
Linux $HOME/.config/unity3d/Phoenix Online Studios/Moebius/
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location[edit]

System Location
Steam <Steam-folder>\userdata\<user-id>\264520\remote\moebius\
Windows %USERPROFILE%\AppData\LocalLow\Phoenix Online Studios\Moebius\
macOS (OS X)
Linux

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud

Video settings[edit]

Launcher video settings.
Launcher video settings.
In-game video settings.
In-game video settings.
In-game general settings.
In-game general settings.

Graphics feature State Notes
Widescreen resolution
Vert-. FMVs are 16:9, Vert- for wider resolutions and pillarboxed for narrower ones.
Multi-monitor
Ultra-widescreen
Due to Vert- some objects may be inaccessible. Part of menu is cut off, use Alt+F4 to quit if it's impossible to do via menu. It is unknown if game can be completed in ultrawide mode. FMVs are also Vert-.
4K Ultra HD
Game uses 3D models and 2D backgrounds. Some backgrounds are visibly pixelated even at FullHD.
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Fullscreen is always borderless.
Anisotropic filtering (AF)
Some level of anisotropic filtering is always present.
Anti-aliasing (AA)
MSAA up to 8x.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
High dynamic range display (HDR)

Input settings[edit]

Keyboard and mouse State Notes
Remapping
Key remapping is present in launcher, but ignored.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
See the glossary page for potential workarounds.

Audio settings[edit]

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Master, Music, Sound FX, Speech
Surround sound
2.0 Stereo
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Polish
Spanish
Russian
Fan translation by ZoG Forum Team

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9
OpenGL 2.0 OS X and Linux only.
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later.
Linux

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) 2 GHz (Single Core) or 1.8 GHz (Dual Core)
System memory (RAM) 1.5 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) OpenGL 2.0 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.7
Processor (CPU) Intel 2 GHz (Dual Core)
System memory (RAM) 2 GB
Hard disk drive (HDD) 5 GB
Linux
Minimum
Operating system (OS) Ubuntu 14.04, 16.04
Processor (CPU) Intel 2 GHz (Dual Core)
System memory (RAM) 2 GB
Hard disk drive (HDD) 5 GB

Notes

  1. Unity engine build: 4.7.1f1[1]

References

  1. Verified by User:Baronsmoki on 2019-03-23