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This page is for the 1996 LucasArts game. For the 2019 Signal Space Lab game, see Afterlife (2019).

Afterlife cover
Release dates
DOS June 27, 1996
Windows June 27, 1996
Mac OS (Classic) 1996
Windows (DOSBox) April 9, 2015[1]
macOS (OS X) (DOSBox) April 9, 2015[1]
Linux (DOSBox) April 9, 2015[1]
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Bird's-eye view, Isometric
Controls Point and select
Genres Strategy, Business
Art styles Cartoon
Themes Comedy
Afterlife on HowLongToBeat
Afterlife on MobyGames
Afterlife on Wikipedia

Afterlife is a singleplayer bird's-eye view and isometric strategy and business game.

The Windows version has issues on modern systems.[citation needed] The DOS version (on the same CD or sold separately) works perfectly in DOSBox. Retail version requires the CD to uninstall the game.

General information Community Discussions Support Page
Steam Community Discussions


Source DRM Notes Keys OS
Disc check (requires the CD/DVD in the drive to play)
Disc check (see Run without the CD).
DOS version pre-packaged with DOSBox.[2]
macOS (OS X)
Icon overlay.png
DOS version pre-packaged with DOSBox.
macOS (OS X)

Essential improvements


Afterlife 8-bit Sound Update fixes compatibility with 8-bit sound cards

Run without the CD

Copy CD contents to hard drive[citation needed]
  1. Do a full install of the game.
  2. Copy the CD contents to a new folder.
  3. Edit the configuration file (afterdos.ini for DOS version, alife.ini for Windows version).
  4. Change the CD Path line to point to the CD folder.
  5. Save the changes and close the file. The game will now run without the CD.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\ALIFE.INI[Note 1]
<path-to-game>\ALIFE\AFTERDOS.INI[Note 1]
Mac OS (Classic)
macOS (OS X) <path-to-game>/ALIFE/AFTERDOS.INI<path-to-game> (mounted in DOSBox)[Note 2]
Linux <path-to-game>/ALIFE/AFTERDOS.INI<path-to-game> (mounted in DOSBox)[Note 2]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/557240/pfx/[Note 3]
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

System Location
DOS <path-to-game>\SAVE
Windows <path-to-game>\SAVE[Note 1]
Mac OS (Classic)
macOS (OS X) <path-to-game>/SAVE
<path-to-game> (mounted in DOSBox)[Note 2]
Linux <path-to-game>/SAVE
<path-to-game> (mounted in DOSBox)[Note 2]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/557240/pfx/[Note 3]
Save data location can be changed in configuration file.

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud


INI Settings for Afterlife, found in ALIFE.INI.
INI Settings for Afterlife, found in ALIFE.INI.

Graphics feature State Notes
Widescreen resolution
See Widescreen resolution.
Pixel-based scaling. A low resolution may be required, as many multimonitor resolutions may cause a crash on launch. See Widescreen resolution.
See Widescreen resolution.
4K Ultra HD
DOS version will crash at resolutions higher than 1024x768.
Field of view (FOV)
For DOSBox toggle with Alt+ Enter (see the glossary page for other workarounds).
Borderless fullscreen windowed
Windows 9x version only. See the glossary page for possible solutions when using DOSBox.
Anisotropic filtering (AF)
Uses 2D sprites.
Anti-aliasing (AA)
Vertical sync (Vsync)
For DOSBox use an unofficial build (see the glossary page for other workarounds).
60 FPS
70 FPS cap in DOS version.
120+ FPS

Widescreen resolution

Both the DOSBox and Win9x releases of Afterlife have an INI that can be tweaked beyond the game's basic options.
Set custom resolution (Windows 9x release)
  1. Open the configuration file, <path-to-game>\ALIFE.INI.
  2. Set the resolution field as desired, and save the document.


DOSBox can be similarly tweaked by using the DOS configuration file.
This tweak can cause minor glitches with the LucasArts intro video.
The Windows 9x release can crash immediately after the intro video with extremely high resolutions.
The DOSBox version crashes on widescreen resolutions and anything higher than 1024x768.


Gameplay options (located under Global > Misc. Options).
Gameplay options (located under Global > Misc. Options).

Keyboard and mouse State Notes
For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds).
Mouse acceleration
Mouse sensitivity
For DOSBox set in the DOSBox configuration file.
Mouse input in menus
Mouse Y-axis inversion
Controller support
In some cases, it is possible to emulate a mouse using a gamepad and external program.
Controller types


Audio Settings.
Audio Settings.

Audio feature State Notes
Separate volume controls
Options are located on the toolbar at the top of the screen. It can also be accessed by pressing F9.
Surround sound
Intro cutscene plays without subtitles.
Closed captions
Mute on focus lost


Language UI Audio Sub Notes
Audio available only in retail version.
Retail and only.
Brazilian Portuguese
Retail only (BraSoft).

Issues fixed

Tutorial in Windows 95 version is broken

Under Windows 7 64-bit, the tutorial window may appear with nothing else available. Any user input will show a dialog box saying the tutorial was completed.
Run the game in Windows 95 compatibility mode

Other information


Technical specs Supported Notes
DOS video modes SVGA
ExecutablePPC16-bit 32-bit 64-bit Notes
Mac OS (Classic)


Middleware Notes
Audio iMuse Used to procedurally generate music based on events and what is being viewed on screen. Can create some issues on 8-bit sound cards, see Patches.

System requirements

Minimum Recommended
Operating system (OS) MS-DOS 6.0
Processor (CPU) Intel 486DX2 66 MHz or better
System memory (RAM) 8 MB
Hard disk drive (HDD) 16 MB
Video card (GPU) 256-color SVGA-compatible
Operating system (OS) 95
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD) 300 MB
macOS (OS X)
Operating system (OS) 10.7.0
Processor (CPU) Intel Core 2 Duo 2 GHz or better
System memory (RAM) 1 GB
Hard disk drive (HDD) 300 MB
Video card (GPU) 64 MB of VRAM
Operating system (OS) Ubuntu 14.04 / Linux Mint 17
Processor (CPU) 2.0 GHz or better
System memory (RAM) 1 GB
Hard disk drive (HDD) 300 MB
Video card (GPU) OpenGL-compatible
256 MB of VRAM


  1. 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 2.2 2.3 File/folder structure within the installation folder reflects the path(s) listed for DOS game data.
  3. 3.0 3.1 Notes regarding Steam Play (Linux) data: