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Difference between revisions of "Xpand Rally"

From PCGamingWiki, the wiki about fixing PC games
(website)
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{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Xpand Rally.jpg
 
|cover        = Xpand Rally.jpg
Line 14: Line 13:
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
{{Infobox game/row/taxonomy/pacing            | }}
+
{{Infobox game/row/taxonomy/pacing            | Real-time }}
{{Infobox game/row/taxonomy/perspectives      | }}
+
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
{{Infobox game/row/taxonomy/controls          | }}
+
{{Infobox game/row/taxonomy/controls          | Direct control }}
 
{{Infobox game/row/taxonomy/genres            | Racing }}
 
{{Infobox game/row/taxonomy/genres            | Racing }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/sports            | }}
{{Infobox game/row/taxonomy/vehicles          | }}
+
{{Infobox game/row/taxonomy/vehicles          | Automobile }}
{{Infobox game/row/taxonomy/art styles        | }}
+
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 
{{Infobox game/row/taxonomy/themes            | }}
 
{{Infobox game/row/taxonomy/themes            | }}
 
{{Infobox game/row/taxonomy/series            | Xpand Rally }}
 
{{Infobox game/row/taxonomy/series            | Xpand Rally }}
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|anisotropic notes          =  
 
|anisotropic notes          =  
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        = 2x, 4x or 8x
+
|antialiasing notes        = 2x, 4x or 8x.
 
|vsync                      = unknown
 
|vsync                      = unknown
 
|vsync notes                =  
 
|vsync notes                =  
Line 109: Line 108:
 
|120 fps                    = unknown
 
|120 fps                    = unknown
 
|120 fps notes              =  
 
|120 fps notes              =  
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|color blind                = unknown
+
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
{{Fixbox|description=Set resolution in videosettings.src|ref=<ref name="WSGF">[https://www.wsgf.org/dr/xpand-rally Xpand Rally | WSGF]</ref>|fix=
+
{{Fixbox|description=Set resolution in VideoSettings.src|ref=<ref name="WSGF">[https://www.wsgf.org/dr/xpand-rally Xpand Rally | WSGF]</ref>|fix=
# Go into the <code>Data</code> folder where the game is installed.
+
# Go into the {{folder|Data}} folder where the game is installed.
# Edit <code>videosettings.src</code> and set your resolution.
+
# Edit {{file|videosettings.src}} and set your resolution.
 
# Save your changes and close the file.
 
# Save your changes and close the file.
# Set your [[#Field of view (FOV)|Field of view (FOV)]].
+
 
 +
'''Notes'''
 +
{{--}} {{term|Vert-}}; Cropped vertical FOV on widescreen. Increase FOV to compensate, see [[#Field of view (FOV)|Field of view (FOV)]].
 
}}
 
}}
  
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# Go into the <code>Data\cars</code> folder where the game is installed.
 
# Go into the <code>Data\cars</code> folder where the game is installed.
 
# Go into a car's folder.
 
# Go into a car's folder.
# Edit <code>model.scr</code> and set the FOV you want.
+
# Edit {{file|model.scr}} and set the desired FOV value, repeating for each car.
# Repeat for each car.
 
 
# Replace FOV values as follows to switch to correct 16:9 view: 85 → 101, 70 → 86, 105 → 120, 80 → 96, 110 → 125. New = 2 * Arctan(Tan(Old / 2) * 4 / 3)
 
# Replace FOV values as follows to switch to correct 16:9 view: 85 → 101, 70 → 86, 105 → 120, 80 → 96, 110 → 125. New = 2 * Arctan(Tan(Old / 2) * 4 / 3)
 
}}
 
}}
Line 183: Line 183:
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = true
 
|haptic feedback          = true
|haptic feedback notes    = Force feedback available for wheels, tested with Logitech G29
+
|haptic feedback notes    = Force feedback available for wheels, tested with Logitech G29.
 
|simultaneous input        = unknown
 
|simultaneous input        = unknown
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
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|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
|windows arm app        = false
+
|windows arm app        =  
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|macos intel 32-bit app =  
 
|macos intel 32-bit app =  

Revision as of 11:47, 10 October 2023

Xpand Rally
Xpand Rally cover
Developers
Techland
Publishers
Deep Silver
Engines
Chrome Engine 2
Release dates
Windows September 24, 2004
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Racing
Vehicles Automobile
Art styles Realistic
Series Xpand Rally
Xpand Rally on MobyGames
Xpand Rally on Wikipedia
Xpand Rally
Xpand Rally 2004
Xpand Rally Xtreme 2006

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
StarForce 3 DRM[Note 1]
Windows
GamersGate
DRM details are not known
Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
StarForce DRM for this game does not work on modern versions of Windows (see above for affected versions).
Demo is available. SP version, MP version

Essential improvements

Patches

Patches are available.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>/Data/[Note 2]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/3010/pfx/[Note 3]

Save game data location

System Location
Windows <path-to-game>/Data/profiles/<user-id>/[Note 2]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/3010/pfx/[Note 3]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Widescreen resolution

Set resolution in VideoSettings.src[5]
  1. Go into the Data folder where the game is installed.
  2. Edit videosettings.src and set your resolution.
  3. Save your changes and close the file.

Notes

Vert-; Cropped vertical FOV on widescreen. Increase FOV to compensate, see Field of view (FOV).

Field of view (FOV)

FOV settings are stored for each car.
Set FOV in car model.scr[5]
  1. Go into the Data\cars folder where the game is installed.
  2. Go into a car's folder.
  3. Edit model.scr and set the desired FOV value, repeating for each car.
  4. Replace FOV values as follows to switch to correct 16:9 view: 85 → 101, 70 → 86, 105 → 120, 80 → 96, 110 → 125. New = 2 * Arctan(Tan(Old / 2) * 4 / 3)

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Polish
Polish retail release only.

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
4
Online play
4

Other information

API

Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 98, ME, 2000, XP
Processor (CPU) Intel Pentium 4/AMD Athlon 2.0 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 1 GB
Video card (GPU) DirectX 9.0b compatible


Notes

  1. This version of StarForce DRM does not work on Windows Vista or later.[1][2][3][4] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
  2. 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  3. 3.0 3.1 Notes regarding Steam Play (Linux) data:

References