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I Was an Atomic Mutant!

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I Was an Atomic Mutant!
I Was an Atomic Mutant! cover
Developers
Canopy Games
Publishers
ValuSoft Inc.
Akella
Release dates
Windows February 14, 2003
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Third-person, Cinematic camera
Controls Direct control
Genres Action
Art styles Stylized
Themes Sci-fi
I Was an Atomic Mutant! on IGDB
I Was an Atomic Mutant! on MobyGames

Key points

Re-released in 2005 as Atomic Mutants Attack!

Availability

Source DRM Notes Keys OS
Retail
DRM-free
Windows

Essential improvements

Patches

Latest official patch 1.10 is available at www.patches-scrolls.de.

Game data

Configuration file(s) location

System Location
Windows

Save game data location

System Location
Windows

Video

Graphics feature State Notes
Widescreen resolution
800x600 and 1024x768 only.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
High dynamic range display (HDR)
Ray tracing (RT)

Input

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
While there is a choice to use a controller in the options menu, many inputs in-game are unregistered.
Full controller support
Controller remapping
While the program allows for controller remapping, it appears to be bugged.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
PlayStation controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Issues Fixed

Setup reports "0MB of RAM. Insufficient. This Machine is Insufficient to install the game safely."

Continue the installer as normal
This message is just a warning and has no effect on the actual installation. Just continue as normal to install the game.

Rainbow Colors & Squashed horizontal resolution

Force the game to fix the video settings
The squashed resolution and rainbow colors will make navigating the menus in this fix more difficult. However completing the fix should solve it permanently.
  1. Launch the game and press Esc to bypass the intro video.
  2. Open the options menu by clicking on "Mutate! your settings!!"
  3. Click on "Adjust! the screen display!!"
  4. Change the resolution option from 800x600 to 1024x768 or vice-versa.
  5. Click "back" and then "back" again followed by "Flee!! to the desktop!!" in order to exit the game.
  6. Launch the game. The game should load the newly adjusted setting, fixing the resolution and colors for all future launches.

Camera Glitching & Randomly Teleporting Around

Install dgVoodoo2
  1. Download the latest version of dgVoodoo2 here.
  2. Open the downloaded archive and extract the contents of the MS/x86 folder along with dgVoodooCpl.exe and dgVoodoo.conf into the <path-to-game> folder.
  3. Run dgVoodooCpl.exe
  4. Click the icon with the symbols .\ near the top right to reassign the location of the configuration file for dgVoodoo to <path-to-game>
  5. Click the "Okay" button to close the dgVoodoo control panel.
  6. Launch the game using mutant.exe executable in <path-to-game>.

Other information

API

Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum Recommended
Operating system (OS) 98
Processor (CPU) Intel Pentium II 400 MHz
System memory (RAM) 128 MB
Hard disk drive (HDD) 200 MB
Video card (GPU) 8 MB of VRAM


References