Difference between revisions of "Warhammer 40,000: Space Marine"
From PCGamingWiki, the wiki about fixing PC games
(→Availability: added Steam requirement) |
(added Network section) |
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|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
+ | }} | ||
+ | |||
+ | ==Network== | ||
+ | {{Network/Multiplayer | ||
+ | |local play = | ||
+ | |local play players = | ||
+ | |local play notes = | ||
+ | |lan play = unknown | ||
+ | |lan play players = | ||
+ | |lan play notes = | ||
+ | |online play = true | ||
+ | |online play players = 16 | ||
+ | |online play notes = | ||
+ | |local co-op = | ||
+ | |local co-op players = | ||
+ | |local co-op notes = | ||
+ | |lan co-op = false | ||
+ | |lan co-op players = | ||
+ | |lan co-op notes = | ||
+ | |online co-op = true | ||
+ | |online co-op players = 4 | ||
+ | |online co-op notes = Exterminatus mode. | ||
+ | |hot-seat = | ||
+ | |hot-seat players = | ||
+ | |hot-seat notes = | ||
+ | |asynchronous = | ||
+ | |asynchronous notes = | ||
+ | }} | ||
+ | |||
+ | {{Network/Connections | ||
+ | |matchmaking = | ||
+ | |matchmaking notes = | ||
+ | |p2p = | ||
+ | |p2p notes = | ||
+ | |dedicated = | ||
+ | |dedicated notes = | ||
+ | |self-hosting = | ||
+ | |self-hosting notes = | ||
+ | |direct ip = | ||
+ | |direct ip notes = | ||
+ | }} | ||
+ | |||
+ | {{Network/Ports | ||
+ | |tcp = | ||
+ | |udp = | ||
+ | |upnp = | ||
}} | }} | ||
Revision as of 12:49, 10 August 2014
Developers | |
---|---|
Relic Entertainment | |
Publishers | |
THQ | |
Engines | |
Phoenix Engine | |
Release dates | |
Windows | September 6, 2011 |
General information
Availability
- All versions require Steam.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/55150/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/55150/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 16 |
Issues unresolved
Audio stuttering
- No permanent fix.
- Some of these fixes worked:
- Disable vertical synchronization
- Set process priority to
High
forSpaceMarine.exe
process.
Issues fixed
BIOS fix
- When using an old BIOS with the AMD FX Series of CPU's game is unplayable.
Instructions |
---|
System crash fix [AMD GPU]
- Game keep crashing whole system (BSOD) when using AMD 13.8 beta2 driver.
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | Dual Core 2.0 GHz | Quadcore Intel or AMD |
System memory (RAM) | ||
Hard disk drive (HDD) | 20 GB | |
Video card (GPU) | 256 MB of VRAM Shader model 3.0 support |
512 MB of VRAM Shader model 3.0 support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/55150/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (55150) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.