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Difference between revisions of "Turbo Overkill"

From PCGamingWiki, the wiki about fixing PC games
imported>AemonyBot
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{{stub}}
 
{{state|dev}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Turbo Overkill cover.jpg
 
|cover        = Turbo Overkill cover.jpg
Line 8: Line 6:
 
{{Infobox game/row/publisher|Apogee Entertainment}}
 
{{Infobox game/row/publisher|Apogee Entertainment}}
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Unity}}
+
{{Infobox game/row/engine|Unity|name=Unity 2021|build=2021.3.11}}
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|Windows|EA}}
+
{{Infobox game/row/date|Windows|August 11, 2023}}
 
|reception    =  
 
|reception    =  
{{Infobox game/row/reception|Metacritic|turbo-overkill|rating}}
+
{{Infobox game/row/reception|Metacritic|turbo-overkill|87}}
{{Infobox game/row/reception|OpenCritic|link|rating}}
+
{{Infobox game/row/reception|OpenCritic|13051/turbo-overkill|91}}
{{Infobox game/row/reception|IGDB|turbo-overkill|rating}}
+
{{Infobox game/row/reception|IGDB|link|rating}}
 
|taxonomy    =
 
|taxonomy    =
{{Infobox game/row/taxonomy/monetization      | }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
{{Infobox game/row/taxonomy/microtransactions | }}
+
{{Infobox game/row/taxonomy/microtransactions | None }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
{{Infobox game/row/taxonomy/pacing            | }}
+
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 
{{Infobox game/row/taxonomy/perspectives      | First-person }}
 
{{Infobox game/row/taxonomy/perspectives      | First-person }}
{{Infobox game/row/taxonomy/controls          | }}
+
{{Infobox game/row/taxonomy/controls          | Direct control }}
 
{{Infobox game/row/taxonomy/genres            | FPS }}
 
{{Infobox game/row/taxonomy/genres            | FPS }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/sports            | }}
Line 33: Line 31:
 
|gogcom id side =  
 
|gogcom id side =  
 
|official site=  
 
|official site=  
|hltb        =  
+
|hltb        = 104456
|igdb        = <!-- Only needs to be set if there is no IGDB reception row -->
+
|igdb        = turbo-overkill
|mobygames    = turbo-overkill
+
|mobygames    = 184329
|strategywiki =  
+
|strategywiki = Turbo Overkill
 
|wikipedia    =  
 
|wikipedia    =  
 
|winehq      =  
 
|winehq      =  
Line 45: Line 43:
 
|introduction      =  
 
|introduction      =  
  
|release history  =  
+
|release history  = The game entered early access on April 22, 2022. A full release followed on August 11, 2023.
  
 
|current state    =
 
|current state    =
Line 60: Line 58:
 
{{Availability/row| Steam | 1328350 | Steam | | | Windows }}
 
{{Availability/row| Steam | 1328350 | Steam | | | Windows }}
 
}}
 
}}
 +
{{ii}} A free demo version is available on Steam and [https://www.gog.com/en/game/turbo_overkill_demo GOG.com].
  
 
==Game data==
 
==Game data==
Line 69: Line 68:
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|%USERPROFILE%\AppData\LocalLow\Trigger Happy Interactive\Turbo Overkill\Saves}}
+
{{Game data/saves|Windows|{{p|userprofile\appdata\locallow}}\Trigger Happy Interactive\Turbo Overkill\Saves}}
 
}}
 
}}
  
Line 97: Line 96:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
 
|multimonitor              = unknown
 
|multimonitor              = unknown
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = true
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = Up to 32:9 aspect ratio.
|4k ultra hd                = unknown
+
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = true
|fov notes                  =  
+
|fov notes                  = Can be set separately for vehicles (0-150), weapon (0-120) and general FOV (0-150).
|windowed                  = unknown
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = true
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = n/a
|anisotropic notes          =  
+
|anisotropic notes          = Nearest neighbor textures
|antialiasing              = unknown
+
|antialiasing              = true
|antialiasing notes        =  
+
|antialiasing notes        = [[TAA]] (with adjustable blending, jitter spread and sharpness sliders), [[SMAA]], [[FXAA]] or '''Off'''.
|upscaling                  = unknown
+
|upscaling                  = false
 
|upscaling tech            =  
 
|upscaling tech            =  
 
|upscaling notes            =  
 
|upscaling notes            =  
|vsync                      = unknown
+
|vsync                      = true
|vsync notes                =  
+
|vsync notes                = On/Off toggle is inverted, "On" is "Off", "Off" is "On".
|60 fps                    = unknown
+
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
|120 fps notes              =  
+
|120 fps notes              = '''30''', '''60''', '''144''' or '''165''' FPS caps are possible. Can choose '''None''' for uncapped framerate.
|hdr                        = unknown
+
|hdr                        = limited
|hdr notes                  =  
+
|hdr notes                  = On/Off toggle.
|ray tracing                = unknown
+
|ray tracing                = false
 
|ray tracing notes          =  
 
|ray tracing notes          =  
|color blind                = unknown
+
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
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==Input==
 
==Input==
 
{{Input
 
{{Input
|key remap                = unknown
+
|key remap                = true
|key remap notes          =  
+
|key remap notes          = Separately for movement, action, weapon select and weapon groups.
|acceleration option      = unknown
+
|acceleration option      = true
|acceleration option notes =  
+
|acceleration option notes = '''Regular''' and '''Raw''' options available.
|mouse sensitivity        = unknown
+
|mouse sensitivity        = true
|mouse sensitivity notes  =  
+
|mouse sensitivity notes  = Aim sensitivity for X- and Y-axis can be separately adjusted (sliders: 0-40).
|mouse menu                = unknown
+
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = true
|invert mouse y-axis notes =  
+
|invert mouse y-axis notes = Named under '''Invert Y aim'''.
|touchscreen              = unknown
+
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 
|controller support        = true
 
|controller support        = true
|controller support notes  =  
+
|controller support notes  = Uses same settings as mouse and keyboard.
|full controller          = true
+
|full controller          = limited
|full controller notes    =  
+
|full controller notes    = Simulates a mouse in the main menu.
|controller remap          = unknown
+
|controller remap          = true
|controller remap notes    =  
+
|controller remap notes    = Separately for movement, action, weapon select and weapon groups.
|controller sensitivity    = unknown
+
|controller sensitivity    = true
|controller sensitivity notes=  
+
|controller sensitivity notes= Aim sensitivity for X- and Y-axis can be separately adjusted (sliders: 0-40).
|invert controller y-axis  = unknown
+
|invert controller y-axis  = true
|invert controller y-axis notes=  
+
|invert controller y-axis notes= Named under '''Invert Y aim'''.
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
 
|xbox prompts              = unknown
 
|xbox prompts              = unknown
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|impulse triggers          = unknown
 
|impulse triggers          = unknown
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = unknown
+
|dualshock 4              = true
 
|dualshock 4 notes        =  
 
|dualshock 4 notes        =  
 
|dualshock prompts        = unknown
 
|dualshock prompts        = unknown
 
|dualshock prompts notes  =  
 
|dualshock prompts notes  =  
|light bar support        = unknown
+
|light bar support        = true
 
|light bar support notes  =  
 
|light bar support notes  =  
 
|dualshock 4 modes        = unknown
 
|dualshock 4 modes        = unknown
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|haptic feedback          = unknown
 
|haptic feedback          = unknown
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|simultaneous input        = unknown
+
|simultaneous input        = true
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
 
|steam input api          = unknown
 
|steam input api          = unknown
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==Audio==
 
==Audio==
 
{{Audio
 
{{Audio
|separate volume          = unknown
+
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = '''Master''', '''Sound FX''', '''Voice''' and '''Music''' have separate volume sliders available (0-10). '''Low health FX''' has an on/off toggle.
|surround sound            = unknown
+
|surround sound            = true
 
|surround sound notes      =  
 
|surround sound notes      =  
|subtitles                = unknown
+
|subtitles                = true
|subtitles notes          =  
+
|subtitles notes          = On/Off toggle.
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost        = unknown
+
|mute on focus lost        = false
 
|mute on focus lost notes  =  
 
|mute on focus lost notes  =  
 
|eax support              =  
 
|eax support              =  
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  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
  |ref      =  
+
  |ref       =
 +
}}
 +
{{L10n/switch
 +
|language  = Simplified Chinese
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = French
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = German
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Spanish
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Turkish
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan       =  
 
}}
 
}}
 
}}
 
}}
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===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 11, 12
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 255: Line 302:
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|windows 32-bit exe    = unknown
+
|windows 32-bit exe    = false
|windows 64-bit exe    = unknown
+
|windows 64-bit exe    = true
|windows arm app        = unknown
+
|windows arm app        = false
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|mac os x powerpc app  =  
 
|mac os x powerpc app  =  
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|interface        =  
 
|interface        =  
 
|interface notes  =  
 
|interface notes  =  
|input            =  
+
|input            = XInput
 
|input notes      =  
 
|input notes      =  
 
|cutscenes        =  
 
|cutscenes        =  

Latest revision as of 15:01, 4 February 2024

Turbo Overkill
Turbo Overkill cover
Developers
Trigger Happy Interactive
Publishers
Apogee Entertainment
Engines
Unity 2021[Note 1]
Release dates
Windows August 11, 2023
Reception
Metacritic 87
OpenCritic 91
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres FPS
Themes Cyberpunk
Turbo Overkill on HowLongToBeat
Turbo Overkill on IGDB
Turbo Overkill guide on StrategyWiki
Turbo Overkill on MobyGames

Turbo Overkill is a singleplayer first-person FPS game.

The game entered early access on April 22, 2022. A full release followed on August 11, 2023.

General information

Publisher Discord server
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
Steam
Icon overlay.png
Windows
A free demo version is available on Steam and GOG.com.

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\SOFTWARE\Trigger Happy Interactive\Turbo Overkill
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1328350/pfx/[Note 2]

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Trigger Happy Interactive\Turbo Overkill\Saves
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1328350/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Up to 32:9 aspect ratio.
4K Ultra HD
Field of view (FOV)
Can be set separately for vehicles (0-150), weapon (0-120) and general FOV (0-150).
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Nearest neighbor textures
Anti-aliasing (AA)
TAA (with adjustable blending, jitter spread and sharpness sliders), SMAA, FXAA or Off.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
On/Off toggle is inverted, "On" is "Off", "Off" is "On".
60 FPS and 120+ FPS
30, 60, 144 or 165 FPS caps are possible. Can choose None for uncapped framerate.
High dynamic range display (HDR)
On/Off toggle.
Ray tracing (RT)
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Keyboard and mouse State Notes
Remapping
Separately for movement, action, weapon select and weapon groups.
Mouse acceleration
Regular and Raw options available.
Mouse sensitivity
Aim sensitivity for X- and Y-axis can be separately adjusted (sliders: 0-40).
Mouse input in menus
Mouse Y-axis inversion
Named under Invert Y aim.
Controller
Controller support
Uses same settings as mouse and keyboard.
Full controller support
Simulates a mouse in the main menu.
Controller remapping
Separately for movement, action, weapon select and weapon groups.
Controller sensitivity
Aim sensitivity for X- and Y-axis can be separately adjusted (sliders: 0-40).
Controller Y-axis inversion
Named under Invert Y aim.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
PlayStation button prompts
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio feature State Notes
Separate volume controls
Master, Sound FX, Voice and Music have separate volume sliders available (0-10). Low health FX has an on/off toggle.
Surround sound
Subtitles
On/Off toggle.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
French
German
Russian
Spanish
Turkish

Other information

API

Technical specs Supported Notes
Direct3D 11, 12
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Input XInput

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) 2 GHz Quad Core
System memory (RAM) 8 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) Nvidia GeForce GTX 970
AMD Radeon R9 390X
DirectX 10 compatible
A 64-bit operating system is required.


Notes

  1. Unity engine build: 2021.3.11
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References