Difference between revisions of "Turbo Overkill"
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{{Infobox game | {{Infobox game | ||
|cover = Turbo Overkill cover.jpg | |cover = Turbo Overkill cover.jpg | ||
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{{Infobox game/row/publisher|Apogee Entertainment}} | {{Infobox game/row/publisher|Apogee Entertainment}} | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Unity}} | + | {{Infobox game/row/engine|Unity|name=Unity 2021|build=2021.3.11}} |
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows| | + | {{Infobox game/row/date|Windows|August 11, 2023}} |
|reception = | |reception = | ||
− | {{Infobox game/row/reception|Metacritic|turbo-overkill| | + | {{Infobox game/row/reception|Metacritic|turbo-overkill|87}} |
− | {{Infobox game/row/reception|OpenCritic| | + | {{Infobox game/row/reception|OpenCritic|13051/turbo-overkill|91}} |
− | {{Infobox game/row/reception|IGDB| | + | {{Infobox game/row/reception|IGDB|link|rating}} |
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
− | {{Infobox game/row/taxonomy/microtransactions | }} | + | {{Infobox game/row/taxonomy/microtransactions | None }} |
{{Infobox game/row/taxonomy/modes | Singleplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Real-time }} |
{{Infobox game/row/taxonomy/perspectives | First-person }} | {{Infobox game/row/taxonomy/perspectives | First-person }} | ||
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct control }} |
{{Infobox game/row/taxonomy/genres | FPS }} | {{Infobox game/row/taxonomy/genres | FPS }} | ||
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
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|gogcom id side = | |gogcom id side = | ||
|official site= | |official site= | ||
− | |hltb = | + | |hltb = 104456 |
− | |igdb = | + | |igdb = turbo-overkill |
− | |mobygames = | + | |mobygames = 184329 |
− | |strategywiki = | + | |strategywiki = Turbo Overkill |
|wikipedia = | |wikipedia = | ||
|winehq = | |winehq = | ||
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|introduction = | |introduction = | ||
− | |release history = | + | |release history = The game entered early access on April 22, 2022. A full release followed on August 11, 2023. |
|current state = | |current state = | ||
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{{Availability/row| Steam | 1328350 | Steam | | | Windows }} | {{Availability/row| Steam | 1328350 | Steam | | | Windows }} | ||
}} | }} | ||
+ | {{ii}} A free demo version is available on Steam and [https://www.gog.com/en/game/turbo_overkill_demo GOG.com]. | ||
==Game data== | ==Game data== | ||
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===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows| | + | {{Game data/saves|Windows|{{p|userprofile\appdata\locallow}}\Trigger Happy Interactive\Turbo Overkill\Saves}} |
}} | }} | ||
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|epic games launcher = | |epic games launcher = | ||
|epic games launcher notes = | |epic games launcher notes = | ||
− | |gog galaxy = | + | |gog galaxy = false |
|gog galaxy notes = | |gog galaxy notes = | ||
|origin = | |origin = | ||
|origin notes = | |origin notes = | ||
− | |steam cloud = | + | |steam cloud = true |
|steam cloud notes = | |steam cloud notes = | ||
|ubisoft connect = | |ubisoft connect = | ||
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|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = true |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Up to 32:9 aspect ratio. |
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = true |
− | |fov notes = | + | |fov notes = Can be set separately for vehicles (0-150), weapon (0-120) and general FOV (0-150). |
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = n/a |
− | |anisotropic notes = | + | |anisotropic notes = Nearest neighbor textures |
− | |antialiasing = | + | |antialiasing = true |
− | |antialiasing notes = | + | |antialiasing notes = [[TAA]] (with adjustable blending, jitter spread and sharpness sliders), [[SMAA]], [[FXAA]] or '''Off'''. |
− | |vsync = | + | |upscaling = false |
− | |vsync notes = | + | |upscaling tech = |
− | |60 fps = | + | |upscaling notes = |
+ | |vsync = true | ||
+ | |vsync notes = On/Off toggle is inverted, "On" is "Off", "Off" is "On". | ||
+ | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
− | |120 fps notes = | + | |120 fps notes = '''30''', '''60''', '''144''' or '''165''' FPS caps are possible. Can choose '''None''' for uncapped framerate. |
− | |hdr = | + | |hdr = limited |
− | |hdr notes = | + | |hdr notes = On/Off toggle. |
− | |ray tracing = | + | |ray tracing = false |
|ray tracing notes = | |ray tracing notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
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==Input== | ==Input== | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = true |
− | |key remap notes = | + | |key remap notes = Separately for movement, action, weapon select and weapon groups. |
− | |acceleration option = | + | |acceleration option = true |
− | |acceleration option notes = | + | |acceleration option notes = '''Regular''' and '''Raw''' options available. |
− | |mouse sensitivity = | + | |mouse sensitivity = true |
− | |mouse sensitivity notes = | + | |mouse sensitivity notes = Aim sensitivity for X- and Y-axis can be separately adjusted (sliders: 0-40). |
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
− | |invert mouse y-axis notes = | + | |invert mouse y-axis notes = Named under '''Invert Y aim'''. |
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = | + | |controller support notes = Uses same settings as mouse and keyboard. |
− | |full controller = | + | |full controller = limited |
− | |full controller notes = | + | |full controller notes = Simulates a mouse in the main menu. |
− | |controller remap = | + | |controller remap = true |
− | |controller remap notes = | + | |controller remap notes = Separately for movement, action, weapon select and weapon groups. |
− | |controller sensitivity = | + | |controller sensitivity = true |
− | |controller sensitivity notes= | + | |controller sensitivity notes= Aim sensitivity for X- and Y-axis can be separately adjusted (sliders: 0-40). |
− | |invert controller y-axis = | + | |invert controller y-axis = true |
− | |invert controller y-axis notes= | + | |invert controller y-axis notes= Named under '''Invert Y aim'''. |
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
|xbox prompts = unknown | |xbox prompts = unknown | ||
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|impulse triggers = unknown | |impulse triggers = unknown | ||
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = true |
|dualshock 4 notes = | |dualshock 4 notes = | ||
|dualshock prompts = unknown | |dualshock prompts = unknown | ||
|dualshock prompts notes = | |dualshock prompts notes = | ||
− | |light bar support = | + | |light bar support = true |
|light bar support notes = | |light bar support notes = | ||
|dualshock 4 modes = unknown | |dualshock 4 modes = unknown | ||
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|haptic feedback = unknown | |haptic feedback = unknown | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown | ||
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==Audio== | ==Audio== | ||
{{Audio | {{Audio | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = '''Master''', '''Sound FX''', '''Voice''' and '''Music''' have separate volume sliders available (0-10). '''Low health FX''' has an on/off toggle. |
− | |surround sound = | + | |surround sound = true |
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = true |
− | |subtitles notes = | + | |subtitles notes = On/Off toggle. |
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
|red book cd audio = | |red book cd audio = | ||
|red book cd audio notes = | |red book cd audio notes = | ||
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|notes = | |notes = | ||
|fan = | |fan = | ||
− | |ref = | + | |ref = |
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Simplified Chinese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Turkish | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
}} | }} | ||
}} | }} | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 11, 12 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = false |
− | |windows 64-bit exe = | + | |windows 64-bit exe = true |
− | |windows arm app = | + | |windows arm app = false |
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
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|interface = | |interface = | ||
|interface notes = | |interface notes = | ||
− | |input = | + | |input = XInput |
|input notes = | |input notes = | ||
|cutscenes = | |cutscenes = | ||
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 7 |
− | |minCPU = | + | |minCPU = 2 GHz Quad Core |
|minRAM = 8 GB | |minRAM = 8 GB | ||
− | |minHD = | + | |minHD = 5 GB |
− | |minGPU = | + | |minGPU = Nvidia GeForce GTX 970 |
+ | |minGPU2 = AMD Radeon R9 390X | ||
+ | |minDX = 10 | ||
− | |recOS = | + | |recOS = 10 |
− | |recCPU = | + | |recCPU = 3 GHz 8-Core |
− | |recRAM = | + | |recRAM = 16 GB |
|recHD = | |recHD = | ||
− | |recGPU = | + | |recGPU = Nvidia GeForce RTX 3050 |
+ | |recGPU2 = AMD Radeon RX 6500 XT | ||
|notes = | |notes = | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 15:01, 4 February 2024
Developers | |
---|---|
Trigger Happy Interactive | |
Publishers | |
Apogee Entertainment | |
Engines | |
Unity 2021[Note 1] | |
Release dates | |
Windows | August 11, 2023 |
Reception | |
Metacritic | 87 |
OpenCritic | 91 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | FPS |
Themes | Cyberpunk |
Turbo Overkill is a singleplayer first-person FPS game.
The game entered early access on April 22, 2022. A full release followed on August 11, 2023.
General information
- Publisher Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
- A free demo version is available on Steam and GOG.com.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\Trigger Happy Interactive\Turbo Overkill |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1328350/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Trigger Happy Interactive\Turbo Overkill\Saves |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1328350/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Up to 32:9 aspect ratio. | ||
4K Ultra HD | |||
Field of view (FOV) | Can be set separately for vehicles (0-150), weapon (0-120) and general FOV (0-150). | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Nearest neighbor textures | ||
Anti-aliasing (AA) | TAA (with adjustable blending, jitter spread and sharpness sliders), SMAA, FXAA or Off. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | On/Off toggle is inverted, "On" is "Off", "Off" is "On". | ||
60 FPS and 120+ FPS | 30, 60, 144 or 165 FPS caps are possible. Can choose None for uncapped framerate. | ||
High dynamic range display (HDR) | On/Off toggle. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Separately for movement, action, weapon select and weapon groups. | |
Mouse acceleration | Regular and Raw options available. | |
Mouse sensitivity | Aim sensitivity for X- and Y-axis can be separately adjusted (sliders: 0-40). | |
Mouse input in menus | ||
Mouse Y-axis inversion | Named under Invert Y aim. | |
Controller | ||
Controller support | Uses same settings as mouse and keyboard. | |
Full controller support | Simulates a mouse in the main menu. | |
Controller remapping | Separately for movement, action, weapon select and weapon groups. | |
Controller sensitivity | Aim sensitivity for X- and Y-axis can be separately adjusted (sliders: 0-40). | |
Controller Y-axis inversion | Named under Invert Y aim. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Sound FX, Voice and Music have separate volume sliders available (0-10). Low health FX has an on/off toggle. | |
Surround sound | ||
Subtitles | On/Off toggle. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Russian | ||||
Spanish | ||||
Turkish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Input | XInput |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | 2 GHz Quad Core | 3 GHz 8-Core |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | Nvidia GeForce GTX 970 AMD Radeon R9 390X DirectX 10 compatible | Nvidia GeForce RTX 3050 AMD Radeon RX 6500 XT |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2021.3.11
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1328350/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1328350) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.