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Difference between revisions of "Western Outlaw: Wanted Dead or Alive"

From PCGamingWiki, the wiki about fixing PC games
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|official site= https://web.archive.org/web/20051119074150/http://www.groovegames.com:80/Games/WesternOutlaw/index.php
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'''General information'''
 
'''General information'''
{{mm}} [https://web.archive.org/web/20051119074150/http://www.groovegames.com:80/Games/WesternOutlaw/index.php Official site] - retrieved with Wayback machine from November 19, 2005.
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{{mm}} [https://web.archive.org/web/20051119074150/http://www.groovegames.com/Games/WesternOutlaw/index.php Official site] - retrieved with Wayback machine from November 19, 2005.
  
 
==Availability==
 
==Availability==

Revision as of 14:35, 22 March 2024

Western Outlaw: Wanted Dead or Alive
Western Outlaw: Wanted Dead or Alive cover
Developers
Jarhead Games
Publishers
Groove Games
Russia Russobit-M
Engines
LithTech Talon
Release dates
Windows September 28, 2003
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS, Shooter
Art styles Realistic
Themes North America, Western
Western Outlaw: Wanted Dead or Alive on HowLongToBeat
Western Outlaw: Wanted Dead or Alive on IGDB
Western Outlaw: Wanted Dead or Alive on MobyGames

Western Outlaw: Wanted Dead or Alive is a Western-themed first-person shooter developed by Jarhead Games and published by Groove Games.

It was originally released on September 28, 2003 for Windows.

General information

Official site - retrieved with Wayback machine from November 19, 2005.

Availability

Source DRM Notes Keys OS
Retail
DRM-free
Windows
This game is not available digitally.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\autoexec.cfg[Note 1]

Save game data location

System Location
Windows <path-to-game>\Save\[Note 1]

Video

Graphics feature State Notes
Widescreen resolution
Setting a custom resolution wider than 4:3 in <path-to-game>/autoexec.cfg gives a stretched image.
Multi-monitor
Stretched.
Ultra-widescreen
Stretched.
4K Ultra HD
Stretched.
Field of view (FOV)
Windowed
Add the line "Windowed" "1" in <path-to-game>/autoexec.cfg.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
Has issues running faster than 60 FPS. Limiting the framerate is recommended.
High dynamic range display (HDR)

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Issues fixed

Stretched textures

Use dgVoodoo 2

Other information

API

Technical specs Supported Notes
Direct3D 8.1
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio Miles Sound System 3.0.0.0

System requirements

Windows
Minimum
Operating system (OS) 98, ME, 2000, XP
Processor (CPU) Pentium III 450 MHz or equivalent
System memory (RAM) 128 MB
Hard disk drive (HDD) 400 MB
Video card (GPU) SVGA high color 16-bit, capable of multi-texturing
16 MB of VRAM
DirectX 8.1 compatible
Sound (audio device) 16-bit DirectX 8 compatible


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References