The Technomancer
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Developers | |
---|---|
Spiders | |
Publishers | |
Focus Home Interactive | |
Engines | |
Silk | |
Release dates | |
Windows | June 28, 2016 |
Taxonomy | |
Series | Mars: War Logs |
Mars: War Logs | |
---|---|
Mars: War Logs | 2013 |
The Technomancer | 2016 |
Key points
- Requires disabling of cores on systems with more than 4 cores, see Infinite loading screen upon the game start up
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Publisher website | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Essential improvements
Skip intro videos
Replace intro files[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\The Technomancer\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/338390/pfx/[Note 1] |
- Config files include default.profile and graphicconfig.txt.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\The Technomancer\* .fsav |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/338390/pfx/[Note 1] |
- No apparent limit on number of save files. Previous Silk Engine games had a 50 file limit.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud | Save files only. |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Supports dynamic resolution. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Up to x16. | ||
Anti-aliasing (AA) | FXAA and TAA. A separate SSAA option is available for the UI. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | , Wired, Wireless (Bluetooth) V2 requires DS4Windows to emulate DS4 V1 |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Italian | ||||
German | ||||
Polish | ||||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: The Technomancer. |
Issues fixed
Infinite loading screen upon the game start up
On a system with more than 4 cores enabled user needs to disable the extra cores[1] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5.0 | SM 5.0 Support is not required.[citation needed] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 10 64-bit | |
Processor (CPU) | AMD FX-4100 X4 3.6 GHz Intel Core i5-2500 3.3 GHz | |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 11 GB | 11 GB |
Video card (GPU) | AMD Radeon HD 6950 Nvidia GeForce GTX 560 1 GB of VRAM DirectX 11 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/338390/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (338390) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Stuck in loading - last accessed on 2020-03-01