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Difference between revisions of "William Shatner's TekWar"

From PCGamingWiki, the wiki about fixing PC games
(→‎Essential improvements: Replaced mention of BuildGDX)
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==Essential improvements==
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===Source ports===
===BuildGDX===
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{{Source ports table|content=
{{++}} Use [https://m210.duke4.net/index.php/downloads/category/8-java BuildGDX] to play with many improvements, such as higher resolutions and mouselook.
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{{Source ports table/row| BuildGDX | url=https://m210.duke4.net/index.php/downloads/download/8-java/53-buildgdx | Reverse-engineered gameplay-accurate port written in Java. Adds high resolutions support, OpenGL renderer, improved mouse controls. | Windows, OS X, Linux }}
{{ii}} Is a port of the Build engine based on Java and can be used on more games than just Tekwar, such as Redneck Rampage or Blood. Note that it doesn't include the games, you must get their files elsewhere.
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}}
{{--}} Some minor bugs remain.
 
  
 
==Game data==
 
==Game data==

Revision as of 08:21, 13 February 2021

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William Shatner's TekWar
William Shatner's TekWar cover
Developers
Capstone Software
Publishers
IntraCorp
U.S. Gold
Engines
Build
Release dates
DOS September 30, 1995
Reception
IGDB 46
Taxonomy
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres FPS
Art styles Realistic
Themes Cyberpunk
William Shatner's TekWar on HowLongToBeat
William Shatner's TekWar on IGDB
William Shatner's TekWar on MobyGames
William Shatner's TekWar on Wikipedia

Key points

The game was made open source in 2006[1]

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
DOS

Source ports

Name Description
BuildGDX Reverse-engineered gameplay-accurate port written in Java. Adds high resolutions support, OpenGL renderer, improved mouse controls.
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
DOS

Save game data location

System Location
DOS

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
For DOSBox toggle with Alt+ Enter (see the glossary page for other workarounds).
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
For DOSBox use an unofficial build (see the glossary page for other workarounds).
60 FPS
120+ FPS

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
For DOSBox change the priority background value in the DOSBox configuration file.

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
16 Versus, Co-op
Online play
16 Versus, Co-op
IPX

Other information

API

Technical specs Supported Notes
Software renderer
DOS video modes VGA, SVGA, SVGA (VESA)

System requirements

DOS
Minimum
Operating system (OS) 5.0
Processor (CPU) Intel 486SX
System memory (RAM) 8 MB
Hard disk drive (HDD)
Video card (GPU) SuperVGA, VESA, VGA


References