Alien Carnage
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Developers | |
---|---|
Interactive Binary Illusions | |
SubZero Software | |
Publishers | |
Apogee Software | |
Release dates | |
DOS | October 10, 1993 |
Windows (DOSBox) | October 23, 2014[1] |
macOS (OS X) (DOSBox) | May 5, 2015[2] |
Alien Carnage | |
---|---|
Alien Carnage | 1993 |
Zombie Wars | 1996 |
Key points
General information
Availability[edit]
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Use DOSBox. | |||
Developer website | Includes fixes not present in retail versions. |
Essential improvements[edit]
Run in DOSBox[edit]
To run correctly in DOSBox, set cycles=max
and timed=false
. Leave all other DOSBox settings at their defaults.[4]
Game data[edit]
Configuration file(s) location[edit]
System | Location |
---|---|
DOS | <path-to-game>\HARRY.CFG |
Windows | <path-to-game> (mounted in DOSBox)[Note 1] |
macOS (OS X) | <path-to-game> (mounted in DOSBox)[Note 1] |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/358280/pfx/[Note 2] |
Save game data location[edit]
System | Location |
---|---|
DOS | <path-to-game>\SLOT.* |
Windows | <path-to-game> (mounted in DOSBox)[Note 1] |
macOS (OS X) | <path-to-game> (mounted in DOSBox)[Note 1] |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/358280/pfx/[Note 2] |
- High scores are stored in
<path-to-game>\HARRY.TOP
Save game cloud syncing[edit]
System | Native | Notes |
---|---|---|
Steam Cloud |
Video[edit]
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 320x200 only. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Toggle with Alt+↵ Enter (when using DOSBox). | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | For DOSBox use an unofficial build (see the glossary page for other workarounds). | ||
60 FPS and 120+ FPS | 48 fps frame rate cap. |
Input[edit]
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | For DOSBox set in the DOSBox configuration file. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). | |
Controller sensitivity | ||
Controller Y-axis inversion |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Simultaneous controller+KB/M |
Audio[edit]
Audio feature | State | Notes |
---|---|---|
Separate volume controls | On/off only. | |
Surround sound | ||
Subtitles | Everything is text-based. | |
Closed captions | ||
Mute on focus lost |
- The original release (Halloween Harry) includes a jukebox, which can be run with
<path-to-game>\STUDIO.EXE
.
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues unresolved[edit]
"Runtime error 203" level restart on death[edit]
Other information[edit]
API[edit]
Technical specs | Supported | Notes |
---|---|---|
DOS video modes | VGA | 320x200 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
macOS (OS X) |
System requirements[edit]
DOS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 3.3 | 6.0 |
Processor (CPU) | 286 | 386 |
System memory (RAM) | 640 KB | |
Hard disk drive (HDD) | 10 MB | |
Video card (GPU) | VGA |
Notes
- ↑ 1.0 1.1 1.2 1.3 File/folder structure within the installation folder reflects the path(s) listed for DOS and/or PC booter game data.
- ↑ 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/358280/
in addition to or instead of this directory. The app ID (358280) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.