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Difference between revisions of "World War II Combat: Iwo Jima"

From PCGamingWiki, the wiki about fixing PC games
 
(25 intermediate revisions by 2 users not shown)
Line 2: Line 2:
 
|cover        = World War II Combat - Iwo Jima (PC Cover).jpeg
 
|cover        = World War II Combat - Iwo Jima (PC Cover).jpeg
 
|developers  =  
 
|developers  =  
{{Infobox game/row/developer|Zombie Studios|name=Direct Action Games}}
+
{{Infobox game/row/developer|Direct Action Games}}
 
|publishers  =  
 
|publishers  =  
{{Infobox game/row/publisher|Groove Games|France, United States}}
+
{{Infobox game/row/publisher|Groove Games|United States}}
 
{{Infobox game/row/publisher|City Interactive|Poland}}
 
{{Infobox game/row/publisher|City Interactive|Poland}}
 
|engines      =  
 
|engines      =  
Line 12: Line 12:
 
|reception    =  
 
|reception    =  
 
{{Infobox game/row/reception|Metacritic|world-war-ii-combat-iwo-jima|26}}
 
{{Infobox game/row/reception|Metacritic|world-war-ii-combat-iwo-jima|26}}
 +
{{Infobox game/row/reception|IGDB|world-war-ii-combat-iwo-jima|rating}}
 
|taxonomy    =
 
|taxonomy    =
 
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
Line 26: Line 27:
 
|gogcom id    =  
 
|gogcom id    =  
 
|strategywiki =  
 
|strategywiki =  
|mobygames    = world-war-ii-combat-iwo-jima
+
|official site= https://web.archive.org/web/20060717125628/http://www.groovegames.com/Games/WWIICombatIwoJima/index.php
 +
|hltb        = 22004
 +
|mobygames    = 23487
 
|wikipedia    = World_War_II_Combat:_Iwo_Jima
 
|wikipedia    = World_War_II_Combat:_Iwo_Jima
 
|winehq      =  
 
|winehq      =  
 
|license      = commercial
 
|license      = commercial
 
}}
 
}}
 
'''Key points'''
 
{{--}} Suffers from poor performance on Windows 8/8.1/10/11, due to their bad DirectDraw emulation. See [[#Issues fixed|Issues fixed]].
 
{{ii}} Retrofitted by City Interactive as '''The Heat of War''' (in Poland).
 
  
 
{{Introduction
 
{{Introduction
 
|introduction      =  
 
|introduction      =  
  
|release history  =  
+
|release history  = It was retrofitted by City Interactive as '''The Heat of War''' (in Poland).
  
 
|current state    =  
 
|current state    =  
 
}}
 
}}
 +
 +
'''General information'''
 +
{{mm}} [https://web.archive.org/web/20060717125628/http://www.groovegames.com/Games/WWIICombatIwoJima/index.php Official site] - retrieved with Wayback machine from July 17, 2006.
  
 
==Availability==
 
==Availability==
Line 49: Line 51:
 
}}
 
}}
 
{{ii}} This game is not available digitally.
 
{{ii}} This game is not available digitally.
 +
 +
==Essential improvements==
 +
===Skip intro videos===
 +
{{Fixbox|description=Instructions|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-09}}</ref>|fix=
 +
# Go to {{folder|{{p|game}}/Movies/}}.
 +
# Delete or rename {{file|attract.wmv}}, {{file|direct_action_games.wmv}}, {{file|esrb_online.wmv}}, {{file|groove.wmv}} and {{file|title.wmv}}.
 +
}}
  
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|{{p|appdata}}\Groove Games\IwoJima\*.ini|{{p|appdata}}\Groove Games\IwoJima\Profiles\{{P|uid}}.ini}}
+
{{Game data/config|Windows|{{p|appdata}}\Groove Games\IwoJima\Iwo.ini|{{p|appdata}}\Groove Games\IwoJima\User.ini|{{p|appdata}}\Groove Games\IwoJima\Profiles\{{P|uid}}.ini}}
 
}}
 
}}
 
{{ii}} {{file|Iwo.ini}} contains general settings.
 
{{ii}} {{file|Iwo.ini}} contains general settings.
Line 61: Line 70:
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|{{p|appdata}}\Groove Games\IwoJima\Profiles\{{P|uid}}.ini}}
+
{{Game data/saves|Windows|{{p|appdata}}\Groove Games\IwoJima\Profiles\{{P|uid}}.ini}}
 
}}
 
}}
  
Line 74: Line 83:
 
|widescreen resolution      = hackable
 
|widescreen resolution      = hackable
 
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]].
 
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]].
|multimonitor              = false
+
|multimonitor              = hackable
|multimonitor notes        =  
+
|multimonitor notes        = See [[#Widescreen resolution|Widescreen resolution]].
 
|ultrawidescreen            = hackable
 
|ultrawidescreen            = hackable
 
|ultrawidescreen notes      = See [[#Widescreen resolution|Widescreen resolution]].
 
|ultrawidescreen notes      = See [[#Widescreen resolution|Widescreen resolution]].
Line 85: Line 94:
 
|windowed notes            = Toggle with {{key|ALT|Enter}}. See [[#Windowed|Windowed]].
 
|windowed notes            = Toggle with {{key|ALT|Enter}}. See [[#Windowed|Windowed]].
 
|borderless windowed        = hackable
 
|borderless windowed        = hackable
|borderless windowed notes  = Use [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgVoodoo2].
+
|borderless windowed notes  = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]].
 
|anisotropic                = hackable
 
|anisotropic                = hackable
 
|anisotropic notes          = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
 
|anisotropic notes          = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
|antialiasing              = hackable
+
|antialiasing              = false
|antialiasing notes        = Use [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgVoodoo2].
+
|antialiasing notes        =  
|upscaling                  =  
+
|upscaling                  = false
 
|upscaling tech            =  
 
|upscaling tech            =  
 
|upscaling notes            =  
 
|upscaling notes            =  
 
|vsync                      = hackable
 
|vsync                      = hackable
|vsync notes                = See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]].
+
|vsync notes                = Off by default. To turn it on, see [[#Vertical sync (Vsync)|Vertical sync (Vsync)]].
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
Line 106: Line 115:
  
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 +
{{ii}} Custom resolutions can be set manually. Note that image is {{term|Vert-}}, and FOV should be increased to compensate for the first two options.
 +
{{Fixbox|description=Set custom resolution in-game|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-07-19}}</ref>|fix=
 +
# While in game, open the console with {{key|~}}.
 +
# Enter <code>setres XXXXxYYYY</code> (for example <code>setres 1920x1080</code>).
 +
}}
 +
 
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
 
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
 
# Launch the game at least once then close it.
 
# Launch the game at least once then close it.
# Open {{file|[[#Game data|Iwo.ini]]}}.
+
# Open {{file|{{p|appdata}}\Groove Games\IwoJima\Iwo.ini}}.
 
# Go to the <code>[WinDrv.WindowsClient]</code> section.
 
# Go to the <code>[WinDrv.WindowsClient]</code> section.
 
# Set <code>FullscreenViewportX</code> and <code>FullscreenViewportY</code> to the desired resolution.
 
# Set <code>FullscreenViewportX</code> and <code>FullscreenViewportY</code> to the desired resolution.
  
 
'''Notes'''
 
'''Notes'''
{{--}} HUD is stretched.
+
{{--}} HUD and menus remain stretched.
 
{{--}} Some menu elements become cropped.
 
{{--}} Some menu elements become cropped.
{{--}} Lower vertical FOV at wider aspect ratios (Vert-). Increase FOV to compensate, see [[#Field of view (FOV)|Field of view (FOV)]].
+
}}
 +
 
 +
{{Fixbox|description=Use the [https://community.pcgamingwiki.com/files/file/2698-world-war-ii-combat-iwo-jima-widescreen-fix/ Widescreen Fix]|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-07-15}}</ref>|fix=
 +
'''Notes'''
 +
{{++}} Weapon and camera FOV are both fixed during gameplay and in-engine cutscenes.
 +
{{++}} Menu elements are no longer cropped.
 +
{{--}} HUD and menus are stretched.
 
}}
 
}}
  
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 +
{{Fixbox|description=Set default FOV in-game|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-07-19}}</ref>|fix=
 +
# While in game, open the console with {{key|~}}.
 +
# Type <code>fov x</code>, where <code>x</code> is the desired FOV.
 +
}}
 +
 
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
 
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
 
# Launch the game at least once then close it.
 
# Launch the game at least once then close it.
# Go to the [[#Game data|configuration file(s) location]].
+
# Open {{file|{{p|appdata}}\Groove Games\IwoJima\User.ini}} and {{file|{{p|appdata}}\Groove Games\IwoJima\Profiles\{{p|uid}}.ini}}.
# Open {{file|[[#Game data|User.ini]]}} and {{file|{{P|uid}}.ini}} (Username is inside the {{folder|Profiles}} folder).
 
 
# Define FoV in following lines:
 
# Define FoV in following lines:
 
<pre>
 
<pre>
Line 138: Line 163:
 
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
 
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
 
# Launch the game at least once then close it.
 
# Launch the game at least once then close it.
# Open {{file|[[#Game data|Iwo.ini]]}}.
+
# Open {{file|{{p|appdata}}\Groove Games\IwoJima\Iwo.ini}}.
 
# Find the section <code>[WinDrv.WindowsClient]</code>.  
 
# Find the section <code>[WinDrv.WindowsClient]</code>.  
# In that section, find an entry <code>WindowedViewportX=</code> and set its value to your desired window width.
+
# In that section, find an entry <code>WindowedViewportX=</code> and set its value to the desired window width.
# In that section, find an entry <code>WindowedViewportY=</code> and set its value to your desired window height.
+
# In that section, find an entry <code>WindowedViewportY=</code> and set its value to the desired window height.
 
# Set <code>StartupFullscreen=</code> to <code>False</code> to start the game in windowed mode.  
 
# Set <code>StartupFullscreen=</code> to <code>False</code> to start the game in windowed mode.  
 +
}}
 +
 +
===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]===
 +
{{Fixbox|description=Use SRWE|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-07-19}}</ref>|fix=
 +
# Start the game in a window.
 +
# Download and run [https://github.com/dtgDTGdtg/SRWE/releases SRWE].
 +
# Attach the game process.
 +
# Enable '''Remove borders'''.
 +
# Enable '''Fake fullscreen'''.
 
}}
 
}}
  
Line 148: Line 182:
 
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
 
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
 
# Launch the game at least once then close it.
 
# Launch the game at least once then close it.
# Open {{file|[[#Game data|Iwo.ini]]}}.
+
# Open {{file|{{p|appdata}}\Groove Games\IwoJima\Iwo.ini}}.
 
# Change the line <code>LevelOfAnisotropy=1</code> to any value desired (between 1 and 16).
 
# Change the line <code>LevelOfAnisotropy=1</code> to any value desired (between 1 and 16).
}}
 
 
{{Fixbox|description=Use [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgVoodoo2].|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
 
 
}}
 
}}
  
Line 158: Line 189:
 
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
 
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
 
# Launch the game at least once then close it.
 
# Launch the game at least once then close it.
# Open {{file|[[#Game data|Iwo.ini]]}}.
+
# Open {{file|{{p|appdata}}\Groove Games\IwoJima\Iwo.ini}}.
 
# Change the line <code>UseVSync=False</code> to <code>UseVSync=True</code>.
 
# Change the line <code>UseVSync=False</code> to <code>UseVSync=True</code>.
}}
 
  
{{Fixbox|description=Use [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgVoodoo2].|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
+
'''Notes'''
 +
{{ii}} Vsync is broken on Windows versions above 7. See [[#Game's Vsync doesn't work on Windows 8/8.1/10/11|Game's Vsync doesn't work on Windows 8/8.1/10/11]] for a fix.
 
}}
 
}}
  
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|touchscreen notes        =  
 
|touchscreen notes        =  
 
|controller support        = hackable
 
|controller support        = hackable
|controller support notes  = Set <code>UseJoystick=True</code> in <code>Iwo.ini</code> under <code>[WinDrv.WindowsClient]</code>. See [[#Game data|config location]].
+
|controller support notes  = Set <code>UseJoystick=True</code> in {{file|{{p|appdata}}\Groove Games\IwoJima\Iwo.ini}} under <code>[WinDrv.WindowsClient]</code>.
 
|full controller          = unknown
 
|full controller          = unknown
 
|full controller notes    =  
 
|full controller notes    =  
 
|controller remap          = hackable
 
|controller remap          = hackable
|controller remap notes    = Edit in <code>User.ini</code>.
+
|controller remap notes    = Edit in {{file|{{p|appdata}}\Groove Games\IwoJima\User.ini}} and {{file|{{p|appdata}}\Groove Games\IwoJima\Profiles\{{p|uid}}.ini}}.
 
|controller sensitivity    = hackable
 
|controller sensitivity    = hackable
|controller sensitivity notes= Edit in <code>User.ini</code>.
+
|controller sensitivity notes= Edit in {{file|{{p|appdata}}\Groove Games\IwoJima\User.ini}} and {{file|{{p|appdata}}\Groove Games\IwoJima\Profiles\{{p|uid}}.ini}}.
 
|invert controller y-axis  = hackable
 
|invert controller y-axis  = hackable
|invert controller y-axis notes= Edit bindings in <code>User.ini</code>.
+
|invert controller y-axis notes= Edit in {{file|{{p|appdata}}\Groove Games\IwoJima\User.ini}} and {{file|{{p|appdata}}\Groove Games\IwoJima\Profiles\{{p|uid}}.ini}}.
 
|xinput controllers        = unknown
 
|xinput controllers        = unknown
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
Line 233: Line 264:
 
{{Fixbox|description=Edit ini file<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
 
{{Fixbox|description=Edit ini file<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
 
# Launch the game at least once then close it.
 
# Launch the game at least once then close it.
# Open {{file|[[#Game data|User.ini]]}} and {{file|{{P|uid}}.ini}} (Username is inside {{folder|Profiles}} folder).
+
# Open {{file|{{p|appdata}}\Groove Games\IwoJima\User.ini}} and {{file|{{p|appdata}}\Groove Games\IwoJima\Profiles\{{p|uid}}.ini}}.
 
# Change the line <code>MouseAccelThreshold=</code> to <code>0</code>.
 
# Change the line <code>MouseAccelThreshold=</code> to <code>0</code>.
  
Line 241: Line 272:
  
 
===[[Glossary:Mouse#Sensitivity|Mouse sensitivity]]===
 
===[[Glossary:Mouse#Sensitivity|Mouse sensitivity]]===
 +
{{ii}} [Engine.PlayerInput] entries are created upon inverting mouse y-axis or adjusting sensitivity in the game settings.
 +
{{Fixbox|description=Set custom sensitivity in-game|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-07-23}}</ref>|fix=
 +
# While in game, open the console with {{key|~}}.
 +
# Enter <code>setsensitivity x</code> (for example <code>setsensitivity 5</code>).
 +
}}
 +
 
{{Fixbox|description=Edit ini file<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
 
{{Fixbox|description=Edit ini file<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
# Calculate your sensitivity for UT2004 on [http://www.mouse-sensitivity.com mouse-sensitivity.com].
+
# Open {{file|{{p|appdata}}\Groove Games\IwoJima\User.ini}} and {{file|{{p|appdata}}\Groove Games\IwoJima\Profiles\{{p|uid}}.ini}}.
# Open {{file|[[#Game data|User.ini]]}} and {{file|{{P|uid}}.ini}} (Username is inside {{folder|Profiles}} folder).
 
 
# Change the line <code>MouseSensitivity=</code> to the desired value.
 
# Change the line <code>MouseSensitivity=</code> to the desired value.
 
'''Notes'''
 
{{ii}} [Engine.PlayerInput] entries are created upon inverting mouse y-axis or adjusting sensitivity.
 
 
}}
 
}}
  
 
===Jerky/Uneven mouse movement===
 
===Jerky/Uneven mouse movement===
 
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-05-06}}</ref>|fix=
 
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-05-06}}</ref>|fix=
# Launch the game at least once then close it.
+
<ol>
# Open {{file|[[#Game data|User.ini]]}} and {{file|{{P|uid}}.ini}} (Username is inside the {{folder|Profiles}} folder).
+
<li>Launch the game at least once then close it.</li>
# Go to the following lines and change <code>6</code> to <code>0.1</code>:<br><pre><nowiki>MouseX=Count bXAxis | Axis aMouseX Speed=6</nowiki></pre><pre><nowiki>MouseY=Count bYAxis | Axis aMouseY Speed=6</nowiki></pre>
+
<li>Open {{file|{{p|appdata}}\Groove Games\IwoJima\User.ini}} and {{file|{{p|appdata}}\Groove Games\IwoJima\Profiles\{{p|uid}}.ini}}.</li>
# Change the line <code>MouseSmoothingMode=</code> to {{code|1}} and <code>MouseSamplingTime=</code> to:
+
<li>Go to the following lines and change <code>6</code> to <code>0.1</code>:</li>
#* {{code|0.008}} for 125Hz polling rate
+
<pre>
#* {{code|0.002}} for 500Hz polling rate
+
MouseX=Count bXAxis | Axis aMouseX Speed=6
#* {{code|0.001}} for 1000Hz polling rate
+
MouseY=Count bYAxis | Axis aMouseY Speed=6
# Change the line <code>MouseSensitivity=</code> to <code>50</code> in {{file|User.ini}} (more or less, if needed to adjust).
+
</pre>
# Open {{file|Iwo.ini}}.
+
<li>Change the line <code>MouseSmoothingMode=</code> to {{code|1}} and <code>MouseSamplingTime=</code> to:</li>
# Go to the <code><nowiki>[D3DDrv.D3DRenderDevice]</nowiki></code> section and change <code>ReduceMouseLag=</code> to False.
+
<ul>
 +
<li>{{code|0.008}} for 125 Hz polling rate</li>
 +
<li>{{code|0.004}} for 250 Hz polling rate</li>
 +
<li>{{code|0.002}} for 500 Hz polling rate</li>
 +
<li>{{code|0.001}} for 1000 Hz polling rate</li>
 +
</ul>
 +
<li>Change the line <code>MouseSensitivity=</code> to <code>50</code> in {{file|{{p|appdata}}\Groove Games\IwoJima\User.ini}} (more or less, if needed to adjust).</li>
 +
<li>Open {{file|{{p|appdata}}\Groove Games\IwoJima\Iwo.ini}}.</li>
 +
<li>Go to the <code><nowiki>[D3DDrv.D3DRenderDevice]</nowiki></code> section and change <code>ReduceMouseLag=</code> to False.</li>
 +
</ol>
  
 
'''Notes'''
 
'''Notes'''
Line 292: Line 334:
 
{{Fixbox|description=Restore surround sound<ref>{{Refcheck|user=AlphaYellow|date=2023-06-06}}</ref>|fix=
 
{{Fixbox|description=Restore surround sound<ref>{{Refcheck|user=AlphaYellow|date=2023-06-06}}</ref>|fix=
 
# Launch the game at least once then close it.
 
# Launch the game at least once then close it.
# Open {{file|Iwo.ini}}.
+
# Open {{file|{{p|appdata}}\Groove Games\IwoJima\Iwo.ini}}.
 
# Set <code>Use3DSound=True</code> and <code>UseDefaultDriver=False</code>, and save.
 
# Set <code>Use3DSound=True</code> and <code>UseDefaultDriver=False</code>, and save.
 
}}
 
}}
Line 341: Line 383:
  
 
==Issues fixed==
 
==Issues fixed==
 +
===Game's Vsync doesn't work on Windows 8/8.1/10/11===
 +
{{Fixbox|description=Use [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgVoodoo2]}}
 +
 +
{{Fixbox|description=Use crosire's d3d8to9 wrapper|fix=
 +
# Download {{file|d3d8.dll}} from [https://github.com/crosire/d3d8to9/releases here].
 +
# Place it in {{folder|{{p|game}}\System\}}.
 +
}}
 +
 
===Poor performance on Windows 8/8.1/10/11===
 
===Poor performance on Windows 8/8.1/10/11===
{{Fixbox|description=Install [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgVoodoo2].}}
+
{{Fixbox|description=Use [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgVoodoo2]}}
 +
 
 +
{{Fixbox|description=Use crosire's d3d8to9 wrapper|fix=
 +
# Download {{file|d3d8.dll}} from [https://github.com/crosire/d3d8to9/releases here].
 +
# Place it in {{folder|{{p|game}}\System\}}.
 +
}}
  
 
===Run the game at screen refresh rate===
 
===Run the game at screen refresh rate===
{{--}} Maximum selectable refresh rate is 60&nbsp;Hz. This does not limit FPS, but may set your monitor's refresh rate to 100&nbsp;Hz, which may result in screen tearing on a 120&nbsp;Hz or 144&nbsp;Hz monitor.
+
{{--}} Maximum selectable refresh rate is 60 Hz. This does not limit FPS, but may set the monitor's refresh rate to 100 Hz, which may result in screen tearing on a 120 or 144 Hz monitor.
  
 
{{Fixbox|description=Set fullscreen refresh rate<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
 
{{Fixbox|description=Set fullscreen refresh rate<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
 
# Launch the game at least once then close it.
 
# Launch the game at least once then close it.
# Open {{file|[[#Game data|Iwo.ini]]}}.
+
# Open {{file|{{p|appdata}}\Groove Games\IwoJima\Iwo.ini}}.
 
# Find the line <code>DesiredRefreshRate=60</code>.
 
# Find the line <code>DesiredRefreshRate=60</code>.
# Change the value to set your monitor's refresh rate. For example, 120 or 144.
+
# Change the value to set the monitor's refresh rate. For example, 120 or 144.
  
 
'''Notes'''
 
'''Notes'''
Line 361: Line 416:
 
{{API
 
{{API
 
|direct3d versions      = 8
 
|direct3d versions      = 8
|direct3d notes        =  
+
|direct3d notes        = Despite the official system requirements, the game uses Direct3D 8 for rendering.<ref>{{Refcheck|user=AlphaYellow|date=2024-02-01}}</ref>
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
Line 408: Line 463:
 
|multiplayer      = GameSpy
 
|multiplayer      = GameSpy
 
|multiplayer notes=  
 
|multiplayer notes=  
|anticheat        =  
+
|anticheat        = PunkBuster
 
|anticheat notes  =  
 
|anticheat notes  =  
 
}}
 
}}
Line 416: Line 471:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    =
+
|minOS    = 98, ME, 2000, XP
|minCPU  =
+
|minCPU  = Intel Pentium III 1.0 GHz
|minRAM  =
+
|minRAM  = 256 MB
|minHD    =
+
|minHD    = 1 GB
|minVRAM  =
+
|minVRAM  = 32 MB
 +
|minGPU  = Nvidia Riva TNT2 series<br>Multitexturing and hardware Transform & Lighting support
 +
|minDX    = 9
 +
|minaudio = 16-bit<br>DirectX 9 compatible
 +
|minother = Keyboard & Mouse<br>56 Kbps modem or faster for online play<br>4x CD-ROM drive
  
|recCPU  =
+
|recOS    = XP
|recRAM  =
+
|recCPU  = Intel Pentium III 1.2 GHz
|recVRAM  =  
+
|recRAM  = 512 MB
 +
|recVRAM  = 128 MB
 +
|recHD    = 1 GB
 +
|recDX    = 9
 +
|recGPU  = Nvidia GeForce FX series
 +
|recGPU2  = AMD Radeon 9000 series<br>Hardware Transform & Lighting support
 +
|recaudio = 16-bit<br>DirectX 9 compatible
 +
|recother = Keyboard & Mouse<br>Broadband connection for online play
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 18:26, 6 April 2024

World War II Combat: Iwo Jima
World War II Combat: Iwo Jima cover
Developers
Direct Action Games
Publishers
United States Groove Games
Poland City Interactive
Engines
Unreal Engine 2
Release dates
Windows July 25, 2006
Reception
Metacritic 26
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS, Shooter
Art styles Realistic
Themes Historical, Japan, World War II
Series World War II (Groove Games series)
World War II Combat: Iwo Jima on HowLongToBeat
World War II Combat: Iwo Jima on IGDB
World War II Combat: Iwo Jima on MobyGames
World War II Combat: Iwo Jima on Wikipedia
World War II (Groove Games series)
World War II: Sniper - Call to Victory 2004
World War II Combat: Road to Berlin 2006
World War II Combat: Iwo Jima 2006

Warnings

GameSpy online services have been shut down (see Network for solutions).

World War II Combat: Iwo Jima is a singleplayer and multiplayer first-person action, FPS and shooter game in the World War II (Groove Games series) series.

It was retrofitted by City Interactive as The Heat of War (in Poland).

General information

Official site - retrieved with Wayback machine from July 17, 2006.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Simple disc check.
Windows
This game is not available digitally.

Essential improvements

Skip intro videos

Instructions[1]
  1. Go to <path-to-game>/Movies/.
  2. Delete or rename attract.wmv, direct_action_games.wmv, esrb_online.wmv, groove.wmv and title.wmv.

Game data

Configuration file(s) location

System Location
Windows %APPDATA%\Groove Games\IwoJima\Iwo.ini
%APPDATA%\Groove Games\IwoJima\User.ini
%APPDATA%\Groove Games\IwoJima\Profiles\<user-id>.ini
Iwo.ini contains general settings.
User.ini contains camera FOV, mouse, keyboard/controller bindings and other settings.
<user-id>.ini contains profile settings.

Save game data location

System Location
Windows %APPDATA%\Groove Games\IwoJima\Profiles\<user-id>.ini

Video

Video Settings.
Video Settings.

Widescreen resolution

Custom resolutions can be set manually. Note that image is Vert-, and FOV should be increased to compensate for the first two options.
Set custom resolution in-game[2]
  1. While in game, open the console with ~.
  2. Enter setres XXXXxYYYY (for example setres 1920x1080).
Edit ini file[3]
  1. Launch the game at least once then close it.
  2. Open %APPDATA%\Groove Games\IwoJima\Iwo.ini.
  3. Go to the [WinDrv.WindowsClient] section.
  4. Set FullscreenViewportX and FullscreenViewportY to the desired resolution.

Notes

HUD and menus remain stretched.
Some menu elements become cropped.
Use the Widescreen Fix[4]

Notes

Weapon and camera FOV are both fixed during gameplay and in-engine cutscenes.
Menu elements are no longer cropped.
HUD and menus are stretched.

Field of view (FOV)

Set default FOV in-game[5]
  1. While in game, open the console with ~.
  2. Type fov x, where x is the desired FOV.
Edit ini file[6]
  1. Launch the game at least once then close it.
  2. Open %APPDATA%\Groove Games\IwoJima\User.ini and %APPDATA%\Groove Games\IwoJima\Profiles\<user-id>.ini.
  3. Define FoV in following lines:
DesiredFOV=85.000000
DefaultFOV=85.000000

Notes

To maintain identical vertical FOV to the 4:3 FOV at 16:9 resolutions, use 106. At 21:9 resolutions, use 121.
Game could start to randomly reset those values. If so, edit those values in <path-to-game>\System\DefUser.ini too.
Weapon FOV stays the same.

Windowed

Edit ini file[7]
  1. Launch the game at least once then close it.
  2. Open %APPDATA%\Groove Games\IwoJima\Iwo.ini.
  3. Find the section [WinDrv.WindowsClient].
  4. In that section, find an entry WindowedViewportX= and set its value to the desired window width.
  5. In that section, find an entry WindowedViewportY= and set its value to the desired window height.
  6. Set StartupFullscreen= to False to start the game in windowed mode.

Borderless fullscreen windowed

Use SRWE[8]
  1. Start the game in a window.
  2. Download and run SRWE.
  3. Attach the game process.
  4. Enable Remove borders.
  5. Enable Fake fullscreen.

Anisotropic filtering (AF)

Edit ini file[9]
  1. Launch the game at least once then close it.
  2. Open %APPDATA%\Groove Games\IwoJima\Iwo.ini.
  3. Change the line LevelOfAnisotropy=1 to any value desired (between 1 and 16).

Vertical sync (Vsync)

Edit ini file[10]
  1. Launch the game at least once then close it.
  2. Open %APPDATA%\Groove Games\IwoJima\Iwo.ini.
  3. Change the line UseVSync=False to UseVSync=True.

Notes

Vsync is broken on Windows versions above 7. See Game's Vsync doesn't work on Windows 8/8.1/10/11 for a fix.

Input

Control Settings.
Control Settings.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Enabled by default, see Mouse acceleration to disable it.
Mouse sensitivity
Max of 10. For higher, see Mouse sensitivity.
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Set UseJoystick=True in %APPDATA%\Groove Games\IwoJima\Iwo.ini under [WinDrv.WindowsClient].
Full controller support
Controller remapping
Edit in %APPDATA%\Groove Games\IwoJima\User.ini and %APPDATA%\Groove Games\IwoJima\Profiles\<user-id>.ini.
Controller sensitivity
Edit in %APPDATA%\Groove Games\IwoJima\User.ini and %APPDATA%\Groove Games\IwoJima\Profiles\<user-id>.ini.
Controller Y-axis inversion
Edit in %APPDATA%\Groove Games\IwoJima\User.ini and %APPDATA%\Groove Games\IwoJima\Profiles\<user-id>.ini.
Controller types
XInput-compatible controllers
PlayStation controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Mouse acceleration

Edit ini file[11]
  1. Launch the game at least once then close it.
  2. Open %APPDATA%\Groove Games\IwoJima\User.ini and %APPDATA%\Groove Games\IwoJima\Profiles\<user-id>.ini.
  3. Change the line MouseAccelThreshold= to 0.

Notes

[Engine.PlayerInput] entries are created upon inverting mouse y-axis or adjusting sensitivity.

Mouse sensitivity

[Engine.PlayerInput] entries are created upon inverting mouse y-axis or adjusting sensitivity in the game settings.
Set custom sensitivity in-game[12]
  1. While in game, open the console with ~.
  2. Enter setsensitivity x (for example setsensitivity 5).
Edit ini file[13]
  1. Open %APPDATA%\Groove Games\IwoJima\User.ini and %APPDATA%\Groove Games\IwoJima\Profiles\<user-id>.ini.
  2. Change the line MouseSensitivity= to the desired value.

Jerky/Uneven mouse movement

Edit ini file[14]
  1. Launch the game at least once then close it.
  2. Open %APPDATA%\Groove Games\IwoJima\User.ini and %APPDATA%\Groove Games\IwoJima\Profiles\<user-id>.ini.
  3. Go to the following lines and change 6 to 0.1:
  4. MouseX=Count bXAxis | Axis aMouseX Speed=6
    MouseY=Count bYAxis | Axis aMouseY Speed=6
    
  5. Change the line MouseSmoothingMode= to 1 and MouseSamplingTime= to:
    • 0.008 for 125 Hz polling rate
    • 0.004 for 250 Hz polling rate
    • 0.002 for 500 Hz polling rate
    • 0.001 for 1000 Hz polling rate
  6. Change the line MouseSensitivity= to 50 in %APPDATA%\Groove Games\IwoJima\User.ini (more or less, if needed to adjust).
  7. Open %APPDATA%\Groove Games\IwoJima\Iwo.ini.
  8. Go to the [D3DDrv.D3DRenderDevice] section and change ReduceMouseLag= to False.

Notes

Opening the control settings in-game to adjust mouse sensitivity will reset the value to 10 or below, making aiming way too slow.

Audio

Audio Settings.
Audio Settings.

Audio feature State Notes
Separate volume controls
Music, Effects.
Surround sound
Up to 7.0 output with DirectSound3D restoration software or OpenAL. See Surround sound.
Subtitles
Closed captions
Mute on focus lost
EAX support
EAX 3.
Royalty free audio

Surround sound

By default the game ouput to stereo on modern versions of Windows. This will force the game to use the system OpenAL device as ouput and restore surround sound.
Forcing the game to use system OpenAL device may lead to audio dropouts, missing and substituted audio samples.
Restore surround sound[15]
  1. Launch the game at least once then close it.
  2. Open %APPDATA%\Groove Games\IwoJima\Iwo.ini.
  3. Set Use3DSound=True and UseDefaultDriver=False, and save.

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
16
Online play
16 GameSpy services have been shut down;[16] see GameSpy for workarounds.

Connection types

Issues fixed

Game's Vsync doesn't work on Windows 8/8.1/10/11

Use dgVoodoo2
Use crosire's d3d8to9 wrapper
  1. Download d3d8.dll from here.
  2. Place it in <path-to-game>\System\.

Poor performance on Windows 8/8.1/10/11

Use dgVoodoo2
Use crosire's d3d8to9 wrapper
  1. Download d3d8.dll from here.
  2. Place it in <path-to-game>\System\.

Run the game at screen refresh rate

Maximum selectable refresh rate is 60 Hz. This does not limit FPS, but may set the monitor's refresh rate to 100 Hz, which may result in screen tearing on a 120 or 144 Hz monitor.
Set fullscreen refresh rate[17]
  1. Launch the game at least once then close it.
  2. Open %APPDATA%\Groove Games\IwoJima\Iwo.ini.
  3. Find the line DesiredRefreshRate=60.
  4. Change the value to set the monitor's refresh rate. For example, 120 or 144.

Notes

Modifying any video options will undo the custom refresh rate.

Other information

API

Technical specs Supported Notes
Direct3D 8 Despite the official system requirements, the game uses Direct3D 8 for rendering.[18]
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio OpenAL
Multiplayer GameSpy
Anti-cheat PunkBuster

System requirements

Windows
Minimum Recommended
Operating system (OS) 98, ME, 2000, XP
Processor (CPU) Intel Pentium III 1.0 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 1 GB
Video card (GPU) Nvidia Riva TNT2 series
Multitexturing and hardware Transform & Lighting support
32 MB of VRAM
DirectX 9 compatible
Sound (audio device) 16-bit
DirectX 9 compatible
Other Keyboard & Mouse
56 Kbps modem or faster for online play
4x CD-ROM drive


References

  1. Verified by User:AlphaYellow on 2023-06-09
  2. Verified by User:AlphaYellow on 2023-07-19
  3. Verified by User:AlphaYellow on 2023-06-05
  4. Verified by User:AlphaYellow on 2023-07-15
  5. Verified by User:AlphaYellow on 2023-07-19
  6. Verified by User:AlphaYellow on 2023-06-05
  7. Verified by User:AlphaYellow on 2023-06-05
  8. Verified by User:AlphaYellow on 2023-07-19
  9. Verified by User:AlphaYellow on 2023-06-05
  10. Verified by User:AlphaYellow on 2023-06-05
  11. Verified by User:AlphaYellow on 2023-06-05
  12. Verified by User:AlphaYellow on 2023-07-23
  13. Verified by User:AlphaYellow on 2023-06-05
  14. Verified by User:AlphaYellow on 2023-05-06
  15. Verified by User:AlphaYellow on 2023-06-06
  16. Pricing | GameSpy Technology
  17. Verified by User:AlphaYellow on 2023-06-05
  18. Verified by User:AlphaYellow on 2024-02-01