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A Golden Wake

From PCGamingWiki, the wiki about fixing PC games
A Golden Wake
A Golden Wake cover
Developers
Grundislav Games
Publishers
Wadjet Eye Games
Engines
Adventure Game Studio[Note 1]
Release dates
Windows October 9, 2014
macOS (OS X) October 9, 2014
Linux October 9, 2014
Reception
Metacritic 68
OpenCritic 76
Taxonomy
Microtransactions None
Modes Singleplayer
Pacing Relaxed
Perspectives Flip screen, Side view
Controls Point and select
Genres Adventure
Art styles Pixel art
Themes Interwar, North America, Historical
A Golden Wake on HowLongToBeat
A Golden Wake on IGDB
A Golden Wake on MobyGames
A Golden Wake on Wikipedia

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

A Golden Wake is a singleplayer flip screen and side view adventure game.

General information

Publisher Discord server
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Publisher website
DRM-free
Via Humble Widget.
Icon overlay.png
Windows
macOS (OS X)
Linux
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Demo

A demo is available from the publisher website.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Saved Games\A Golden Wake\acsetup.cfg
macOS (OS X)
Linux <path-to-game>/acsetup.cfg
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %USERPROFILE%\Saved Games\A Golden Wake\
macOS (OS X) ~/Library Application Support/A Golden Wake
Linux ~/.local/share/A Golden Wake/

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud
ScummVM 2.1+ supports cloud saves on third-party cloud storage services. See the ScummVM documentation for details.

Video

Launcher settings, accessed through <path-to-game>\winsetup.exe.
Launcher settings, accessed through <path-to-game>\winsetup.exe.

Graphics feature State Notes
Widescreen resolution
Pixel-perfect 320x200 (16:10). Scaling algorithm is either nearest-neighbor or bilinear.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Set with winsetup.exe or toggle in-game with Alt+ Enter.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS and 120+ FPS
Frame rate is locked to 40 FPS.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support

Audio

In-game settings
In-game settings

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Russian
Fan translation by «Prometheus Project»
Spanish
Fan translation, download.

Other information

API

Technical specs Supported Notes
Direct3D 9
DirectDraw 5
OpenGL
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
[2]
Linux

System requirements

Windows
Minimum
Operating system (OS) Me
Processor (CPU) Intel Pentium 700 MHz
System memory (RAM) 64 MB
Hard disk drive (HDD) 350 MB
Video card (GPU) DirectX 5.2 compatible
Sound (audio device) DirectX compatible
Other 640x400 resolution, 32-bit color
macOS (OS X)
Minimum
Operating system (OS) 10.11
Processor (CPU) 1.2 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 500 MB
Linux
Minimum
Operating system (OS) Ubuntu 16.04
Processor (CPU) Intel Pentium 1.2 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 500 MB
Other 320x200 resolution, 32-bit color

Notes

  1. Adventure Game Studio engine build: 3.5.1.14[1]

References

  1. Verified by User:Baronsmoki on 2022-08-06
  2. GOG.com - A Golden Wake - last accessed on 2022-08-06
    "Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up."