Tooth and Tail
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Developers | |
---|---|
Pocketwatch Games | |
Engines | |
Windows | MonoGame |
OS X, Linux | FNA |
Release dates | |
Windows | September 12, 2017[1] |
macOS (OS X) | September 12, 2017[1] |
Linux | September 12, 2017[1] |
Reception | |
Metacritic | 80 |
OpenCritic | 80 |
IGDB | 82 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view, Isometric |
Controls | Point and select |
Genres | RTS |
Art styles | Pixel art |
Themes | Fantasy |
Tooth and Tail is a singleplayer and multiplayer bird's-eye view and isometric RTS game.
General information
- Developer Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Humble Store | ||||
itch.io | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\ToothAndTail\ |
macOS (OS X) | $HOME/.config/ToothAndTail |
Linux | $XDG_CONFIG_HOME/ToothAndTail/ |
- Configuration file is
Options.xml
.
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\ToothAndTail\ |
macOS (OS X) | $HOME/.config/ToothAndTail |
Linux | $XDG_CONFIG_HOME/ToothAndTail/ |
- Save file is
SaveData.xml
.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud | Listed on game page but does not actually save data. |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Minor visual artifact.[2] | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Fullscreen is also borderless. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | Limits at 60 FPS, despite monitor support higher refresh rate. | ||
60 FPS and 120+ FPS | No framerate cap | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | See DualShock Button Prompt for DualShock prompts. | |
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
DualShock Button Prompt
Edit configuration file[3] |
---|
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and Sound Effects. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Cinematic intro only. In-game characters speak Vyeshal, a fictional language. | |||
Simplified Chinese | ||||
Traditional Chinese | ||||
Dutch | ||||
Esperanto | In configuration file replace the line <LanguageOverride /> with <LanguageOverride>esperanto</LanguageOverride> |
|||
French | ||||
German | ||||
Italian | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Turkish | ||||
Ukrainian |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Versus, Co-op Split screen. See Splitscreen |
||
LAN play | ||||
Online play | 4 | Versus, Co-op Crossplay with GOG Galaxy and PlayStation Network players. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Splitscreen
- To have the controller used for Player 2 in split-screen, uncheck "Controller1 shares Keyboard" in Other settings.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD | |
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | 2 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce GT 320M ATI Radeon HD 2400 Intel HD Graphics 3000 1.5 GB of VRAM DirectX 11 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.10 | |
Processor (CPU) | Intel Dual Core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce GT 320M ATI Radeon HD 2400 Intel HD Graphics 3000 1.5 GB of VRAM |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 12.04 | |
Processor (CPU) | 2 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | Nvidia GeForce GT 320M ATI Radeon HD 2400 Intel HD Graphics 3000 |
References
- ↑ 1.0 1.1 1.2 Tooth and Tail launches on September 12, 2017! - Steam Community :: Group Announcements :: Tooth and Tail
- ↑ 21:9 ultrawide support? :: Tooth and Tail General Discussions - last accessed on May 2023
- ↑ Verified by User:Cruzher on 2017-09-13
- Not sure if this is necessary for DualShock 4, if supported natively, but can be done anyway.