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Difference between revisions of "Volume"

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|vorpx                      = hackable
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|vorpx modes                = G3D,Z3D
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|vorpx notes                = User created game profile, see [https://www.vorpx.com/forums/topic/volume/ vorpx forum] profile introduction.
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|htc vive                    =
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|play area seated            =
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Revision as of 19:39, 23 December 2020

Volume
Volume cover
Developers
Mike Bithell
Engines
Unity 5[Note 1]
Release dates
Windows August 18, 2015
macOS (OS X) August 18, 2015
Reception
Metacritic 80
OpenCritic 75
IGDB 70
Taxonomy
Modes Singleplayer
Perspectives Bird's-eye view
Genres Stealth
Themes Sci-fi
Volume on HowLongToBeat
Volume on IGDB
Volume on MobyGames
Volume on Wikipedia

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Steam
Icon overlay.png
Windows
macOS (OS X)
All versions require Steam DRM.

Game data

Configuration file location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Bithell Games\Volume\set\
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/365770/pfx/[Note 2]

Save game data location

System Location
Steam <Steam-folder>/userdata/<user-id>/365770/remote/
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/365770/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Video settings.
Video settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
Options for 30 FPS, 60 FPS or No Cap.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Remapping.
Remapping.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
XInput and DirectInput. Designed for XInput only.
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
PlayStation controllers
Generic/other controllers
Additional information
Button prompts Input settings icon - Generic Controller.svg
Rebinding menu shows generic buttons, menus use Xbox buttons.
Controller hotplugging
Worked with DualShock 4, didn't with Xbox One controller.
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

General settings.
General settings.

Audio feature State Notes
Separate volume controls
Voice, effects, and music.
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Polish
Russian
Spanish

VR support

3D modes State Notes
vorpX
G3D, Z3D
User created game profile, see vorpx forum profile introduction.

Other information

API

Technical specs Supported Notes
Direct3D 7, 9
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

System requirements

Windows
Minimum
Operating system (OS) 7
Processor (CPU) 2.4 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) 1 GB of VRAM
DirectX 10 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.10.3
Processor (CPU) 1.4 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) 1.5 GB of VRAM


Notes

  1. Unity engine build: 5.3.5p1[1]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Vetle on 2018-05-07