Why is it listed as working? Was it working on a previous version?
Talk:The Outer Worlds
Gamepad + KB/M is not working for me on the GOG version
r.DefaultFeature.AntiAliasing=0 doesn't work.
The page curretly says under "Improve TAA quality or disable it": "To disable TAA, under [SystemSettings], instead add r.DefaultFeature.AntiAliasing=0 or r.PostProcessAAQuality=0", but r.DefaultFeature.AntiAliasing=0 didn't work for me while r.PostProcessAAQuality=0 did work fine. Could be just my computer, would be nice if more experienced editors could confirm and edit the section.
Trojan detected in FOV patcher
No matter if it's a false positive or not, we should remove the link to the FOV changer program: https://www.pcgamingwiki.com/wiki/The_Outer_Worlds#Ultra-widescreen This is damaging for PC Gaming Wiki user's trust. I confirm that my Windows 10 (Windows Defender) detects a Trojan in it. If necessary I can probably provide an Open Source alternative.
Can you prove that the tools are actually malicious, as opposed to getting falsely flagged as every other trainer and patcher of this nature, including a number of others hosted by PCGW?
Open source alternatives are welcome. If you can make apps that cover the Xbox Game Pass, EGS and future versions and will likely work after game updates, I would see no reason in not favoring it over the currently available mod.
Its possible that it is a false positive. Try scanning it w/ an online scanner and see what it says.
The downloads are deleted only when publisher/developer/anyone responsible for the game sends C&D request or 25% of VirusTotal's detectors flags the file.
no 5.1 surround
the pages shows support for 5.1 surround but the game only runs 2.0 for me and I found some posts via google that seem to indicate that for other users as well
Firstly, the game doesn't use the subwoofer, so it's only 5.0 surround. As for there being "no 5.1 surround sound", I noticed it mainly occurring during combat, with enemies and allies all around you. The signal beyond the front speakers is not as strong, but it's there - especially if you use something like Special K to monitor the sound output.
Modified TAA disabled section
I only clarified how disabling TAA can introduce other forms of aliasing. IE Light strobing on reflective surfaces and other areas. Disabling bloom seems to fix it.
Added how to supersample
Feel free to edit any steps if need be. I figured this would be relevant as it greatly enhances the game for those that want to disable TAA entirely. Just another option.
Also modified the Antialiasing subheading under settings to link to SSAA and reads "can be improved with supersampling".
DRM Free only needs the shorter main exe path
Games DRM free on Epic, and to be DRM free, by definition, it must launch wwithout Epic Store Client, using main exe, no need to run direct from the IndianaEpicGameStore-Win64-Shipping.exe
This much shorter path, runsw the gamne without Epic Store Client <path-to-game>\TheOuterWorlds.exe
The longer path does work, but it's not required. <path-to-game>\Indiana\Binaries\Win64\IndianaEpicGameStore-Win64-Shipping.exe
Thanks for the heads-up! I changed the path to the much shorter one you described.
No problem, wasn't sure whether to do that, because the other path did work.
Epic Store Client has no DRM, so games are DRM free, unless the Publisher/Developer adds there own.