Difference between revisions of "Xpand Rally"
From PCGamingWiki, the wiki about fixing PC games
(website) |
AlphaYellow (talk | contribs) |
||
Line 1: | Line 1: | ||
− | |||
{{Infobox game | {{Infobox game | ||
|cover = Xpand Rally.jpg | |cover = Xpand Rally.jpg | ||
Line 14: | Line 13: | ||
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Real-time }} |
− | {{Infobox game/row/taxonomy/perspectives | }} | + | {{Infobox game/row/taxonomy/perspectives | Third-person }} |
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct control }} |
{{Infobox game/row/taxonomy/genres | Racing }} | {{Infobox game/row/taxonomy/genres | Racing }} | ||
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
− | {{Infobox game/row/taxonomy/vehicles | }} | + | {{Infobox game/row/taxonomy/vehicles | Automobile }} |
− | {{Infobox game/row/taxonomy/art styles | }} | + | {{Infobox game/row/taxonomy/art styles | Realistic }} |
{{Infobox game/row/taxonomy/themes | }} | {{Infobox game/row/taxonomy/themes | }} | ||
{{Infobox game/row/taxonomy/series | Xpand Rally }} | {{Infobox game/row/taxonomy/series | Xpand Rally }} | ||
Line 102: | Line 101: | ||
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = 2x, 4x or 8x | + | |antialiasing notes = 2x, 4x or 8x. |
|vsync = unknown | |vsync = unknown | ||
|vsync notes = | |vsync notes = | ||
Line 109: | Line 108: | ||
|120 fps = unknown | |120 fps = unknown | ||
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
− | {{Fixbox|description=Set resolution in | + | {{Fixbox|description=Set resolution in VideoSettings.src|ref=<ref name="WSGF">[https://www.wsgf.org/dr/xpand-rally Xpand Rally | WSGF]</ref>|fix= |
− | # Go into the | + | # Go into the {{folder|Data}} folder where the game is installed. |
− | # Edit | + | # Edit {{file|videosettings.src}} and set your resolution. |
# Save your changes and close the file. | # Save your changes and close the file. | ||
− | + | ||
+ | '''Notes''' | ||
+ | {{--}} {{term|Vert-}}; Cropped vertical FOV on widescreen. Increase FOV to compensate, see [[#Field of view (FOV)|Field of view (FOV)]]. | ||
}} | }} | ||
Line 129: | Line 130: | ||
# Go into the <code>Data\cars</code> folder where the game is installed. | # Go into the <code>Data\cars</code> folder where the game is installed. | ||
# Go into a car's folder. | # Go into a car's folder. | ||
− | # Edit | + | # Edit {{file|model.scr}} and set the desired FOV value, repeating for each car. |
− | |||
# Replace FOV values as follows to switch to correct 16:9 view: 85 → 101, 70 → 86, 105 → 120, 80 → 96, 110 → 125. New = 2 * Arctan(Tan(Old / 2) * 4 / 3) | # Replace FOV values as follows to switch to correct 16:9 view: 85 → 101, 70 → 86, 105 → 120, 80 → 96, 110 → 125. New = 2 * Arctan(Tan(Old / 2) * 4 / 3) | ||
}} | }} | ||
Line 183: | Line 183: | ||
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = true | |haptic feedback = true | ||
− | |haptic feedback notes = Force feedback available for wheels, tested with Logitech G29 | + | |haptic feedback notes = Force feedback available for wheels, tested with Logitech G29. |
|simultaneous input = unknown | |simultaneous input = unknown | ||
|simultaneous input notes = | |simultaneous input notes = | ||
Line 289: | Line 289: | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
− | |windows arm app = | + | |windows arm app = |
|windows exe notes = | |windows exe notes = | ||
|macos intel 32-bit app = | |macos intel 32-bit app = |
Revision as of 11:47, 10 October 2023
Developers | |
---|---|
Techland | |
Publishers | |
Deep Silver | |
Engines | |
Chrome Engine 2 | |
Release dates | |
Windows | September 24, 2004 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Racing |
Vehicles | Automobile |
Art styles | Realistic |
Series | Xpand Rally |
Xpand Rally | |
---|---|
Xpand Rally | 2004 |
Xpand Rally Xtreme | 2006 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | StarForce 3 DRM[Note 1] | |||
GamersGate | ||||
Steam |
- StarForce DRM for this game does not work on modern versions of Windows (see above for affected versions).
- Demo is available. SP version, MP version
Essential improvements
Patches
Patches are available.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>/Data/[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/3010/pfx/[Note 3] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>/Data/profiles/<user-id>/[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/3010/pfx/[Note 3] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | 2x, 4x or 8x. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
Set resolution in VideoSettings.src[5] |
---|
Notes
|
Field of view (FOV)
- FOV settings are stored for each car.
Set FOV in car model.scr[5] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Force feedback available for wheels, tested with Logitech G29. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Polish | Polish retail release only. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 4 | |||
Online play | 4 |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, ME, 2000, XP | |
Processor (CPU) | Intel Pentium 4/AMD Athlon 2.0 GHz | |
System memory (RAM) | 512 MB | 4 GB |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | DirectX 9.0b compatible |
Notes
- ↑ This version of StarForce DRM does not work on Windows Vista or later.[1][2][3][4] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (3010) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.