Difference between revisions of "Unreal II: The Awakening"
(Added information for forcing AA with Nvidia cards) |
m (misc. fixes) |
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Line 35: | Line 35: | ||
==Essential improvements== | ==Essential improvements== | ||
[[File:Unreal II HUD.png|290px|right|thumb|In-game HUD settings.]] | [[File:Unreal II HUD.png|290px|right|thumb|In-game HUD settings.]] | ||
− | === Official patches === | + | ===Official patches=== |
*[http://www.fileplanet.com/121585/120000/fileinfo/Unreal-2-v1403-Patch US Official Unreal 2 Patch] United States Version 1403 | *[http://www.fileplanet.com/121585/120000/fileinfo/Unreal-2-v1403-Patch US Official Unreal 2 Patch] United States Version 1403 | ||
*[http://www.fileplanet.com/134251/130000/fileinfo/Unreal-2-v1403-Patch-%5BUK%5D EU Official Unreal 2 Patch] Europe Version 1403 | *[http://www.fileplanet.com/134251/130000/fileinfo/Unreal-2-v1403-Patch-%5BUK%5D EU Official Unreal 2 Patch] Europe Version 1403 | ||
− | === Bonus Content === | + | ===Bonus Content=== |
[http://www.worch.com/2004/06/07/solaris-base/ Solaris Base Bonus Map] is an additional map created by Matthias Worch. | [http://www.worch.com/2004/06/07/solaris-base/ Solaris Base Bonus Map] is an additional map created by Matthias Worch. | ||
− | === Unreal Editor === | + | ===Unreal Editor=== |
Unreal Editor is the official modding program for the Unreal 2 engine. It is used to create professional levels and full scale conversions for the game. | Unreal Editor is the official modding program for the Unreal 2 engine. It is used to create professional levels and full scale conversions for the game. | ||
Version 3 of the editor comes bundled with all versions of Unreal 2. | Version 3 of the editor comes bundled with all versions of Unreal 2. | ||
− | It can be found in the Systems folder in the game's | + | It can be found in the Systems folder in the game's installation folder. |
==Game data== | ==Game data== | ||
Line 61: | Line 61: | ||
}} | }} | ||
− | === [[Save game cloud syncing]] === | + | ===[[Save game cloud syncing]]=== |
{{Save game cloud syncing | {{Save game cloud syncing | ||
|origin = | |origin = | ||
Line 99: | Line 99: | ||
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = Hackable | |antialiasing = Hackable | ||
− | |antialiasing notes = Modern Nvidia cards can force, MSAA,TrSSAA,SGSSAA,OGSSAA,etc through Nvidia inspector without compatibility bits. <ref> http://min.us/mtretumRdIufa </ref> | + | |antialiasing notes = Modern Nvidia cards can force, MSAA,TrSSAA,SGSSAA,OGSSAA,etc through Nvidia inspector without compatibility bits.<ref> http://min.us/mtretumRdIufa </ref> |
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
+ | |oculus rift = unknown | ||
+ | |oculus rift notes = | ||
+ | |high frame rate = unknown | ||
+ | |high frame rate notes = | ||
+ | |color blind = unknown | ||
+ | |color blind notes = | ||
}} | }} | ||
− | === [[Field of view (FOV)]] === | + | ===[[Field of view (FOV)]]=== |
{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Edit user.ini}} | {{Fixbox/fix|Edit user.ini}} | ||
Line 154: | Line 160: | ||
}} | }} | ||
− | == Issues fixed == | + | ==Issues fixed== |
− | === Steam Screenshot Fix === | + | ===Steam Screenshot Fix=== |
{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Edit user.ini}} | {{Fixbox/fix|Edit user.ini}} | ||
Line 171: | Line 177: | ||
|minOS = 2000, XP | |minOS = 2000, XP | ||
− | |minCPU = Intel Pentium III 1.0 GHz | + | |minCPU = Intel Pentium III 1.0 GHz |
+ | |minCPU2 = AMD Athlon 1.0 GHz | ||
|minmem = 128 MB | |minmem = 128 MB | ||
− | |minGPU = | + | |minGPU = |
− | |minHD = 2.2 GB | + | |minDX = 9.0b |
+ | |minHD = 2.2 GB | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 10:27, 6 February 2014
Cover image missing, please upload it | |
Developers | |
---|---|
Legend Entertainment | |
Publishers | |
Atari | |
Engines | |
Unreal Engine 2 | |
Release dates | |
Windows | February 3, 2003 |
Unreal | |
---|---|
Unreal | 1998 |
Unreal Tournament | 1999 |
Unreal Tournament 2003 | 2002 |
Unreal II: The Awakening | 2003 |
Unreal Tournament 2004 | 2004 |
Unreal Tournament 3 | 2007 |
Unreal Tournament 4 | Cancelled |
Key points
- Comes bundled with modding tools
- Small community
General information
- Liandri Archives - A dedicated Unreal wiki site that collects information about all the games in the series
- Unreal Wiki - A wiki on how to use Unreal Editor, UnrealScript and other technical aspects of Unreal Engine
- Steam Users' Forums for game series
- Steam Community Discussions
- GOG.com Community Discussions for game series
- GOG.com Support Page
Availability
Essential improvements
Official patches
- US Official Unreal 2 Patch United States Version 1403
- EU Official Unreal 2 Patch Europe Version 1403
Bonus Content
Solaris Base Bonus Map is an additional map created by Matthias Worch.
Unreal Editor
Unreal Editor is the official modding program for the Unreal 2 engine. It is used to create professional levels and full scale conversions for the game.
Version 3 of the editor comes bundled with all versions of Unreal 2.
It can be found in the Systems folder in the game's installation folder.
Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/13200/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/13200/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Field of view (FOV)
Instructions |
---|
Input settings
Audio settings
Issues fixed
Steam Screenshot Fix
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 2000, XP | |
Processor (CPU) | Intel Pentium III 1.0 GHz AMD Athlon 1.0 GHz |
|
System memory (RAM) | ||
Hard disk drive (HDD) | 2.2 GB | |
Video card (GPU) | DirectX 9.0b compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (13200) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- Pages needing cover images
- Windows
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Fixbox)
- Invalid section order
- Missing section (Availability)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (Localizations)
- Missing section (API)