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Metal Gear Solid Δ: Snake Eater

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This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.

This page is for the remake. For the Master Collection re-release of the original game, see Metal Gear Solid 3: Snake Eater - Master Collection Version.

Metal Gear Solid Δ: Snake Eater
Metal Gear Solid Δ: Snake Eater cover
Developers
Konami
Virtuos
Publishers
Konami
Engines
Unreal Engine 5
Release dates
Windows 2024
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Stealth
Art styles Realistic
Themes Cold War, Eastern Europe, North America
Series Metal Gear
Metal Gear Solid Δ: Snake Eater on IGDB
Metal Gear Solid Δ: Snake Eater guide on StrategyWiki
Metal Gear
Metal Gear 1990
Metal Gear Solid: Integral 2000
Metal Gear Solid 2: Substance 2003
Metal Gear Rising: Revengeance 2014
Metal Gear Solid V: Ground Zeroes 2014
Metal Gear Solid V: The Phantom Pain 2015
Metal Gear Survive 2018
Metal Gear (MSX2) 2020
Metal Gear Solid: Master Collection Vol.1 (series)
Metal Gear Solid Δ: Snake Eater 2024

Metal Gear Solid Δ: Snake Eater is an upcoming singleplayer third-person stealth game co-developed by Konami and Virtuos and published by Konami. It is part of the Metal Gear series.

The game is a remake of Metal Gear Solid 3: Snake Eater, originally released on PlayStation 2 in 2004.

Availability

Source DRM Notes Keys OS
Gamesplanet logo.svg (unavailable)
Icon overlay.png
Windows
Steam (unavailable)
Icon overlay.png
Windows

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

No microtransactions information; you can edit this page to add it.


Game data

Configuration file(s) location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2417610/pfx/[Note 1]

Save game data location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2417610/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 5 page for more details.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Spanish

Other information

API

Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References