Difference between revisions of "Two Worlds II"
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# Save your changes. | # Save your changes. | ||
{{ii}} If you want a different value use that instead of 60. | {{ii}} If you want a different value use that instead of 60. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:High dynamic range (HDR)|High dynamic range (HDR)]]=== | ||
+ | {{Fixbox|description=Disable HDR|fix= | ||
+ | # In the installation folder make a folder called <code>parameters</code>. | ||
+ | # In that new folder make a file called <code>autoexecGame2.con</code>. | ||
+ | # Edit that file and add the following:<br><code>engine.hdr 0</code> | ||
+ | # Save your changes. | ||
+ | }} | ||
+ | |||
+ | ===Disable blur effect when running=== | ||
+ | {{Fixbox|description=Disable blur effect when running|fix= | ||
+ | {{ii}} Setting the Motion Blur Level to 0 in video settings doesn't remove this effect. | ||
+ | # In the installation folder make a folder called <code>parameters</code>. | ||
+ | # In that new folder make a file called <code>autoexecGame2.con</code>. | ||
+ | # Edit that file and add the following:<br><code>graph.setfastrunspecialefx 0</code> | ||
+ | # Save your changes. | ||
}} | }} | ||
Revision as of 11:58, 9 May 2021
Developers | |
---|---|
Reality Pump Studios | |
Publishers | |
TopWare Interactive | |
Engines | |
GRACE Engine | |
Release dates | |
Windows | November 9, 2010 |
macOS (OS X) | November 9, 2010 |
Linux | June 15, 2017[1] |
Two Worlds | |
---|---|
Two Worlds | 2007 |
Two Worlds II | 2010 |
Two Worlds II Castle Defense | 2011 |
Two Worlds II HD: Call of the Tenebrae | 2017 |
Two Worlds III | TBA |
General information
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
- Official forums
- Official site
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | For Royal and Premium on OS X use the OS X Installer. | |||
GOG.com | Epic Edition. Includes the Pirates of the Flying Fortress DLC and Two Worlds II Castle Defense. | |||
Green Man Gaming | ||||
Humble Store | ||||
Mac App Store | Game of the Year Edition also available. | |||
Steam | No machine activation limit. Velvet Edition also available. |
- All versions except GOG.com require Reality Pump DRM.
Version differences
- Two Worlds II: Velvet Edition includes the Pirates of the Flying Fortress DLC.
- The GOG.com version is the only DRM-free version and includes Two Worlds II Castle Defense in addition to the Velvet Edition content but does not include OS X support.
DLC and expansion packs
Name | Notes | |
---|---|---|
CoT Soundtrack | Part of the Season Pass | |
Digital Deluxe Content | Part of the Season Pass | |
Call of the Tenebrae | Also available as a standalone game. Part of the Season Pass |
|
Echoes of the Dark Past | Part of the Season Pass | |
Echoes of the Dark Past 2 | Part of the Season Pass | |
Echoes of the Dark Past Soundtrack | ||
Echoes of the Dark Past 2 Soundtrack | ||
Pirates of the Flying Fortress | Part of the Velvet Edition | |
Pirates of the Flying Fortress Strategy Guide | ||
PotFF Soundtrack | Part of the Season Pass | |
Season Pass | Part of the Season Pass | |
Soundtrack | Part of the Season Pass | |
Strategy Guide |
Essential improvements
Patches
The latest retail patch is v1.3 for both Windows and OS X. Digital distribution versions are at v2.0+.
OS X version download (Royal and Premium retail versions)
Owners of Windows-only retail special editions can download the OS X Installer. The Windows install DVD is required.
Worldmerge mod
Worldmerge combines the originally separate world areas of the main campaign, multiplayer maps and Pirates of the Flying Fortress DLC into a unified world with many additions and balance changes. This mod requires the Pirates of the Flying Fortress DLC. Not fully compatible with the latest v2.0+ versions.
Skip intro videos
Skip intro videos[citation needed] |
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|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Reality Pump\TwoWorlds2\ |
macOS (OS X) | ~/Library/Application Support/TW2ConfigFolder/conf.xml |
Linux | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/7520/pfx/[Note 1] |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\Two Worlds II\ |
macOS (OS X) | ~/Documents/TW2Profile/ |
Linux | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/7520/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud | Approx. 954 MB available. |
Video settings
Field of view (FOV)
Set FOV value[2] |
---|
|
High dynamic range (HDR)
Disable HDR |
---|
|
Disable blur effect when running
Disable blur effect when running |
---|
|
Input settings
- Mouse is unusable if controller is present.
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Russian | ||||
Spanish |
Network
- Online features require registering an account in-game with the product key.
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 8 | Co-op, Versus |
Connection types
Type | Native | Notes |
---|---|---|
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues fixed
"Two Worlds II has stopped working" crash at launch
Install the NVIDIA PhysX System Software[citation needed] |
---|
Interface elements go beyond the screen edges
- Some TVs and other non-standard displays will not show the entire image so UI elements may get cut off. Two Worlds II has a built-in feature to counter this.
- If possible disable the cropping behaviour in the display's own settings first (see Overscan for details).
Use safe area in interface[citation needed] |
---|
|
Fix view distance LOD bug in v2.0+
- In the 2.0+ versions of the game there's a bug with the LOD on higher view distances. It's noticeable on the mountains in the Savannah and near the ocean. This can be fixed by increasing the margin for when adjacent level cells get loaded.
- This fix can cause crashes in the Shattered Embrace DLC. Simply remove the lines or rename/delete the
AutoexecGame2.con
file if you experience this.
Increase the loadlevelmargin |
---|
|
VR support
3D modes | State | Notes | |
---|---|---|---|
Native 3D | AMD HD3D or frame packed stereoscopic. Launch with supplied shortcut or use -adapter parameter. |
||
Nvidia 3D Vision | Launch with supplied shortcut or use -adapter parameter. See also Helix Mod: Two Worlds 2 (DX9). |
||
TriDef 3D | [3] | ||
vorpX | G3D User created game profile, see vorpx forum profile introduction. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 10 | |
Shader Model support | 3, 4 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 10 | |
Processor (CPU) | Intel Dual-Core 2.0 GHz AMD Dual-Core 2.0 GHz |
Intel Quad-Core 2.4 GHz AMD Quad-Core 2.4 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 12 GB | 20 GB |
Video card (GPU) | 512 MB of VRAM DirectX 10 compatible Shader model 3.0 support |
2 GB of VRAM Shader model 4.0 support |
Sound (audio device) | DirectX comp. Stereo Sound Card | DirectX comp. 5.1 Sound Card |
Other | Internet connection |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.6.3 | |
Processor (CPU) | Intel Mac 2.0 GHz | Multi-Core CPU |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 12 GB | 20 GB |
Video card (GPU) | 512 MB of VRAM Shader model 4.0 support |
AMD Radeon HD 2900 Nvidia GeForce 8800 GTX 2 GB of VRAM |
Other | Internet connection |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/7520/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (7520) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.