Difference between revisions of "The Outer Worlds"
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(→API: Game exclusviely supports 64-bit.) |
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{{distinguish|Outer Wilds}} | {{distinguish|Outer Wilds}} | ||
{{Infobox game | {{Infobox game | ||
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'''General information''' | '''General information''' | ||
{{mm}} [https://outerworlds.obsidian.net/ Official website] | {{mm}} [https://outerworlds.obsidian.net/ Official website] | ||
+ | {{mm}} [https://forums.obsidian.net/forum/134-the-outer-worlds/ Official forums] | ||
{{mm}} [https://steamcommunity.com/app/578650/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/578650/discussions/ Steam Community Discussions] | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Epic Games Store | the-outer-worlds | DRM-free | Does not require the Epic Games | + | {{Availability/row| Epic Games Store | the-outer-worlds | DRM-free | Does not require the Epic Games Launcher when run directly from the executable.<ref>{{Refcheck|user=Uhuru N'Uru|date=2019-10-25|comment=Tested by shutting down the EGS launcher completely and seeing if the game still ran.}}</ref> | | Windows }} |
{{Availability/row| GamersGate | DD-THE-OUTER-WORLDS-ROW | Epic Games Store | | | Windows }} | {{Availability/row| GamersGate | DD-THE-OUTER-WORLDS-ROW | Epic Games Store | | | Windows }} | ||
{{Availability/row| Gamesplanet | 3916-1 | Epic Games Store | | | Windows }} | {{Availability/row| Gamesplanet | 3916-1 | Epic Games Store | | | Windows }} | ||
Line 34: | Line 34: | ||
}} | }} | ||
{{ii}} Steam version will be available for purchase one year after the Epic Games and Microsoft Store release date.<ref>{{Refurl|url=https://store.steampowered.com/app/578650/The_Outer_Worlds/|title=Steam - The Outer Worlds|date=2019-06-10}}</ref> | {{ii}} Steam version will be available for purchase one year after the Epic Games and Microsoft Store release date.<ref>{{Refurl|url=https://store.steampowered.com/app/578650/The_Outer_Worlds/|title=Steam - The Outer Worlds|date=2019-06-10}}</ref> | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===Skip intro videos=== | ||
+ | {{Fixbox|description=Disable intro videos through the config|ref=<ref>https://www.resetera.com/threads/the-outer-worlds-pc-performance-thread.149076/page-4#post-25799148</ref>||fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Game.ini</code> with a text editor. | ||
+ | # Add the following lines to the bottom of the file and save the changes: | ||
+ | <pre>[/Script/MoviePlayer.MoviePlayerSettings] | ||
+ | bWaitForMoviesToComplete=False | ||
+ | bMoviesAreSkippable=True | ||
+ | StartupMovies=</pre> | ||
+ | }} | ||
+ | {{Fixbox|description=Remove the video files|ref=<ref>{{Refcheck|user=Expack3|date=2019-10-25}}</ref>||fix= | ||
+ | # Go to {{p|game}}\Indiana\Content\Movies. | ||
+ | # Delete or rename {{file|Startup_Splash_1.mp4}} and {{file|Startup_Splash_2.mp4}}. | ||
+ | {{ii}} A game update will likely restore the files. | ||
+ | }} | ||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|{{P|localappdata}}\Indiana\Saved\Config\WindowsNoEditor}} | + | {{Game data/config|Windows|{{P|localappdata}}\Indiana\Saved\Config\WindowsNoEditor\}} |
+ | {{Game data/config|Microsoft Store|{{P|localappdata}}\Packages\PrivateDivision.TheOuterWorldsWindows10_hv3d7yfbgr2rp\LocalCache\Local\Indiana\Saved\Config\WindowsNoEditor\}} | ||
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{p|userprofile}}\Saved Games\The Outer Worlds\}} |
+ | {{Game data/saves|Microsoft Store|{{p|userprofile}}\Saved Games\The Outer Worlds Windows 10\{{p|uid}}\ | ||
+ | {{P|localappdata}}\Packages\PrivateDivision.TheOuterWorldsWindows10_hv3d7yfbgr2rp\SystemAppData\wgs\{{p|uid}}\}} | ||
}} | }} | ||
Line 60: | Line 80: | ||
|uplay = | |uplay = | ||
|uplay notes = | |uplay notes = | ||
− | |xbox cloud = | + | |xbox cloud = true |
|xbox cloud notes = | |xbox cloud notes = | ||
}} | }} | ||
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|widescreen resolution = true | |widescreen resolution = true | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
− | |multimonitor = | + | |multimonitor = hackable |
− | |multimonitor notes = | + | |multimonitor notes = See [[#Field of view (FOV)|Field of view (FOV)]]. |
− | |ultrawidescreen = | + | |ultrawidescreen = limited |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = {{Term|Vert-}} gameplay with an FOV slider to compensate, {{term|stretched}} {{term|FMV}}s, 16:9 {{Term|pillarboxed}} dialog, menu and rendered cutscenes. See [[#Ultra-widescreen|Ultra-widescreen]] for workarounds. |
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = true | |fov = true | ||
− | |fov notes = | + | |fov notes = 60° to 120° horizontal. See [[#Field of view (FOV)|Field of view (FOV)]] for higher values. Player model is unaffected. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
|borderless windowed = true | |borderless windowed = true | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = hackable |
− | |anisotropic notes = | + | |anisotropic notes = 2x to 8x depending on '''Textures''' setting, can be [[#Anisotropic filtering (AF)|increased further]]. |
− | |antialiasing = | + | |antialiasing = hackable |
− | |antialiasing notes = [[TAA]] | + | |antialiasing notes = [[TAA]]. See [[#Improve_TAA_quality_or_disable_it|Improve TAA quality or disable it]] for modifying [[Glossary:Anti-aliasing_(AA)|anti-aliasing]] settings. |
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
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|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = Framerate can optionally be capped from | + | |120 fps notes = Framerate can optionally be capped from 30 FPS to 240 FPS. |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = true |
− | |color blind notes = | + | |color blind notes = Game is built from the ground-up to be playable without color information.<ref>{{Refurl|url=https://twitter.com/jesawyer/status/1189667445692223488|title=Josh Sawyer on Twitter|date=2019-10-31}}</ref> |
+ | }} | ||
+ | |||
+ | ===[[Glossary:Ultra-widescreen|Ultra-widescreen]]=== | ||
+ | {{Fixbox|description=Use [https://community.pcgamingwiki.com/files/file/1442-the-outer-worlds-ultrawide-superwide-mod/ The Outer Worlds ultrawide & superwide mod]|ref=<ref>{{Refcheck|user=Rose|date=2019-10-26|comment=Tested at 2560x1080 (native) and 3840x1080 (custom) resolutions in the Xbox Game Pass version.}}</ref>|fix= | ||
+ | {{ii}} Removes {{term|pillarboxing}} from real-time rendered cutscenes, menu and dialog screens. | ||
+ | {{ii}} Adjusts vertical FOV for 21:9 and 32:9 resolutions for parity with 16:9. | ||
+ | {{++}} Applies to all game versions. | ||
+ | {{--}} Cropped viewmodel and stretched {{term|FMV}}s will remain unchanged. | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Manually modify a game file of the Epic Games Store version|ref=<ref>{{Refcheck|user=Caneriel|date=2019-10-25}}</ref><ref>{{Refcheck|user=Andytizer|date=2019-10-30}}</ref>|fix= | ||
+ | #Open <code>{{P|game}}\Indiana\Binaries\Win64\IndianaEpicGameStore-Win64-Shipping.exe</code> in a hex editor (e.g. [https://mh-nexus.de/en/hxd/ HxD]). | ||
+ | #Jump ({{Key|Ctrl|G}}) to offset <code>1C3F5DA</code> as hex and look for the bytes <code>01 31 41 30</code>. | ||
+ | #Replace <code>01</code> with <code>00</code>. | ||
+ | #Jump ({{Key|Ctrl|G}}) to offset <code>283CECD</code> as hex and look for the bytes <code>FA 0E 3C A1</code>. | ||
+ | #Replace <code>FA 0E</code> with <code>20 2A</code>. | ||
+ | '''Notes''' | ||
+ | {{ii}} Removes {{term|pillarboxing}} from real-time rendered cutscenes, menu and dialog screens. | ||
+ | {{ii}} Adjusts vertical FOV for 21:9 resolutions for parity with 16:9.<br>Cutscenes and dialog screens FOV is simultaneously {{term|hor+}} and {{term|vert-}}. | ||
+ | {{--}} Cropped viewmodel and stretched {{term|FMV}}s will remain unchanged. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
+ | {{Fixbox|description=Set custom FOV value through the config|ref=<ref>{{Refcheck|user=Expack3|date=2019-10-25}}</ref>|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>GameUserSettings.ini</code>. | ||
+ | # Assuming <code>X</code> is the desired FOV value, change <code>CustomFieldOfView=X</code> to the desired value. | ||
+ | # Save the file. | ||
+ | '''Notes''' | ||
+ | {{ii}} Extreme FOV values, such as 180, render the game unplayable at 16:9. | ||
+ | }} | ||
+ | {{Fixbox|description=Disable or modify sprint FOV|ref=<ref>{{Refcheck|user=Bobpage|date=2019-10-30}}</ref>|fix= | ||
+ | # [https://cheatengine.org/ Download] and install Cheat Engine. | ||
+ | # Copy the script behind the <strong>Show</strong> button on [https://fearlessrevolution.com/viewtopic.php?p=109719#p109719 this post]. | ||
+ | # The script contains <code>dd (float)2.0</code> to increase the FOV slightly when running, change this to <code>dd (float)0</code> to disable any FOV change on sprint. | ||
+ | # Run The Outer Worlds. | ||
+ | # In Cheat Engine, File -> Open Process and open The Outer Worlds. | ||
+ | # Click the Memory View button. | ||
+ | # In the Memory Viewer window, Tools -> Auto Assemble. | ||
+ | # Paste in the script and click Execute. | ||
+ | # Click Yes to inject the code. | ||
+ | # Click either Yes or No to dismiss the final dialog. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ||
+ | {{Fixbox|description=Add custom AF variable to Engine.ini|ref=<ref>{{Refcheck|user=Infogram|date=2019-10-25}}</ref>|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Engine.ini</code> with a text editor. | ||
+ | # Add <code>[SystemSettings]</code> to the bottom of the file, if that section doesn't already exist. | ||
+ | # Inside that section, add <code>r.MaxAnisotropy=16</code> or the desired sample rate. | ||
+ | # Save the file. | ||
+ | }} | ||
+ | |||
+ | ===Chromatic aberration=== | ||
+ | {{Fixbox|description=Disable chromatic aberration|ref=<ref>{{Refcheck|user=Darktalon|date=2019-10-25}}</ref>|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Engine.ini</code> with a text editor. | ||
+ | # Add <code>[SystemSettings]</code> to the bottom of the file, if that section doesn't already exist. | ||
+ | # Inside that section, add <code>r.SceneColorFringeQuality=0</code>. | ||
+ | # Save the file. | ||
+ | }} | ||
+ | |||
+ | ===Small UI and text on large resolutions=== | ||
+ | {{Fixbox|description=Change scaling value|ref=<ref>{{Refcheck|user=Sidspyker|date=2019-10-25}}</ref>|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Engine.ini</code> with a text editor. | ||
+ | # Add the following to the bottom of the file and save: | ||
+ | <pre>[/Script/Engine.UserInterfaceSettings] | ||
+ | ApplicationScale=1.15</pre> | ||
+ | {{ii}} Run the game, check the size of Text and UI and adjust the value <code>1.15</code> as necessary. In most cases it's only needed to adjust the <code>.15</code> part of the value. | ||
+ | }} | ||
+ | |||
+ | ===Improve TAA quality or disable it=== | ||
+ | {{Fixbox|description=Modify Engine.ini|ref=<ref>{{Refcheck|user=Expack3|date=2019-10-29|comment=}}</ref>|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Engine.ini</code> with a text editor. | ||
+ | # Add the section <code>[SystemSettings]</code> to the file, if it doesn't exist already. | ||
+ | # Under that section add <code>r.TemporalAACurrentFrameWeight=0.2</code> <code>r.TemporalAASamples=4</code> | ||
+ | # <code>r.Tonemapper.Sharpen=1.0</code> can be added to further improve the image quality. The <code>1.0</code> can be raised for an increased effect. | ||
+ | # Save the file. | ||
+ | '''Notes''' | ||
+ | {{ii}} Modifying the value of <code>FrameWeight</code> reduces ghosting at the cost of increasing flickering. | ||
+ | {{ii}} To disable TAA, under <code>[SystemSettings]</code>, instead add <code>r.DefaultFeature.AntiAliasing=0</code> or <code>r.PostProcessAAQuality=0</code> | ||
+ | {{ii}} Disabling TAA '''''can add light strobing'''''. This can be fixed by adding <code>r.BloomQuality=0</code>, which disables the bloom effect. | ||
+ | }} | ||
+ | |||
+ | ===Reduce pop-in=== | ||
+ | {{Fixbox|description=Increase view distance|ref=<ref>https://www.resetera.com/threads/the-outer-worlds-pc-performance-thread.149076/post-25813349</ref><ref>{{Refcheck|user=Dreamic|date=2019-11-02}}</ref>|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Engine.ini</code> with a text editor. | ||
+ | # Add <code>[SystemSettings]</code> to the bottom of the file, if that section doesn't already exist. | ||
+ | # Inside that section, add the following and save the file | ||
+ | <pre>foliage.LODDistanceScale=5 | ||
+ | r.ViewDistanceScale=5 | ||
+ | r.StaticMeshLODDistanceScale=0.25 | ||
+ | r.SkeletalMeshLODBias=-2 | ||
+ | r.MipMapLODBias=-1</pre> | ||
+ | {{ii}} To increase performance and reduce view distance, mainly lower <code>foliage.LODDistanceScale</code> and <code>r.ViewDistanceScale</code> and raise <code>r.MipMapLODBias</code> and less importantly raise <code>r.StaticMeshLODDistanceScale</code> and <code>r.SkeletalMeshLODBias</code> | ||
+ | {{ii}} Since <code>r.MipMapLODBias=-1</code> and <code>r.SkeletalMeshLODBias=-2</code> are negative, raising them by 1 looks like <code>r.MipMapLODBias=0</code> and <code>r.SkeletalMeshLODBias=-1</code> | ||
}} | }} | ||
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{{Image|The Outer Worlds Controller Layout.png|Controls settings.}} | {{Image|The Outer Worlds Controller Layout.png|Controls settings.}} | ||
{{Input settings | {{Input settings | ||
− | |key remap = | + | |key remap = limited |
− | |key remap notes = | + | |key remap notes = Menu hotkeys (inventory, log etc) cannot be rebound |
− | |acceleration option = | + | |acceleration option = hackable |
− | |acceleration option notes = | + | |acceleration option notes = On by default. See [[#Mouse acceleration|Mouse acceleration]] to disable. |
|mouse sensitivity = true | |mouse sensitivity = true | ||
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
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|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = true |
|full controller notes = | |full controller notes = | ||
|controller remap = false | |controller remap = false | ||
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|impulse triggers = unknown | |impulse triggers = unknown | ||
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = false |
|dualshock 4 notes = | |dualshock 4 notes = | ||
|dualshock prompts = unknown | |dualshock prompts = unknown | ||
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|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = true | |haptic feedback = true | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown | ||
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|steam cursor detection = unknown | |steam cursor detection = unknown | ||
|steam cursor detection notes = | |steam cursor detection notes = | ||
+ | }} | ||
+ | |||
+ | ===Mouse acceleration=== | ||
+ | {{Fixbox|description=Disable mouse acceleration|ref=<ref>{{Refcheck|user=galacticarachnids|date=2019-10-25}}</ref><ref>{{Refcheck|user=Inkuplex|date=2019-10-25}}</ref><ref>{{Refurl|url=https://old.reddit.com/r/theouterworlds/comments/dnr1sn/actual_mouse_acceleration_fix|title=/r/outerworlds - Actual mouse acceleration fix/smoothing|date=2019-10-29}}</ref>|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Input.ini</code> with a text editor. | ||
+ | # Add the following to the bottom of the file and save: | ||
+ | <pre>[/Script/Engine.InputSettings] | ||
+ | bEnableMouseSmoothing=false</pre> | ||
+ | <!-- note that bViewAccelerationEnabled isn't actually used by the game - even though many TOW guides mention it and recommend adding it, neither the games EXEs or default INI files have a single reference to it (in fact, it seems this option was only used in UE3, no UE4 code seems to include it) --> | ||
}} | }} | ||
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|separate volume = true | |separate volume = true | ||
|separate volume notes = Master, Effects, Music, Menu, Voice | |separate volume notes = Master, Effects, Music, Menu, Voice | ||
− | |surround sound = | + | |surround sound = true |
− | |surround sound notes = | + | |surround sound notes = 5.0 surround. Non-front speakers tend to be utilized primarily during combat.<ref>{{Refcheck|user=Expack3|date=2019-10-25|comment=Tested using Special K 0.10.x.}}</ref> |
|subtitles = true | |subtitles = true | ||
|subtitles notes = | |subtitles notes = | ||
|closed captions = false | |closed captions = false | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
− | |mute on focus lost notes = | + | |mute on focus lost notes = Cannot be enabled. |
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
Line 277: | Line 406: | ||
|fan = | |fan = | ||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ==Issues unresolved== | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Crash during final quest=== | ||
+ | {{ii}} Attempting to enter a room with a specific character will result in the game crashing. As this room must be entered to progress, '''the game is unwinnable.'''<ref name="BraveNewWorld_Reddit">{{Refurl|url=https://www.reddit.com/r/theouterworlds/comments/dnbmm0/continuous_crashes_during_brave_new_world/|title=/r/theouterworlds - Continuous crashes during “Brave New World”|date=2019-10-27}}</ref><ref>{{Refcheck|user=Expack3|date=2019-10-27}}</ref> | ||
+ | {{++}} Fixed in version 1.1.<ref>{{Refurl|url=https://forums.obsidian.net/topic/112824-the-outer-worlds-patch-11-release-notes/|title=Obsidian Forums|date=2019-11-19}}</ref> | ||
+ | |||
+ | ===Game Pass version doesn't start with an error 0x803F8001=== | ||
+ | {{ii}} Change the region in Windows to USA.<ref>{{Refurl|url=https://old.reddit.com/r/theouterworlds/comments/dmp8wl/fix_for_gamepass_users_who_cant_launch_the_game/|title=r/TheOuterWorlds|date=2019-10-25}}</ref> | ||
+ | |||
+ | ===Game crashes to desktop after a black screen=== | ||
+ | {{ii}}Install the [https://www.microsoft.com/en-us/software-download/mediafeaturepack Windows 10 Media Feature Pack].<ref> | ||
+ | {{Refurl|url=https://old.reddit.com/r/theouterworlds/comments/dmpo68/game_crashing_on_launch_pc_gamepass_install|title=r/TheOuterWorlds - Game Crashing on launch (PC Gamepass) -> Install Windows 10 Media Feature Pack|date=2019-10-25}}</ref> | ||
+ | |||
+ | ===Nyoka companion quest fails to start=== | ||
+ | {{ii}} Some have reported the "Passion Pills" companion quest may fail to start, effectively soft-locking the game as it seems to be required to continue the main quest.<ref>https://forums.nexusmods.com/index.php?/topic/8095538-developer-console-unlocker/page-5#entry74432263</ref> | ||
+ | {{++}} Fortunately, a developer command can be used to force the quest to begin. | ||
+ | {{Fixbox|description=Force the "Passion Pills" quest to start|ref=<ref>https://forums.nexusmods.com/index.php?/topic/8095538-developer-console-unlocker/page-10#entry74483568</ref>|fix= | ||
+ | # Enable [[#Enable developer console|the developer console]]. | ||
+ | # While in-game, press {{key|~}} to access the console. | ||
+ | # Type {{code|QuestStart Passion}} to force the quest to begin (Game language should be "English"). | ||
+ | }} | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = | ||
+ | |nvidia 3d vision notes = | ||
+ | |tridef 3d = | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = | ||
+ | |iz3d notes = | ||
+ | |vorpx = true | ||
+ | |vorpx modes = G3D,Z3D,DirectVR | ||
+ | |vorpx notes = Officially supported profile, see [https://www.vorpx.com/forums/topic/vorpx-19-3-0-available-now/ here]. | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |windows mixed reality = | ||
+ | |windows mixed reality notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
}} | }} | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 11 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 300: | Line 496: | ||
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
− | |shader model versions = | + | |shader model versions = 5 |
|shader model notes = | |shader model notes = | ||
|windows 32-bit exe = false | |windows 32-bit exe = false | ||
Line 312: | Line 508: | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = Wwise | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
+ | |anticheat = | ||
+ | |anticheat notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Engine:Unreal Engine 4#Enable developer console|Enable developer console]]=== | ||
+ | {{++}} The developer console can be enabled by following the [[Engine:Unreal Engine 4#Enable developer console|steps on the Unreal Engine 4 page]].<ref>{{Refcheck|user=Infogram|date=2019-10-25}}</ref> | ||
+ | {{ii}} A list of console commands supported by the game can be found [https://pastebin.com/XRCiMZxZ here] (use the last part of the command name). | ||
==System requirements== | ==System requirements== | ||
Line 317: | Line 535: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = 7 | + | |minOS = 7 SP1 |
− | |minCPU = Intel Core | + | |minCPU = Intel Core i3-3225 |
− | |minCPU2 = AMD | + | |minCPU2 = AMD Phenom II X6 1100T |
− | |minRAM = | + | |minRAM = 4 GB |
− | |minHD = | + | |minHD = 40 GB |
− | |minGPU = Nvidia | + | |minGPU = Nvidia GTX 650 Ti |
− | |minGPU2 = AMD Radeon | + | |minGPU2 = AMD Radeon HD 7850 |
|minDX = 11 | |minDX = 11 | ||
− | |recOS = | + | |recOS = 10 |
− | |recCPU = | + | |recCPU = Intel Core i7-7700K |
− | |recRAM = | + | |recCPU2 = AMD Ryzen 5 1600 |
+ | |recRAM = 8 GB | ||
|recHD = | |recHD = | ||
− | |recGPU = | + | |recGPU = Nvidia GeForce GTX 1060 |
+ | |recGPU2 = AMD Radeon RX 470 | ||
+ | |recVRAM = 6 GB (Nvidia) | ||
|recDX = | |recDX = | ||
− | |notes = | + | |notes = |
− | |ref = | + | |ref = |
}} | }} | ||
{{References}} | {{References}} |
Revision as of 20:49, 29 November 2019
Not to be confused with Outer Wilds.
Developers | |
---|---|
Obsidian Entertainment | |
Publishers | |
Private Division | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | October 25, 2019 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | Does not require the Epic Games Launcher when run directly from the executable.[1] | |||
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Microsoft Store | Xbox Game Pass for PC |
- Steam version will be available for purchase one year after the Epic Games and Microsoft Store release date.[2]
Essential improvements
Skip intro videos
Disable intro videos through the config[3] |
---|
[/Script/MoviePlayer.MoviePlayerSettings] bWaitForMoviesToComplete=False bMoviesAreSkippable=True StartupMovies= |
Remove the video files[4] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Indiana\Saved\Config\WindowsNoEditor\ |
Microsoft Store | %LOCALAPPDATA%\Packages\PrivateDivision.TheOuterWorldsWindows10_hv3d7yfbgr2rp\LocalCache\Local\Indiana\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/578650/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\The Outer Worlds\ |
Microsoft Store | %USERPROFILE%\Saved Games\The Outer Worlds Windows 10\<user-id>\ %LOCALAPPDATA%\Packages\PrivateDivision.TheOuterWorldsWindows10_hv3d7yfbgr2rp\SystemAppData\wgs\<user-id>\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/578650/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud | ||
Xbox Cloud |
Video settings
Ultra-widescreen
Use The Outer Worlds ultrawide & superwide mod[5] |
---|
|
Manually modify a game file of the Epic Games Store version[6][7] |
---|
Notes
|
Field of view (FOV)
Set custom FOV value through the config[8] |
---|
Notes
|
Disable or modify sprint FOV[9] |
---|
|
Anisotropic filtering (AF)
Add custom AF variable to Engine.ini[10] |
---|
|
Chromatic aberration
Disable chromatic aberration[11] |
---|
|
Small UI and text on large resolutions
Change scaling value[12] |
---|
[/Script/Engine.UserInterfaceSettings] ApplicationScale=1.15
|
Improve TAA quality or disable it
Modify Engine.ini[13] |
---|
Notes
|
Reduce pop-in
Increase view distance[14][15] |
---|
foliage.LODDistanceScale=5 r.ViewDistanceScale=5 r.StaticMeshLODDistanceScale=0.25 r.SkeletalMeshLODBias=-2 r.MipMapLODBias=-1
|
Input settings
Mouse acceleration
Disable mouse acceleration[16][17][18] |
---|
[/Script/Engine.InputSettings] bEnableMouseSmoothing=false |
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Issues unresolved
Issues fixed
Crash during final quest
- Attempting to enter a room with a specific character will result in the game crashing. As this room must be entered to progress, the game is unwinnable.[19][20]
- Fixed in version 1.1.[21]
Game Pass version doesn't start with an error 0x803F8001
- Change the region in Windows to USA.[22]
Game crashes to desktop after a black screen
- Install the Windows 10 Media Feature Pack.[23]
Nyoka companion quest fails to start
- Some have reported the "Passion Pills" companion quest may fail to start, effectively soft-locking the game as it seems to be required to continue the main quest.[24]
- Fortunately, a developer command can be used to force the quest to begin.
Force the "Passion Pills" quest to start[25] |
---|
|
VR support
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise |
Enable developer console
- The developer console can be enabled by following the steps on the Unreal Engine 4 page.[26]
- A list of console commands supported by the game can be found here (use the last part of the command name).
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 SP1 | 10 |
Processor (CPU) | Intel Core i3-3225 AMD Phenom II X6 1100T |
Intel Core i7-7700K AMD Ryzen 5 1600 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 40 GB | |
Video card (GPU) | Nvidia GTX 650 Ti AMD Radeon HD 7850 DirectX 11 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 470 6 GB (Nvidia) of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/578650/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (578650) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Uhuru N'Uru on 2019-10-25
- Tested by shutting down the EGS launcher completely and seeing if the game still ran.
- ↑ Steam - The Outer Worlds - last accessed on 2019-06-10
- ↑ https://www.resetera.com/threads/the-outer-worlds-pc-performance-thread.149076/page-4#post-25799148
- ↑ Verified by User:Expack3 on 2019-10-25
- ↑ Verified by User:Rose on 2019-10-26
- Tested at 2560x1080 (native) and 3840x1080 (custom) resolutions in the Xbox Game Pass version.
- ↑ Verified by User:Caneriel on 2019-10-25
- ↑ Verified by User:Andytizer on 2019-10-30
- ↑ Verified by User:Expack3 on 2019-10-25
- ↑ Verified by User:Bobpage on 2019-10-30
- ↑ Verified by User:Infogram on 2019-10-25
- ↑ Verified by User:Darktalon on 2019-10-25
- ↑ Verified by User:Sidspyker on 2019-10-25
- ↑ Verified by User:Expack3 on 2019-10-29
- ↑ https://www.resetera.com/threads/the-outer-worlds-pc-performance-thread.149076/post-25813349
- ↑ Verified by User:Dreamic on 2019-11-02
- ↑ Verified by User:galacticarachnids on 2019-10-25
- ↑ Verified by User:Inkuplex on 2019-10-25
- ↑ /r/outerworlds - Actual mouse acceleration fix/smoothing - last accessed on 2019-10-29
- ↑ /r/theouterworlds - Continuous crashes during “Brave New World” - last accessed on 2019-10-27
- ↑ Verified by User:Expack3 on 2019-10-27
- ↑ Obsidian Forums - last accessed on 2019-11-19
- ↑ r/TheOuterWorlds - last accessed on 2019-10-25
- ↑ r/TheOuterWorlds - Game Crashing on launch (PC Gamepass) -> Install Windows 10 Media Feature Pack - last accessed on 2019-10-25
- ↑ https://forums.nexusmods.com/index.php?/topic/8095538-developer-console-unlocker/page-5#entry74432263
- ↑ https://forums.nexusmods.com/index.php?/topic/8095538-developer-console-unlocker/page-10#entry74483568
- ↑ Verified by User:Infogram on 2019-10-25