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General information
- Otherwise known as Wizardry VI.
- Characters cannot be imported from earlier games, unlike most games in the series.
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
- PostCount.Net Wizardry Series forum
Availability
- Digital versions have copy protection bypassed; simply press ↵ Enter when prompted.
Essential improvements
Remove audio popping (Windows)
- The Steam version already includes this fix.[4]
Use Custom DOSBox[5]
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- Download Custom DOSBox.
- Extract to the game installation folder, replacing the existing
DOSBOX folder and its files when prompted.
- Edit the DOSBox configuration file.
- Find the line
pcspeaker=true
- Add the line
wizpopfix=6
- Save the changes and close the file.
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Game data
Configuration file(s) location
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
Video
Input
Audio
Audio feature |
State |
Notes |
Separate volume controls |
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Full/Soft/Off only. |
Surround sound |
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Subtitles |
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All speech is text-only. |
Closed captions |
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Mute on focus lost |
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For DOSBox change the priority background value in the DOSBox configuration file. |
Royalty free audio |
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Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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German |
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Japanese |
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This translation is done using the Cosmic Forge Editor, which has a feature which dumps the game text into a file that can be machine translated into Japanese (Steps on how to do this). |
Issues fixed
- The keyboard input indicator is not shown when in mouse mode; these steps switch to keyboard mode, allowing the indicator to be displayed.
- Full keyboard input is also useful if you are wanting to play with a controller (use the DOSBox Mapper to change key assignments).
Change input mode[citation needed]
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- At the main menu go to Game Configuration.
- Change Input to Keyboard.
- Choose Exit to save the changes. Repeat to switch back to mouse mode.
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Other information
API
Technical specs |
Supported |
Notes |
DOS video modes |
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Modifications
- Cosmic Forge editor for Wizardry 6, 7 and 8 can be used to apply a selection of bug fixes and enhancements.
- Automap Mod adds an automap feature to the game. It is integrated in DOSBox 0.74.
System requirements
DOS | Windows | Mac OS (Classic) | macOS (OS X) | Linux |
DOS |
|
Minimum |
Operating system (OS) |
DOS |
Processor (CPU) |
IBM/Tandy and 100% compatibles |
System memory (RAM) |
640K |
Hard disk drive (HDD) |
Required |
Video card (GPU) |
VGA, EGA, MCGA, CGA & Hercules |
Mac OS |
|
Minimum |
Recommended |
Operating system (OS) |
Mac Plus | |
Processor (CPU) |
| |
System memory (RAM) |
One Meg B/W |
Two Meg Color |
Hard disk drive (HDD) |
Optional | |
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
XP, Vista, 7, 8 | |
Processor (CPU) |
1.8 GHz | |
System memory (RAM) |
512 MB |
1 GB |
Hard disk drive (HDD) |
2 GB | |
Video card (GPU) |
DirectX 9.0c compatible | |
macOS (OS X) |
|
Minimum |
Recommended |
Operating system (OS) |
Leopard 10.5 |
Mountain Lion 10.8 |
Processor (CPU) |
1.0 GHz
| 1.5 GHz |
System memory (RAM) |
512 MB |
1 GB |
Hard disk drive (HDD) |
128 MB | |
Video card (GPU) |
3D graphics card or onboard graphics compatible with OpenGL | |
Linux |
|
Minimum |
Recommended |
Operating system (OS) |
Ubuntu 12.04 LTS |
Ubuntu 13.04 |
Processor (CPU) |
1.0 GHz
| 1.5 GHz |
System memory (RAM) |
512 MB |
1 GB |
Hard disk drive (HDD) |
128 MB | |
Video card (GPU) |
100% OpenGL accelerated card or onboard graphics | |
- Additional libsound1.2 and libnet1.2 packages may be required on Linux.
Notes
References