Difference between revisions of "Vivisector - Beast Within"
From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game/row/date|Windows|September 30, 2005}} | {{Infobox game/row/date|Windows|September 30, 2005}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-Time Game Purchase }} |
− | {{Infobox game/row/taxonomy/microtransactions | }} | + | {{Infobox game/row/taxonomy/microtransactions | None }} |
− | {{Infobox game/row/taxonomy/modes | }} | + | {{Infobox game/row/taxonomy/modes | Singleplayer}} |
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Real-Time}} |
− | {{Infobox game/row/taxonomy/perspectives | }} | + | {{Infobox game/row/taxonomy/perspectives | First-Person}} |
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct Control }} |
− | {{Infobox game/row/taxonomy/genres | }} | + | {{Infobox game/row/taxonomy/genres | FPS}} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
− | {{Infobox game/row/taxonomy/art styles | }} | + | {{Infobox game/row/taxonomy/art styles | Realistic }} |
{{Infobox game/row/taxonomy/themes | }} | {{Infobox game/row/taxonomy/themes | }} | ||
{{Infobox game/row/taxonomy/series | }} | {{Infobox game/row/taxonomy/series | }} | ||
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|mobygames = vivisector-beast-within | |mobygames = vivisector-beast-within | ||
|wikipedia = Vivisector: Beast Within | |wikipedia = Vivisector: Beast Within | ||
+ | |hltb = 10980 | ||
|winehq = | |winehq = | ||
+ | |lutris = vivisector-beast-within | ||
|license = commercial | |license = commercial | ||
}} | }} |
Revision as of 23:17, 20 January 2024
Developers | |
---|---|
Action Forms | |
Publishers | |
1C Company | |
Engines | |
AtmosFear | |
Release dates | |
Windows | September 30, 2005 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | FPS |
Art styles | Realistic |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Essential improvements
Skip intro videos
Edit init.cfg[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\config.cfg[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Data\Save\[Note 1] |
- One autosave, two quicksave slots and nine manual slots.
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See the WSGF entry. | ||
Multi-monitor | |||
Ultra-widescreen | See the WSGF topic. | ||
4K Ultra HD | |||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | Borderless only. See Windowed. | ||
Borderless fullscreen windowed | See Windowed. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | Antialiasing disables shadows. Use your graphics card's program settings and enable it through there if you wish to keep shadows. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Capped at 500 fps. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Field of view (FOV)
Use render_fov command[citation needed] |
---|
|
Windowed
Edit init.cfg[citation needed] |
---|
Notes
|
Longer corpse and decal lifetime
- Edit
<path-to-game>\config.cfg
with a text editor. - Set:
@hitfx_lifetime = 9999
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Up to 7.0 output. May require DirectSound 3D restoration software.. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | Alt-tabbing even in windowed mode causes the game to minimize (and mutes the sound). | |
EAX support | EAX 4.0[1] | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Polish | Local retail only. | |||
Russian | Local retail only. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 2000, XP, 7 | |
Processor (CPU) | Intel Pentium 4 @ 1.8 GHz AMD Athlon @ 1.8 GHz |
|
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | Nvidia GeForce FX AMD Radeon 7600 256 MB of VRAM DirectX 9.0c compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ SoundBlaster.com - NewsLetters - last accessed on May 2023