Difference between revisions of "Zombie Shooter 2"
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{{Infobox game | {{Infobox game | ||
− | |cover = | + | |cover = Zombie Shooter 2 - cover.jpg |
|developers = | |developers = | ||
− | {{Infobox game/row/developer|Sigma Team | + | {{Infobox game/row/developer|Sigma Team}} |
|publishers = | |publishers = | ||
− | |||
|engines = | |engines = | ||
− | |||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows| | + | {{Infobox game/row/date|Windows|September 23, 2009}} |
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | Zombie Shooter }} | ||
|steam appid = 33180 | |steam appid = 33180 | ||
− | |gogcom | + | |gogcom id = 1207660503 |
− | |wikipedia = | + | |mobygames = |
+ | |strategywiki = | ||
+ | |wikipedia = | ||
+ | |winehq = 10864 | ||
+ | |license = commercial | ||
+ | |official site= http://www.sigma-team.net/games/action/zombie-shooter-2.html | ||
}} | }} | ||
− | |||
'''General information''' | '''General information''' | ||
− | {{ | + | {{GOG.com links|1207660503|zombie_shooter_series|for game series}} |
− | + | {{mm}} [https://steamcommunity.com/app/33180/discussions/ Steam Community Discussions] | |
− | {{mm}} [ | ||
− | |||
==Availability== | ==Availability== | ||
− | {{Availability | + | {{Availability| |
− | {{Availability | + | {{Availability/row| developer | http://www.sigma-team.net/games/action/zombie-shooter-2.html | unknown | | | Windows }} |
− | {{Availability | + | {{Availability/row| GOG.com | zombie_shooter_2 | DRM-free | | | Windows }} |
+ | {{Availability/row| Steam | 33180 | Steam | | | Windows }} | ||
+ | {{Availability/row| ZOOM | zombie-shooter-2 | DRM-free | | | Windows }} | ||
}} | }} | ||
− | == | + | ==Game data== |
− | === | + | ===Configuration file(s) location=== |
+ | {{Game data| | ||
+ | {{Game data/config|Windows|{{p|userprofile\Documents}}\Zombie Shooter 2 Saves\}} | ||
+ | }} | ||
− | == | + | ===Save game data location=== |
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|userprofile\Documents}}\Zombie Shooter 2 Saves\}} |
− | {{ | ||
}} | }} | ||
− | ===[[Save game cloud syncing]]=== | + | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== |
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games launcher = |
− | |steam cloud notes | + | |epic games launcher notes = |
− | | | + | |gog galaxy = false |
− | | | + | |gog galaxy notes = |
− | | | + | |origin = |
− | | | + | |origin notes = |
+ | |steam cloud = false | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | + | {{Image|Zombie Shooter 2 - settings.png|General settings.}} | |
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = |
− | |widescreen wsgf award = | + | |widescreen wsgf award = |
− | |multimonitor wsgf award = | + | |multimonitor wsgf award = |
− | |ultrawidescreen wsgf award = | + | |ultrawidescreen wsgf award = |
− | |4k ultra hd wsgf award = | + | |4k ultra hd wsgf award = |
− | |widescreen resolution = true | + | |widescreen resolution = true |
− | |widescreen resolution notes= | + | |widescreen resolution notes= Native support up to 1080p as of 2019 update for Steam version. For older versions see [[#Widescreen resolution|Widescreen resolution]]. |
− | |multimonitor = | + | |multimonitor = false |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = false |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = false |
− | |4k ultra hd notes = | + | |4k ultra hd notes = While you can hack the CONST.LGC to use any custom resolution, resolutions above 1080p start to break the game as it has NO scaling whatsoever, making the game render far further than intended and many guns have unlimited range. |
− | |fov = | + | |fov = n/a |
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = hackable |
− | |windowed notes = | + | |windowed notes = See [[#Windowed|Windowed]]. |
− | |borderless windowed = | + | |borderless windowed = hackable |
− | |borderless windowed notes = | + | |borderless windowed notes = Run game window mode and use Magpie to scale to borderless window |
− | |anisotropic = | + | |anisotropic = false |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = false |
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |upscaling = unknown |
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
− | | | + | |60 fps = true |
− | | | + | |60 fps notes = |
− | | | + | |120 fps = true |
− | | | + | |120 fps notes = Uncapped. Framerate's above 500 will break certain vehicle sections - do enable vsync to avoid this. |
− | |color blind = | + | |hdr = false |
− | |color blind notes = | + | |hdr notes = |
+ | |color blind = true | ||
+ | |color blind notes = Possible to turn on Black and White effect called film grain mode. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
+ | {{Fixbox|description=Set the desired resolution in configuration files|ref={{cn|date=July 2016}}|fix= | ||
+ | # Go to {{File|{{P|game}}\maps\}} | ||
+ | # Open {{File|CONST.LGC}}. | ||
+ | # Find the following lines:<br/><code>static int RT_SCREEN_X[] = { 800, 1024, 1024, 1024, 1024, 1280, 1280};<br/>static int RT_SCREEN_Y[] = { 600, 768, 576, 600, 640, 720, 800 };</code> | ||
+ | # Change one of the resolutions to the desired value - for example changing 800 and 600 to 1920 and 1080. | ||
+ | # Go to the [[#Game data|configuration file location]]. | ||
+ | # Edit {{File|_global.dat}}. | ||
+ | # Find the lines {{Code|iScreenX}} and {{Code|iScreenY}} and change them to the desired resolution matching the one above. | ||
+ | # Set the resolution in the game options to the one you changed, for example 800x600. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Windowed|Windowed]]=== | ||
+ | {{Fixbox|description=Manually change the setting|ref={{cn|date=July 2016}}|fix= | ||
+ | # Go to the [[#Game data|configuration file location]]. | ||
+ | # Open {{File|_global.dat}}. | ||
+ | # Find {{Code|iFullScreen}} and change it to 0. | ||
+ | # Change the resolution using these [[#Widescreen resolution|steps]]. | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse menu = | + | |mouse sensitivity = false |
+ | |mouse sensitivity notes = | ||
+ | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = false |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |controller support = | + | |controller support = true |
− | |controller support notes = | + | |controller support notes = Extremely limited and buggy, not recommended. |
− | |full controller = | + | |full controller = false |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = false |
|controller remap notes = | |controller remap notes = | ||
− | |invert controller y-axis = | + | |controller sensitivity = false |
+ | |controller sensitivity notes= | ||
+ | |invert controller y-axis = false | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
+ | |xinput controllers = unknown | ||
+ | |xinput controllers notes = | ||
+ | |xbox prompts = unknown | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
+ | |controller hotplug = unknown | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = unknown | ||
+ | |haptic feedback notes = | ||
+ | |simultaneous input = unknown | ||
+ | |simultaneous input notes = | ||
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
− | |separate volume = | + | |separate volume = true |
|separate volume notes = | |separate volume notes = | ||
− | |surround sound = | + | |surround sound = false |
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = true |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = true |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
+ | }} | ||
+ | |||
+ | {{L10n|content= | ||
+ | {{L10n/switch | ||
+ | |language = English | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
}} | }} | ||
==Other information== | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |windows 32-bit exe = true | ||
+ | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = | ||
+ | |macos intel 32-bit app = unknown | ||
+ | |macos intel 64-bit app = unknown | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= unknown | ||
+ | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
+ | }} | ||
==System requirements== | ==System requirements== | ||
Line 128: | Line 275: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 2000, XP, Vista |
− | |minCPU = | + | |minCPU = 1.7 GHz |
− | | | + | |minRAM = 512 MB |
− | |minHD = | + | |minHD = 1.5 GB |
|minGPU = | |minGPU = | ||
− | + | |minVRAM = 128 MB | |
− | + | |minDX = 9 | |
− | | | ||
− | | | ||
− | |||
− | |||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 08:14, 27 January 2024
Developers | |
---|---|
Sigma Team | |
Release dates | |
Windows | September 23, 2009 |
Taxonomy | |
Series | Zombie Shooter |
Zombie Shooter | |
---|---|
Zombie Shooter | 2007 |
Zombie Shooter 2 | 2009 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | ||||
GOG.com | ||||
Steam | ||||
ZOOM Platform |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Zombie Shooter 2 Saves\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/33180/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Zombie Shooter 2 Saves\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/33180/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Native support up to 1080p as of 2019 update for Steam version. For older versions see Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | While you can hack the CONST.LGC to use any custom resolution, resolutions above 1080p start to break the game as it has NO scaling whatsoever, making the game render far further than intended and many guns have unlimited range. | ||
Field of view (FOV) | |||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | Run game window mode and use Magpie to scale to borderless window | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Uncapped. Framerate's above 500 will break certain vehicle sections - do enable vsync to avoid this. | ||
High dynamic range display (HDR) | |||
Color blind mode | Possible to turn on Black and White effect called film grain mode. |
Widescreen resolution
Set the desired resolution in configuration files[citation needed] |
---|
|
Windowed
Manually change the setting[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Extremely limited and buggy, not recommended. | |
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Russian |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 2000, XP, Vista | |
Processor (CPU) | 1.7 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 1.5 GB | |
Video card (GPU) | 128 MB of VRAM DirectX 9 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (33180) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.